Add text outlines!
This commit is contained in:
parent
8a8c233840
commit
79b0bd644c
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@ -184,6 +184,10 @@ Nazara Engine:
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- ⚠ Font, FontData and SimpleTextDrawer now use a proper TextStyleFlags instead of a UInt32
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- Almost all Math algorithms are now constexpr
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- PhysWorld2D: Fixed callbacks not properly replacing each others when registering twice with the same collisionId (pair)
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- ⚠ **Font, FontData and SimpleTextDrawer now supports text outlining.**
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- Fixed TextSprite not handling multiple textures well
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- ⚠ TextSprite will now use multiple render layers by itself (the current one and the one right before, ex: [-1, 0] if base layer is 0) if you use text outlines.
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- ⚠ SimpleTextDrawer no longer supports faux bold rendering
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Nazara Development Kit:
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- Added ImageWidget (#139)
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@ -123,12 +123,13 @@ namespace Ndk
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lua.Push(instance->GetCachedGlyphCount());
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return 1;
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case 2:
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case 3:
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{
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unsigned int characterSize = lua.Check<unsigned int>(&argIndex);
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Nz::TextStyleFlags style = lua.Check<Nz::TextStyleFlags>(&argIndex);
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float outlineThickness = lua.Check<float>(&argIndex);
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lua.Push(instance->GetCachedGlyphCount(characterSize, style));
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lua.Push(instance->GetCachedGlyphCount(characterSize, style, outlineThickness));
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return 1;
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}
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}
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@ -146,7 +147,7 @@ namespace Ndk
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font.BindMethod("IsValid", &Nz::Font::IsValid);
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font.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::TextStyleFlags, const Nz::String&) const) &Nz::Font::Precache);
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font.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::TextStyleFlags, float, const Nz::String&) const) &Nz::Font::Precache);
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font.BindMethod("SetGlyphBorder", &Nz::Font::SetGlyphBorder);
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font.BindMethod("SetMinimumStepSize", &Nz::Font::SetMinimumStepSize);
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@ -29,9 +29,13 @@ int main(int argc, char* argv[])
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viewer.SetTarget(&mainWindow);
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viewer.SetProjectionType(Nz::ProjectionType_Orthogonal);
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Nz::SimpleTextDrawer textDrawer;
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textDrawer.SetCharacterSize(72);
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textDrawer.SetOutlineThickness(4.f);
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textDrawer.SetText("Hello world !");
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Nz::TextSpriteRef textSprite = Nz::TextSprite::New();
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textSprite->Update(Nz::SimpleTextDrawer::Draw("Hello world !", 72));
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textSprite->Update(textDrawer);
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Ndk::EntityHandle text = world.CreateEntity();
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Ndk::NodeComponent& nodeComponent = text->AddComponent<Ndk::NodeComponent>();
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@ -59,6 +59,31 @@ namespace Nz
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void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
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void UpdateData(InstanceData* instanceData) const override;
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struct RenderKey
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{
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Texture* texture;
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int renderOrder;
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bool operator==(const RenderKey& rhs) const
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{
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return texture == rhs.texture && renderOrder == rhs.renderOrder;
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}
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bool operator!=(const RenderKey& rhs) const
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{
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return !operator==(rhs);
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}
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};
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struct HashRenderKey
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{
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std::size_t operator()(const RenderKey& key) const
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{
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// Since renderOrder will be very small, this will be enough
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return std::hash<Texture*>()(key.texture) + key.renderOrder;
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}
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};
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struct RenderIndices
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{
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unsigned int first;
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@ -74,7 +99,7 @@ namespace Nz
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};
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std::unordered_map<const AbstractAtlas*, AtlasSlots> m_atlases;
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mutable std::unordered_map<Texture*, RenderIndices> m_renderInfos;
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mutable std::unordered_map<RenderKey, RenderIndices, HashRenderKey> m_renderInfos;
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mutable std::vector<VertexStruct_XY_Color_UV> m_localVertices;
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Color m_color;
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Recti m_localBounds;
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@ -44,6 +44,7 @@ namespace Nz
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Vector2f corners[4];
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AbstractImage* atlas;
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bool flipped;
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int renderOrder;
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};
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struct Line
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@ -59,14 +59,14 @@ namespace Nz
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bool Create(FontData* data);
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void Destroy();
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bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, FontGlyph* glyph) const;
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bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* glyph) const;
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const std::shared_ptr<AbstractAtlas>& GetAtlas() const;
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std::size_t GetCachedGlyphCount(unsigned int characterSize, TextStyleFlags style) const;
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std::size_t GetCachedGlyphCount(unsigned int characterSize, TextStyleFlags style, float outlineThickness) const;
