Add OpenGLRenderer (WIP)

This commit is contained in:
Lynix
2020-04-15 19:38:11 +02:00
parent ebb271a089
commit 68760209c1
118 changed files with 19236 additions and 414 deletions

View File

@@ -0,0 +1,39 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_GLCONTEXT_HPP
#define NAZARA_OPENGLRENDERER_GLCONTEXT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <string>
namespace Nz::GL
{
struct ContextParams
{
};
class GLContext
{
public:
GLContext() = default;
virtual ~GLContext();
virtual bool Activate() = 0;
virtual bool Create(const ContextParams& params) = 0;
virtual void EnableVerticalSync(bool enabled) = 0;
virtual void SwapBuffers() = 0;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/GLContext.inl>
#endif