Fix all unit tests

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This commit is contained in:
Lynix
2016-09-26 13:17:16 +02:00
parent dd8f583ddf
commit 6d356d2790
6 changed files with 38 additions and 25 deletions

View File

@@ -11,20 +11,18 @@ SCENARIO("TCP", "[NETWORK][TCP]")
{
GIVEN("Two TCP, one client, one server")
{
// Avoid reusing the same socket
std::random_device rd;
std::mt19937 gen(rd());
std::uniform_int_distribution<> dis(1025, 64245);
Nz::UInt16 port = dis(gen);
Nz::UInt16 port = 64256;
Nz::TcpServer server;
server.EnableBlocking(false);
REQUIRE(server.Listen(Nz::NetProtocol_IPv4, port) == Nz::SocketState_Bound);
Nz::IpAddress serverIP = server.GetBoundAddress();
Nz::IpAddress serverIP(Nz::IpAddress::LoopbackIpV4.ToIPv4(), port);
REQUIRE(serverIP.IsValid());
Nz::TcpClient client;
REQUIRE(client.Connect(serverIP) == Nz::SocketState_Connecting);
Nz::IpAddress clientIP = client.GetRemoteAddress();
REQUIRE(clientIP.IsValid());