Add OpenGLRenderer (WIP)

This commit is contained in:
Lynix
2020-04-15 19:38:11 +02:00
parent ebb271a089
commit 68760209c1
118 changed files with 19236 additions and 414 deletions

View File

@@ -0,0 +1,34 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_LOADER_HPP
#define NAZARA_OPENGLRENDERER_LOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <memory>
namespace Nz::GL
{
class GLContext;
using GLFunction = int(*)();
class NAZARA_OPENGLRENDERER_API Loader
{
public:
Loader() = default;
virtual ~Loader();
virtual std::unique_ptr<GLContext> CreateContext() = 0;
virtual GLFunction LoadFunction(const char* name) = 0;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Loader.inl>
#endif