Sdk: Remake LuaAPI internal
Former-commit-id: 297c30dbeca443d934edfd8d889cd7a6c725d0e1
This commit is contained in:
173
SDK/src/NDK/LuaBinding_SDK.cpp
Normal file
173
SDK/src/NDK/LuaBinding_SDK.cpp
Normal file
@@ -0,0 +1,173 @@
|
||||
// Copyright (C) 2016 Jérôme Leclercq, Arnaud Cadot
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#include <NDK/LuaBinding.hpp>
|
||||
#include <NDK/LuaAPI.hpp>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
namespace
|
||||
{
|
||||
int AddNilComponent(Nz::LuaInstance& lua, EntityHandle&)
|
||||
{
|
||||
lua.PushNil();
|
||||
return 1;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
int AddComponentOfType(Nz::LuaInstance& lua, EntityHandle& handle)
|
||||
{
|
||||
static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
|
||||
|
||||
T& component = handle->AddComponent<T>();
|
||||
lua.Push(component.CreateHandle());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int PushNilComponent(Nz::LuaInstance& lua, BaseComponent&)
|
||||
{
|
||||
lua.PushNil();
|
||||
return 1;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
int PushComponentOfType(Nz::LuaInstance& lua, BaseComponent& component)
|
||||
{
|
||||
static_assert(std::is_base_of<BaseComponent, T>::value, "ComponentType must inherit BaseComponent");
|
||||
|
||||
T& rightComponent = static_cast<T&>(component);
|
||||
lua.Push(rightComponent.CreateHandle());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void LuaBinding::BindSDK()
|
||||
{
|
||||
/*********************************** Ndk::NodeComponent **********************************/
|
||||
nodeComponent.Inherit<Nz::Node>(nodeClass, [] (NodeComponentHandle* handle) -> Nz::Node*
|
||||
{
|
||||
return handle->GetObject();
|
||||
});
|
||||
|
||||
/*********************************** Ndk::Entity **********************************/
|
||||
entityClass.SetMethod("Enable", &Entity::Enable);
|
||||
entityClass.SetMethod("GetId", &Entity::GetId);
|
||||
entityClass.SetMethod("GetWorld", &Entity::GetWorld);
|
||||
entityClass.SetMethod("Kill", &Entity::Kill);
|
||||
entityClass.SetMethod("IsEnabled", &Entity::IsEnabled);
|
||||
entityClass.SetMethod("IsValid", &Entity::IsValid);
|
||||
entityClass.SetMethod("RemoveComponent", (void(Entity::*)(ComponentIndex)) &Entity::RemoveComponent);
|
||||
entityClass.SetMethod("RemoveAllComponents", &Entity::RemoveAllComponents);
|
||||
entityClass.SetMethod("__tostring", &EntityHandle::ToString);
|
||||
|
||||
entityClass.SetMethod("AddComponent", [this] (Nz::LuaInstance& lua, EntityHandle& handle) -> int
|
||||
{
|
||||
int index = 1;
|
||||
ComponentIndex componentIndex = lua.Check<ComponentIndex>(&index);
|
||||
|
||||
if (componentIndex > m_componentBinding.size())
|
||||
{
|
||||
lua.Error("Invalid component index");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ComponentBinding& binding = m_componentBinding[componentIndex];
|
||||
if (!binding.valid)
|
||||
{
|
||||
lua.Error("This component is not available to the LuaAPI");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return binding.adder(lua, handle);
|
||||
});
|
||||
|
||||
entityClass.SetMethod("GetComponent", [this] (Nz::LuaInstance& lua, EntityHandle& handle) -> int
|
||||
{
|
||||
int index = 1;
|
||||
ComponentIndex componentIndex = lua.Check<ComponentIndex>(&index);
|
||||
|
||||
if (!handle->HasComponent(componentIndex))
|
||||
{
|
||||
lua.PushNil();
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (componentIndex > m_componentBinding.size())
|
||||
{
|
||||
lua.Error("Invalid component index");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ComponentBinding& binding = m_componentBinding[componentIndex];
|
||||
if (!binding.valid)
|
||||
{
|
||||
lua.Error("This component is not available to the LuaAPI");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return binding.getter(lua, handle->GetComponent(componentIndex));
|
||||
});
|
||||
|
||||
/*********************************** Ndk::World **********************************/
|
||||
worldClass.SetMethod("CreateEntity", &World::CreateEntity);
|
||||
worldClass.SetMethod("CreateEntities", &World::CreateEntities);
|
||||
worldClass.SetMethod("Clear", &World::Clear);
|
||||
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
/*********************************** Ndk::GraphicsComponent **********************************/
|
||||
graphicsComponent.SetMethod("Attach", &GraphicsComponent::Attach, 0);
|
||||
#endif
|
||||
|
||||
|
||||
// Components functions
|
||||
m_componentBinding.resize(BaseComponent::GetMaxComponentIndex() + 1);
|
||||
|
||||
EnableComponentBinding<NodeComponent>();
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
EnableComponentBinding<GraphicsComponent>();
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void LuaBinding::EnableComponentBinding()
|
||||
{
|
||||
ComponentBinding binding;
|
||||
binding.adder = &AddComponentOfType<T>;
|
||||
binding.getter = &PushComponentOfType<T>;
|
||||
binding.valid = true;
|
||||
|
||||
NazaraAssert(T::componentIndex < m_componentBinding.size(), "Component index is over component binding size");
|
||||
|
||||
m_componentBinding[T::componentIndex] = std::move(binding);
|
||||
}
|
||||
|
||||
void LuaBinding::RegisterSDK(Nz::LuaInstance& instance)
|
||||
{
|
||||
// Classes
|
||||
entityClass.Register(instance);
|
||||
nodeComponent.Register(instance);
|
||||
worldClass.Register(instance);
|
||||
|
||||
#ifndef NDK_SERVER
|
||||
graphicsComponent.Register(instance);
|
||||
#endif
|
||||
|
||||
// Enums
|
||||
|
||||
// ComponentType (fake enumeration to expose component indexes)
|
||||
instance.PushTable();
|
||||
{
|
||||
#ifndef NDK_SERVER
|
||||
instance.PushInteger(GraphicsComponent::componentIndex);
|
||||
instance.SetField("Graphics");
|
||||
#endif
|
||||
|
||||
instance.PushInteger(NodeComponent::componentIndex);
|
||||
instance.SetField("Node");
|
||||
}
|
||||
instance.SetGlobal("ComponentType");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user