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std::size_t GetCachedGlyphCount() const;
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String GetFamilyName() const;
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int GetKerning(unsigned int characterSize, char32_t first, char32_t second) const;
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const Glyph& GetGlyph(unsigned int characterSize, TextStyleFlags style, char32_t character) const;
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const Glyph& GetGlyph(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const;
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unsigned int GetGlyphBorder() const;
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unsigned int GetMinimumStepSize() const;
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const SizeInfo& GetSizeInfo(unsigned int characterSize) const;
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@ -74,8 +74,8 @@ namespace Nz
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bool IsValid() const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, char32_t character) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, const String& characterSet) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, const String& characterSet) const;
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void SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
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void SetGlyphBorder(unsigned int borderSize);
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@ -107,6 +107,7 @@ namespace Nz
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bool requireFauxItalic;
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bool flipped;
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bool valid;
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float fauxOutlineThickness;
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int advance;
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unsigned int layerIndex;
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};
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@ -131,11 +132,11 @@ namespace Nz
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private:
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using GlyphMap = std::unordered_map<char32_t, Glyph>;
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UInt64 ComputeKey(unsigned int characterSize, TextStyleFlags style) const;
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UInt64 ComputeKey(unsigned int characterSize, TextStyleFlags style, float outlineThickness) const;
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void OnAtlasCleared(const AbstractAtlas* atlas);
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void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
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void OnAtlasRelease(const AbstractAtlas* atlas);
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const Glyph& PrecacheGlyph(GlyphMap& glyphMap, unsigned int characterSize, TextStyleFlags style, char32_t character) const;
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const Glyph& PrecacheGlyph(GlyphMap& glyphMap, unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const;
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static bool Initialize();
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static void Uninitialize();
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@ -22,7 +22,7 @@ namespace Nz
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FontData() = default;
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virtual ~FontData();
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virtual bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, FontGlyph* dst) = 0;
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virtual bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* dst) = 0;
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virtual String GetFamilyName() const = 0;
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virtual String GetStyleName() const = 0;
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@ -36,6 +36,7 @@ namespace Nz
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virtual float QueryUnderlinePosition(unsigned int characterSize) const = 0;
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virtual float QueryUnderlineThickness(unsigned int characterSize) const = 0;
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virtual bool SupportsOutline(float outlineThickness) const = 0;
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virtual bool SupportsStyle(TextStyleFlags style) const = 0;
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};
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}
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@ -38,12 +38,16 @@ namespace Nz
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std::size_t GetGlyphCount() const override;
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const Line& GetLine(std::size_t index) const override;
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std::size_t GetLineCount() const override;
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const Color& GetOutlineColor() const;
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float GetOutlineThickness() const;
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TextStyleFlags GetStyle() const;
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const String& GetText() const;
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void SetCharacterSize(unsigned int characterSize);
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void SetColor(const Color& color);
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void SetFont(Font* font);
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void SetOutlineColor(const Color& color);
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void SetOutlineThickness(float thickness);
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void SetStyle(TextStyleFlags style);
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void SetText(const String& str);
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@ -51,7 +55,9 @@ namespace Nz
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SimpleTextDrawer& operator=(SimpleTextDrawer&& drawer);
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static SimpleTextDrawer Draw(const String& str, unsigned int characterSize, TextStyleFlags style = TextStyle_Regular, const Color& color = Color::White);
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static SimpleTextDrawer Draw(const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
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static SimpleTextDrawer Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style = TextStyle_Regular, const Color& color = Color::White);
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static SimpleTextDrawer Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor);
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private:
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void ClearGlyphs() const;
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@ -72,6 +78,7 @@ namespace Nz
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mutable std::vector<Glyph> m_glyphs;
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mutable std::vector<Line> m_lines;
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Color m_color;
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Color m_outlineColor;
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FontRef m_font;
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mutable Rectf m_workingBounds;
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mutable Recti m_bounds;
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@ -81,6 +88,7 @@ namespace Nz
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mutable Vector2ui m_drawPos;
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mutable bool m_colorUpdated;
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mutable bool m_glyphUpdated;
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float m_outlineThickness;
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unsigned int m_characterSize;
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};
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}
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@ -30,13 +30,13 @@ namespace Nz
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{
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for (auto& pair : m_renderInfos)
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{
