Fix newton include
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2a4f020dd7
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6ed3d2b144
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@ -5,7 +5,7 @@
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#include <Nazara/Physics3D/Collider3D.hpp>
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#include <Nazara/Core/PrimitiveList.hpp>
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#include <Nazara/Physics3D/PhysWorld3D.hpp>
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#include <Newton/Newton.h>
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#include <newton/Newton.h>
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#include <Nazara/Physics3D/Debug.hpp>
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namespace Nz
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@ -4,7 +4,7 @@
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#include <Nazara/Physics3D/PhysWorld3D.hpp>
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#include <Nazara/Core/StackVector.hpp>
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#include <Newton/Newton.h>
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#include <newton/Newton.h>
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#include <cassert>
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#include <Nazara/Physics3D/Debug.hpp>
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@ -8,7 +8,7 @@
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Physics3D/Config.hpp>
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#include <Nazara/Physics3D/Collider3D.hpp>
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#include <Newton/Newton.h>
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#include <newton/Newton.h>
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#include <Nazara/Physics3D/Debug.hpp>
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namespace Nz
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@ -4,7 +4,7 @@
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#include <Nazara/Physics3D/RigidBody3D.hpp>
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#include <Nazara/Physics3D/PhysWorld3D.hpp>
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#include <Newton/Newton.h>
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#include <newton/Newton.h>
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#include <algorithm>
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#include <cmath>
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#include <Nazara/Physics3D/Debug.hpp>
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