Graphics: Make Background/RenderTechnique independent from Scene

Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
This commit is contained in:
Lynix
2015-06-09 00:26:13 +02:00
parent e97cc666a1
commit 6f2f8d6390
32 changed files with 124 additions and 86 deletions

View File

@@ -8,13 +8,16 @@
#define NAZARA_ABSTRACTRENDERTECHNIQUE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Graphics/AbstractRenderQueue.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/SceneData.hpp>
class NzAbstractViewer;
class NzBackground;
class NzScene;
struct SceneData;
class NAZARA_API NzAbstractRenderTechnique : NzNonCopyable
{
@@ -22,7 +25,7 @@ class NAZARA_API NzAbstractRenderTechnique : NzNonCopyable
NzAbstractRenderTechnique();
virtual ~NzAbstractRenderTechnique();
virtual bool Draw(const NzScene* scene) const = 0;
virtual bool Draw(const NzAbstractViewer* viewer, const NzSceneData& sceneData) const = 0;
virtual void EnableInstancing(bool instancing);