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Texture* overlay = pair.first;
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const RenderKey& key = pair.first;
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RenderIndices& indices = pair.second;
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if (indices.count > 0)
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{
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const VertexStruct_XYZ_Color_UV* vertices = reinterpret_cast<const VertexStruct_XYZ_Color_UV*>(instanceData.data.data());
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renderQueue->AddSprites(instanceData.renderOrder, GetMaterial(), &vertices[indices.first * 4], indices.count, scissorRect, overlay);
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renderQueue->AddSprites(instanceData.renderOrder + key.renderOrder, GetMaterial(), &vertices[indices.first * 4], indices.count, scissorRect, key.texture);
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}
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}
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}
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@ -101,15 +101,16 @@ namespace Nz
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}
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std::size_t glyphCount = drawer.GetGlyphCount();
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m_localVertices.resize(glyphCount * 4);
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// Reset glyph count for every texture to zero
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for (auto& pair : m_renderInfos)
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pair.second.count = 0;
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// Count glyph count for each texture
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Texture* lastTexture = nullptr;
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RenderKey lastRenderKey { nullptr, 0 };
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unsigned int* count = nullptr;
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std::size_t visibleGlyphCount = 0;
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for (std::size_t i = 0; i < glyphCount; ++i)
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{
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const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
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@ -117,19 +118,23 @@ namespace Nz
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continue;
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Texture* texture = static_cast<Texture*>(glyph.atlas);
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if (lastTexture != texture)
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RenderKey renderKey{ texture, glyph.renderOrder };
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if (lastRenderKey != renderKey)
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{
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auto it = m_renderInfos.find(texture);
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auto it = m_renderInfos.find(renderKey);
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if (it == m_renderInfos.end())
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it = m_renderInfos.insert(std::make_pair(texture, RenderIndices{0U, 0U})).first;
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it = m_renderInfos.insert(std::make_pair(renderKey, RenderIndices{0U, 0U})).first;
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count = &it->second.count;
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lastTexture = texture;
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lastRenderKey = renderKey;
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}
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(*count)++;
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visibleGlyphCount++;
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}
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m_localVertices.resize(visibleGlyphCount * 4);
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// Attributes indices and reinitialize glyph count to zero to use it as a counter in the next loop
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// This is because the 1st glyph can use texture A, the 2nd glyph can use texture B and the 3th glyph C can use texture A again
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// so we need a counter to know where to write informations
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@ -140,7 +145,7 @@ namespace Nz
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{
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RenderIndices& indices = infoIt->second;
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if (indices.count == 0)
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m_renderInfos.erase(infoIt++); //< No glyph uses this texture, remove from indices
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infoIt = m_renderInfos.erase(infoIt); //< No glyph uses this texture, remove from indices
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else
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{
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indices.first = index;
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@ -151,7 +156,7 @@ namespace Nz
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}
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}
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lastTexture = nullptr;
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lastRenderKey = { nullptr, 0 };
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RenderIndices* indices = nullptr;
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for (unsigned int i = 0; i < glyphCount; ++i)
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{
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@ -160,10 +165,11 @@ namespace Nz
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continue;
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Texture* texture = static_cast<Texture*>(glyph.atlas);
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if (lastTexture != texture)
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RenderKey renderKey{ texture, glyph.renderOrder };
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if (lastRenderKey != renderKey)
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{
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indices = &m_renderInfos[texture]; //< We changed texture, adjust the pointer
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lastTexture = texture;
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indices = &m_renderInfos[renderKey]; //< We changed texture, adjust the pointer
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lastRenderKey = renderKey;
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}
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// First, compute the uv coordinates from our atlas rect
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@ -185,9 +191,10 @@ namespace Nz
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for (unsigned int j = 0; j < 4; ++j)
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{
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// Remember that indices->count is a counter here, not a count value
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m_localVertices[indices->count * 4 + j].color = glyph.color;
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m_localVertices[indices->count * 4 + j].position.Set(glyph.corners[j]);
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m_localVertices[indices->count * 4 + j].uv.Set(uvRect.GetCorner((glyph.flipped) ? flippedCorners[j] : normalCorners[j]));
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std::size_t offset = (indices->first + indices->count) * 4 + j;
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m_localVertices[offset].color = glyph.color;
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m_localVertices[offset].position.Set(glyph.corners[j]);
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m_localVertices[offset].uv.Set(uvRect.GetCorner((glyph.flipped) ? flippedCorners[j] : normalCorners[j]));
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}
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// Increment the counter, go to next glyph
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@ -236,13 +243,12 @@ namespace Nz
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}
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/*!
