Renderer/RenderWindow: Fix visibility of OnWindow*() events

Former-commit-id: 9e756e4a50d8f14bbf9cded7b580bd6787515332 [formerly d8a7f7a52aec51b3480ddfe0e71ffb6568f35440]
Former-commit-id: 61e0ee78490dc00e64c8efd72953cfe5ceee195f
This commit is contained in:
Lynix 2016-06-20 13:12:09 +02:00
parent e0071b196a
commit 77cf413f6a
1 changed files with 1 additions and 2 deletions

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@ -65,12 +65,11 @@ namespace Nz
protected: protected:
bool Activate() const override; bool Activate() const override;
void EnsureTargetUpdated() const override; void EnsureTargetUpdated() const override;
private:
bool OnWindowCreated() override; bool OnWindowCreated() override;
void OnWindowDestroy() override; void OnWindowDestroy() override;
void OnWindowResized() override; void OnWindowResized() override;
private:
mutable std::vector<UInt8> m_buffer; mutable std::vector<UInt8> m_buffer;
Clock m_clock; Clock m_clock;
ContextParameters m_parameters; ContextParameters m_parameters;