Regenerate global headers

This commit is contained in:
Jérôme Leclercq 2021-01-27 16:45:11 +01:00
parent a9e9ef2524
commit 78c3f57333
2 changed files with 7 additions and 0 deletions

View File

@ -33,12 +33,16 @@
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/CullingList.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/GraphicalMesh.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialPipeline.hpp>
#include <Nazara/Graphics/MaterialSettings.hpp>
#include <Nazara/Graphics/Model.hpp>
#include <Nazara/Graphics/ModelInstance.hpp>
#include <Nazara/Graphics/PhongLightingMaterial.hpp>
#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
#include <Nazara/Graphics/RenderQueue.hpp>
#include <Nazara/Graphics/UberShader.hpp>
#endif // NAZARA_GLOBAL_GRAPHICS_HPP

View File

@ -34,8 +34,10 @@
#include <Nazara/Shader/Shader.hpp>
#include <Nazara/Shader/ShaderAst.hpp>
#include <Nazara/Shader/ShaderAstCloner.hpp>
#include <Nazara/Shader/ShaderAstOptimizer.hpp>
#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
#include <Nazara/Shader/ShaderAstSerializer.hpp>
#include <Nazara/Shader/ShaderAstUtils.hpp>
#include <Nazara/Shader/ShaderAstValidator.hpp>
#include <Nazara/Shader/ShaderAstVisitor.hpp>
#include <Nazara/Shader/ShaderAstVisitorExcept.hpp>
@ -49,6 +51,7 @@
#include <Nazara/Shader/ShaderVarVisitorExcept.hpp>
#include <Nazara/Shader/ShaderWriter.hpp>
#include <Nazara/Shader/SpirvAstVisitor.hpp>
#include <Nazara/Shader/SpirvBlock.hpp>
#include <Nazara/Shader/SpirvConstantCache.hpp>
#include <Nazara/Shader/SpirvData.hpp>
#include <Nazara/Shader/SpirvExpressionLoad.hpp>