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* \brief Handle the invalidation of an atlas layer
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* \brief Handle the size change of an atlas layer
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*
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* \param atlas Atlas being invalidated
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* \param oldLayer Pointer to the previous layer
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* \param newLayer Pointer to the new layer
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*/
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void TextSprite::OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer)
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{
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NazaraUnused(atlas);
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@ -255,33 +261,38 @@ namespace Nz
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}
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#endif
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if (!oldLayer)
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return;
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assert(newLayer);
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// The texture of an atlas have just been recreated (size change)
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// we have to adjust the coordinates of the texture and the rendering texture
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Texture* oldTexture = static_cast<Texture*>(oldLayer);
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Texture* newTexture = static_cast<Texture*>(newLayer);
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// It is possible that we don't use the texture (the atlas warning us for each of its layers)
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auto it = m_renderInfos.find(oldTexture);
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if (it != m_renderInfos.end())
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Vector2ui oldSize(oldTexture->GetSize());
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Vector2ui newSize(newTexture->GetSize());
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Vector2f scale = Vector2f(oldSize) / Vector2f(newSize); // ratio of the old one to the new one
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// It is possible we actually use that texture multiple times, check them all
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for (auto it = m_renderInfos.begin(); it != m_renderInfos.end(); ++it)
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{
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// We indeed use this texture, we have to update its coordinates
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RenderIndices indices = std::move(it->second);
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const RenderKey& renderKey = it->first;
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const RenderIndices& indices = it->second;
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Vector2ui oldSize(oldTexture->GetSize());
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Vector2ui newSize(newTexture->GetSize());
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Vector2f scale = Vector2f(oldSize) / Vector2f(newSize); // ratio of the old one to the new one
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// Now we will iterate through each coordinates of the concerned texture to multiply them by the ratio
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SparsePtr<Vector2f> texCoordPtr(&m_localVertices[indices.first].uv, sizeof(VertexStruct_XYZ_Color_UV));
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// Adjust texture coordinates by size ratio
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SparsePtr<Vector2f> texCoordPtr(&m_localVertices[indices.first].uv, sizeof(VertexStruct_XY_Color_UV));
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for (unsigned int i = 0; i < indices.count; ++i)
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{
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for (unsigned int j = 0; j < 4; ++j)
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m_localVertices[i*4 + j].uv *= scale;
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m_localVertices[i * 4 + j].uv *= scale;
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}
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// We get rid off the old texture and we set the new one at the place (same for indices)
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// Erase and re-insert with the new texture handle
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m_renderInfos.erase(it);
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m_renderInfos.insert(std::make_pair(newTexture, std::move(indices)));
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m_renderInfos.insert(std::make_pair(RenderKey{ newTexture, renderKey.renderOrder }, indices));
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it = m_renderInfos.begin(); //< std::unordered_map::insert may invalidate all iterators, start from the beginning...
