Graphics: Make Background/RenderTechnique independent from Scene
Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
This commit is contained in:
@@ -117,9 +117,10 @@ NzDeferredDOFPass::NzDeferredDOFPass()
|
||||
|
||||
NzDeferredDOFPass::~NzDeferredDOFPass() = default;
|
||||
|
||||
bool NzDeferredDOFPass::Process(const NzScene* scene, unsigned int firstWorkTexture, unsigned secondWorkTexture) const
|
||||
bool NzDeferredDOFPass::Process(const NzAbstractViewer* viewer, const NzSceneData& sceneData, unsigned int firstWorkTexture, unsigned secondWorkTexture) const
|
||||
{
|
||||
NazaraUnused(scene);
|
||||
NazaraUnused(viewer);
|
||||
NazaraUnused(sceneData);
|
||||
|
||||
NzRenderer::SetTextureSampler(0, m_pointSampler);
|
||||
NzRenderer::SetTextureSampler(1, m_bilinearSampler);
|
||||
|
||||
Reference in New Issue
Block a user