Graphics/Phong: Set default AmbientColor to white

This commit is contained in:
SirLynix
2023-03-10 13:27:47 +01:00
parent b28a0a8748
commit 780e7e2def

View File

@@ -43,7 +43,7 @@ namespace Nz
void PredefinedMaterials::AddPhongSettings(MaterialSettings& settings)
{
settings.AddValueProperty<Color>("AmbientColor", Color::Black());
settings.AddValueProperty<Color>("AmbientColor", Color::White());
settings.AddValueProperty<Color>("SpecularColor", Color::White());
settings.AddValueProperty<float>("Shininess", 2.f);
settings.AddTextureProperty("EmissiveMap", ImageType::E2D);