Lynix 77cf413f6a Renderer/RenderWindow: Fix visibility of OnWindow*() events
Former-commit-id: 9e756e4a50d8f14bbf9cded7b580bd6787515332 [formerly d8a7f7a52aec51b3480ddfe0e71ffb6568f35440]
Former-commit-id: 61e0ee78490dc00e64c8efd72953cfe5ceee195f
2016-06-20 13:12:09 +02:00
2016-06-13 21:19:12 +02:00
2012-09-21 14:24:48 +02:00
2016-06-12 12:46:38 +02:00
2016-03-01 14:00:10 +01:00
2015-01-19 00:17:03 +01:00

Nazara Engine

Nazara Engine is a fast, complete, cross-platform, object-oriented API which can help you in your daily developper life.
Its goal is to provide a set of useful classes : Its core provides unicode strings, filesystem access, hashs, threads, ...

It also provide a set of libraries, such as audio, network, physics, renderer, 2D and 3D graphics engines, ...

You can use it in any kind of commercial/non-commercial applications without any restriction (MIT license).

Authors

Jérôme "Lynix" Leclercq - main developper (lynix680@gmail.com)
Rémi "overdrivr" Bèges - developper & helper - Noise Module - (remi.beges@laposte.net)

Install

Use the premake build system in the build directory then compile the engine for your platform.

How to use

You can find tutorials on installation, compilation and use on the official wiki

Contribute

#####Don't hesitate to contribute to Nazara Engine by:#####

Website
Wiki
Forum

###Thanks to:###

  • RafBill and Raakz: Finding bugs and/or testing
  • Fissal "DrFisher" Hannoun: Helping a lot in architecture design
  • Alexandre "Danman" Janniaux: Helping making the POSIX implementation
  • Youri "Gawaboumga" Hubaut: Improving the engine code by merging on GitHub
Description
No description provided
Readme 28 MiB
Languages
C++ 99.1%
Lua 0.9%