OpenGLRenderer: Improve OpenGL wrapper
This commit is contained in:
@@ -20,6 +20,7 @@ namespace Nz::GL
|
||||
{
|
||||
public:
|
||||
DeviceObject() = default;
|
||||
DeviceObject(OpenGLDevice& device, CreateArgs... args);
|
||||
DeviceObject(const DeviceObject&) = delete;
|
||||
DeviceObject(DeviceObject&& object) noexcept = default;
|
||||
~DeviceObject();
|
||||
|
||||
Reference in New Issue
Block a user