Regenerate global headers

This commit is contained in:
Jérôme Leclercq
2021-01-27 16:45:11 +01:00
parent a9e9ef2524
commit 78c3f57333
2 changed files with 7 additions and 0 deletions

View File

@@ -33,12 +33,16 @@
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/CullingList.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/GraphicalMesh.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/MaterialPipeline.hpp>
#include <Nazara/Graphics/MaterialSettings.hpp>
#include <Nazara/Graphics/Model.hpp>
#include <Nazara/Graphics/ModelInstance.hpp>
#include <Nazara/Graphics/PhongLightingMaterial.hpp>
#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
#include <Nazara/Graphics/RenderQueue.hpp>
#include <Nazara/Graphics/UberShader.hpp>
#endif // NAZARA_GLOBAL_GRAPHICS_HPP