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}
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}
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@ -109,7 +109,7 @@ namespace Nz
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}
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}
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bool Font::ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, FontGlyph* glyph) const
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bool Font::ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* glyph) const
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{
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#if NAZARA_UTILITY_SAFE
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if (!IsValid())
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@ -119,7 +119,7 @@ namespace Nz
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}
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#endif
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return m_data->ExtractGlyph(characterSize, character, style, glyph);
|
||||
return m_data->ExtractGlyph(characterSize, character, style, outlineThickness, glyph);
|
||||
}
|
||||
|
||||
const std::shared_ptr<AbstractAtlas>& Font::GetAtlas() const
|
||||
|
|
@ -127,9 +127,9 @@ namespace Nz
|
|||
return m_atlas;
|
||||
}
|
||||
|
||||
std::size_t Font::GetCachedGlyphCount(unsigned int characterSize, TextStyleFlags style) const
|
||||
std::size_t Font::GetCachedGlyphCount(unsigned int characterSize, TextStyleFlags style, float outlineThickness) const
|
||||
{
|
||||
UInt64 key = ComputeKey(characterSize, style);
|
||||
UInt64 key = ComputeKey(characterSize, style, outlineThickness);
|
||||
auto it = m_glyphes.find(key);
|
||||
if (it == m_glyphes.end())
|
||||
return 0;
|
||||
|
|
@ -169,28 +169,27 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
// On utilise un cache car la méthode interne QueryKerning peut se révéler coûteuse (car pouvant induire un changement de taille)
|
||||
// Use a cache as QueryKerning may be costly (may induce an internal size change)
|
||||
auto& map = m_kerningCache[characterSize];
|
||||
|
||||
UInt64 key = (static_cast<UInt64>(first) << 32) | second; // Combinaison de deux caractères 32 bits dans un nombre 64 bits
|
||||
UInt64 key = (static_cast<UInt64>(first) << 32) | second;
|
||||
|
||||
auto it = map.find(key);
|
||||
if (it == map.end())
|
||||
{
|
||||
// Absent du cache: on va demander l'information à la police
|
||||
int kerning = m_data->QueryKerning(characterSize, first, second);
|
||||
map.insert(std::make_pair(key, kerning));
|
||||
|
||||
return kerning;
|
||||
}
|
||||
else
|
||||
return it->second; // Présent dans le cache, tout va bien
|
||||
return it->second;
|
||||
}
|
||||
|
||||
const Font::Glyph& Font::GetGlyph(unsigned int characterSize, TextStyleFlags style, char32_t character) const
|
||||
const Font::Glyph& Font::GetGlyph(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const
|
||||
{
|
||||
UInt64 key = ComputeKey(characterSize, style);
|
||||
return PrecacheGlyph(m_glyphes[key], characterSize, style, character);
|
||||
UInt64 key = ComputeKey(characterSize, style, outlineThickness);
|
||||
return PrecacheGlyph(m_glyphes[key], characterSize, style, outlineThickness, character);
|
||||
}
|
||||
|
||||
unsigned int Font::GetGlyphBorder() const
|
||||
|
|
@ -224,11 +223,11 @@ namespace Nz
|
|||
sizeInfo.underlineThickness = m_data->QueryUnderlineThickness(characterSize);
|
||||
|
||||
FontGlyph glyph;
|
||||
if (m_data->ExtractGlyph(characterSize, ' ', TextStyle_Regular, &glyph))
|
||||
if (m_data->ExtractGlyph(characterSize, ' ', TextStyle_Regular, 0.f, &glyph))
|
||||
sizeInfo.spaceAdvance = glyph.advance;
|
||||
else
|
||||
{
|
||||
NazaraWarning("Failed to extract space character from font, using half the size");
|
||||
NazaraWarning("Failed to extract space character from font, using half the character size");
|
||||
sizeInfo.spaceAdvance = characterSize/2;
|
||||
}
|
||||
|
||||
|
|
@ -256,13 +255,13 @@ namespace Nz
|
|||
return m_data != nullptr;
|
||||
}
|
||||
|
||||
bool Font::Precache(unsigned int characterSize, TextStyleFlags style, char32_t character) const
|
||||
bool Font::Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const
|
||||
{
|
||||
UInt64 key = ComputeKey(characterSize, style);
|
||||
return PrecacheGlyph(m_glyphes[key], characterSize, style, character).valid;
|
||||
UInt64 key = ComputeKey(characterSize, style, outlineThickness);
|
||||
return PrecacheGlyph(m_glyphes[key], characterSize, style, outlineThickness, character).valid;
|
||||
}
|
||||
|
||||
bool Font::Precache(unsigned int characterSize, TextStyleFlags style, const String& characterSet) const
|
||||
bool Font::Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, const String& characterSet) const
|
||||
{
|
||||
///TODO: Itération UTF-8 => UTF-32 sans allocation de buffer (Exposer utf8cpp ?)
