Added Primitive(List)
Former-commit-id: 3080a1846616fb2dac25e6d341c8a9220f406de4
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144
src/Nazara/Core/PrimitiveList.cpp
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144
src/Nazara/Core/PrimitiveList.cpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/PrimitiveList.hpp>
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#include <Nazara/Core/Config.hpp>
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#include <Nazara/Core/Debug.hpp>
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void NzPrimitiveList::AddCube(const NzCubef& cube, const NzVector3ui& subdivision, const NzMatrix4f& matrix)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Cube;
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primitive.cube.cube = cube; // cube.cube = cube, parce que je le vaux bien
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primitive.cube.matrix = matrix;
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primitive.cube.subdivision = subdivision;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddCube(const NzCubef& cube, const NzVector3ui& subdivision, const NzVector3f& position, const NzQuaternionf& rotation)
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{
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AddCube(cube, subdivision, NzMatrix4f::Transform(position, rotation));
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}
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void NzPrimitiveList::AddCubicSphere(float size, unsigned int subdivision, const NzMatrix4f& matrix)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Sphere;
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primitive.sphere.matrix = matrix;
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primitive.sphere.size = size;
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primitive.sphere.type = nzSphereType_Cubic;
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primitive.sphere.cubic.subdivision = subdivision;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddCubicSphere(float size, unsigned int subdivision, const NzVector3f& position, const NzQuaternionf& rotation)
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{
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AddCubicSphere(size, subdivision, NzMatrix4f::Transform(position, rotation));
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}
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void NzPrimitiveList::AddIcoSphere(float size, unsigned int recursionLevel, const NzMatrix4f& matrix)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Sphere;
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primitive.sphere.matrix = matrix;
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primitive.sphere.size = size;
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primitive.sphere.type = nzSphereType_Ico;
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primitive.sphere.ico.recursionLevel = recursionLevel;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddIcoSphere(float size, unsigned int recursionLevel, const NzVector3f& position, const NzQuaternionf& rotation)
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{
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AddIcoSphere(size, recursionLevel, NzMatrix4f::Transform(position, rotation));
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}
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void NzPrimitiveList::AddPlane(const NzPlanef& plane, const NzVector2f& size, const NzVector2ui& subdivision)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Plane;
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primitive.plane.normal = plane.normal;
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primitive.plane.position = plane.distance * plane.normal;
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primitive.plane.size = size;
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primitive.plane.subdivision = subdivision;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddPlane(const NzVector3f& position, const NzVector3f& normal, const NzVector2f& size, const NzVector2ui& subdivision)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Plane;
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primitive.plane.normal = normal;
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primitive.plane.position = position;
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primitive.plane.size = size;
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primitive.plane.subdivision = subdivision;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddUVSphere(float size, unsigned int slices, unsigned int stacks, const NzMatrix4f& matrix)
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{
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NzPrimitive primitive;
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primitive.type = nzPrimitiveType_Sphere;
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primitive.sphere.matrix = matrix;
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primitive.sphere.size = size;
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primitive.sphere.type = nzSphereType_UV;
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primitive.sphere.uv.slices = slices;
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primitive.sphere.uv.stacks = stacks;
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m_primitives.push_back(primitive);
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}
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void NzPrimitiveList::AddUVSphere(float size, unsigned int slices, unsigned int stacks, const NzVector3f& position, const NzQuaternionf& rotation)
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{
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AddUVSphere(size, slices, stacks, NzMatrix4f::Transform(position, rotation));
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}
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NzPrimitive& NzPrimitiveList::GetPrimitive(unsigned int i)
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{
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#if NAZARA_CORE_SAFE
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if (i >= m_primitives.size())
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{
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NazaraError("Primitive index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_primitives.size()) + ')');
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static NzPrimitive dummy;
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return dummy;
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}
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#endif
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return m_primitives[i];
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}
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const NzPrimitive& NzPrimitiveList::GetPrimitive(unsigned int i) const
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{
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#if NAZARA_CORE_SAFE
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if (i >= m_primitives.size())
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{
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NazaraError("Primitive index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_primitives.size()) + ')');
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static NzPrimitive dummy;
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return dummy;
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}
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#endif
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return m_primitives[i];
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}
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unsigned int NzPrimitiveList::GetSize() const
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{
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return m_primitives.size();
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}
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NzPrimitive& NzPrimitiveList::operator()(unsigned int i)
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{
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return GetPrimitive(i);
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}
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const NzPrimitive& NzPrimitiveList::operator()(unsigned int i) const
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{
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return GetPrimitive(i);
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}
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