|
||||
std::u32string set = characterSet.GetUtf32String();
|
||||
|
|
@ -272,10 +271,10 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
UInt64 key = ComputeKey(characterSize, style);
|
||||
UInt64 key = ComputeKey(characterSize, style, outlineThickness);
|
||||
auto& glyphMap = m_glyphes[key];
|
||||
for (char32_t character : set)
|
||||
PrecacheGlyph(glyphMap, characterSize, style, character);
|
||||
PrecacheGlyph(glyphMap, characterSize, style, outlineThickness, character);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -317,13 +316,7 @@ namespace Nz
|
|||
{
|
||||
if (m_minimumStepSize != minimumStepSize)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (minimumStepSize == 0)
|
||||
{
|
||||
NazaraError("Minimum step size cannot be zero as it implies division by zero");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(minimumStepSize != 0, "Minimum step size cannot be zero");
|
||||
|
||||
m_minimumStepSize = minimumStepSize;
|
||||
ClearGlyphCache();
|
||||
|
|
@ -399,21 +392,21 @@ namespace Nz
|
|||
s_defaultMinimumStepSize = minimumStepSize;
|
||||
}
|
||||
|
||||
UInt64 Font::ComputeKey(unsigned int characterSize, TextStyleFlags style) const
|
||||
UInt64 Font::ComputeKey(unsigned int characterSize, TextStyleFlags style, float outlineThickness) const
|
||||
{
|
||||
// On prend le pas en compte
|
||||
UInt64 sizePart = static_cast<UInt32>((characterSize/m_minimumStepSize)*m_minimumStepSize);
|
||||
|
||||
// Ainsi que le style (uniquement le gras et l'italique, les autres sont gérés par un TextDrawer)
|
||||
TextStyleFlags stylePart = 0;
|
||||
// Adjust size to step size
|
||||
UInt64 sizeStylePart = static_cast<UInt32>((characterSize/m_minimumStepSize)*m_minimumStepSize);
|
||||
sizeStylePart = std::min<UInt64>(sizeStylePart, Nz::IntegralPow(2, 30)); //< 2^30 should be more than enough as a max size
|
||||
sizeStylePart <<= 2;
|
||||
|
||||
// Store bold and italic flags (other style are handled directly by a TextDrawer)
|
||||
if (style & TextStyle_Bold)
|
||||
stylePart |= TextStyle_Bold;
|
||||
sizeStylePart |= 1 << 0;
|
||||
|
||||
if (style & TextStyle_Italic)
|
||||
stylePart |= TextStyle_Italic;
|
||||
sizeStylePart |= 1 << 1;
|
||||
|
||||
return (static_cast<Nz::UInt64>(stylePart) << 32) | sizePart;
|
||||
return (sizeStylePart << 32) | reinterpret_cast<Nz::UInt32&>(outlineThickness);
|
||||
}
|
||||
|
||||
void Font::OnAtlasCleared(const AbstractAtlas* atlas)
|
||||
|
|
@ -471,13 +464,13 @@ namespace Nz
|
|||
NazaraError("Atlas has been released while in use");
|
||||
}
|
||||
|
||||
const Font::Glyph& Font::PrecacheGlyph(GlyphMap& glyphMap, unsigned int characterSize, TextStyleFlags style, char32_t character) const
|
||||
const Font::Glyph& Font::PrecacheGlyph(GlyphMap& glyphMap, unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const
|
||||
{
|
||||
auto it = glyphMap.find(character);
|
||||
if (it != glyphMap.end()) // Si le glyphe n'est pas déjà chargé
|
||||
if (it != glyphMap.end())
|
||||
return it->second;
|
||||
|
||||
Glyph& glyph = glyphMap[character]; // Insertion du glyphe
|
||||
Glyph& glyph = glyphMap[character]; //< Insert a new glyph
|
||||
glyph.valid = false;
|
||||
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
|
|
@ -488,7 +481,8 @@ namespace Nz
|
|||
}
|
||||
#endif
|
||||
|
||||
// On vérifie que le style demandé est supporté par la police (dans le cas contraire il devra être simulé au rendu)
|
||||
// Check if requested style is supported by our font (otherwise it will need to be simulated)
|
||||
glyph.fauxOutlineThickness = 0.f;
|
||||
glyph.requireFauxBold = false;
|
||||
glyph.requireFauxItalic = false;
|
||||
|
||||
|
|
@ -505,12 +499,18 @@ namespace Nz
|
|||
supportedStyle &= ~TextStyle_Italic;
|
||||
}
|
||||
|
||||
// Est-ce que la police supporte le style demandé ?
|
||||
if (style == supportedStyle)
|
||||
float supportedOutlineThickness = outlineThickness;
|
||||
if (outlineThickness > 0.f && !m_data->SupportsOutline(outlineThickness))
|
||||
{
|
||||
glyph.fauxOutlineThickness = supportedOutlineThickness;
|
||||
supportedOutlineThickness = 0.f;
|
||||
}
|
||||
|
||||
// Does font support requested style?
|
||||
if (style == supportedStyle && outlineThickness == supportedOutlineThickness)
|
||||
{
|
||||
// On extrait le glyphe depuis la police
|
||||
FontGlyph fontGlyph;
|
||||
if (ExtractGlyph(characterSize, character, style, &fontGlyph))
|
||||
if (ExtractGlyph(characterSize, character, style, outlineThickness, &fontGlyph))
|
||||
{
|
||||
if (fontGlyph.image.IsValid())
|
||||
{
|
||||
|
|
@ -523,21 +523,20 @@ namespace Nz
|
|||
glyph.atlasRect.height = 0;
|
||||
}
|
||||
|
||||
// Insertion du rectangle dans l'un des atlas
|
||||
if (glyph.atlasRect.width > 0 && glyph.atlasRect.height > 0) // Si l'image contient quelque chose
|
||||
// Insert rectangle (if not empty) into our atlas
|
||||
if (glyph.atlasRect.width > 0 && glyph.atlasRect.height > 0)
|
||||
{
|
||||
// Bordure (pour éviter le débordement lors du filtrage)
|
||||
// Add a small border to prevent GPU to sample another glyph pixel
|
||||
glyph.atlasRect.width += m_glyphBorder*2;
|
||||
glyph.atlasRect.height += m_glyphBorder*2;
|
||||
|
||||
// Insertion du rectangle dans l'atlas virtuel
|
||||
if (!m_atlas->Insert(fontGlyph.image, &glyph.atlasRect, &glyph.flipped, &glyph.layerIndex))
|
||||
{
|
||||
NazaraError("Failed to insert glyph into atlas");
|
||||
return glyph;
|
||||
}
|
||||
|
||||
// Compensation de la bordure (centrage du glyphe)
|
||||
// Recenter and remove glyph border
|
||||
glyph.atlasRect.x += m_glyphBorder;
|
||||
glyph.atlasRect.y += m_glyphBorder;
|
||||
glyph.atlasRect.width -= m_glyphBorder*2;
|
||||
|
|
@ -549,16 +548,13 @@ namespace Nz
|
|||
glyph.valid = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraWarning("Failed to extract glyph \"" + String::Unicode(character) + "\"");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// La police ne supporte pas le style demandé, nous allons donc précharger le glyphe supportant le style "minimum" supporté
|
||||
// et copier ses données
|
||||
UInt64 newKey = ComputeKey(characterSize, supportedStyle);
|
||||
const Glyph& referenceGlyph = PrecacheGlyph(m_glyphes[newKey], characterSize, supportedStyle, character);
|
||||
// Font doesn't support request style, precache the minimal supported version and copy its data
|
||||
UInt64 newKey = ComputeKey(characterSize, supportedStyle, supportedOutlineThickness);
|
||||
const Glyph& referenceGlyph = PrecacheGlyph(m_glyphes[newKey], characterSize, supportedStyle, supportedOutlineThickness, character);
|
||||
if (referenceGlyph.valid)
|
||||
{
|
||||
glyph.aabb = referenceGlyph.aabb;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,9 @@
|
|||
#include <freetype/ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_BITMAP_H
|
||||
#include FT_STROKER_H
|
||||
#include FT_OUTLINE_H
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/MemoryView.hpp>
|
||||
#include <Nazara/Core/Stream.hpp>
|
||||
|
|
@ -24,8 +26,10 @@ namespace Nz
|
|||
class FreeTypeLibrary;
|
||||
|
||||
FT_Library s_library;
|
||||
FT_Stroker s_stroker;
|
||||
std::shared_ptr<FreeTypeLibrary> s_libraryOwner;
|
||||
constexpr float s_invScaleFactor = 1.f / (1 << 6); // 1/64
|
||||
constexpr float s_scaleFactor = 1 << 6;
|
||||
constexpr float s_invScaleFactor = 1.f / s_scaleFactor;
|
||||
|
||||
extern "C"
|
||||
unsigned long FT_StreamRead(FT_Stream stream, unsigned long offset, unsigned char* buffer, unsigned long count)
|
||||
|
|
@ -66,9 +70,23 @@ namespace Nz
|
|||
// pour ne libérer FreeType que lorsque plus personne ne l'utilise
|
||||
|
||||
public:
|
||||
FreeTypeLibrary() = default;
|
||||
FreeTypeLibrary()
|
||||
{
|
||||
if (FT_Stroker_New(s_library, &s_stroker) != 0)
|
||||
{
|
||||
NazaraWarning("Failed to load FreeType stroker, outline will not be possible");
|
||||
s_stroker = nullptr; //< Just in case
|
||||
}
|
||||
}
|
||||
|
||||
~FreeTypeLibrary()
|
||||
{
|
||||
if (s_stroker)
|
||||
{
|
||||
FT_Stroker_Done(s_stroker);
|
||||
s_stroker = nullptr;
|
||||
}
|
||||
|
||||
FT_Done_FreeType(s_library);
|
||||
s_library = nullptr;
|
||||
}
|
||||
|
|
@ -96,7 +114,7 @@ namespace Nz
|
|||
return FT_Open_Face(s_library, &m_args, -1, nullptr) == 0;
|
||||
}
|
||||
|
||||
bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, FontGlyph* dst) override
|
||||
bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* dst) override
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (!dst)
|
||||
|
|
@ -114,61 +132,85 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
FT_GlyphSlot& glyph = m_face->glyph;
|
||||
FT_GlyphSlot glyphSlot = m_face->glyph;
|
||||
|
||||
FT_Glyph glyph;
|
||||
if (FT_Get_Glyph(glyphSlot, &glyph) != 0)
|
||||
{
|
||||
NazaraError("Failed to extract glyph");
|
||||
return false;
|
||||
}
|
||||
CallOnExit destroyGlyph([&]() { FT_Done_Glyph(glyph); });
|
||||
|
||||
const FT_Pos boldStrength = 2 << 6;
|
||||
|
||||
bool embolden = (style & TextStyle_Bold) != 0;
|
||||
bool hasOutlineFormat = (glyph->format == FT_GLYPH_FORMAT_OUTLINE);
|
||||
|
||||
dst->advance = (embolden) ? boldStrength >> 6 : 0;
|
||||
|
||||
if (embolden && glyph->format == FT_GLYPH_FORMAT_OUTLINE)
|
||||
if (hasOutlineFormat)
|
||||
{
|
||||
// http://www.freetype.org/freetype2/docs/reference/ft2-outline_processing.html#FT_Outline_Embolden
|
||||
FT_Outline_Embolden(&glyph->outline, boldStrength);
|
||||
embolden = false;
|
||||
if (embolden)
|
||||
{
|
||||
// FT_Glyph can be casted to FT_OutlineGlyph if format is FT_GLYPH_FORMAT_OUTLINE
|
||||
FT_OutlineGlyph outlineGlyph = reinterpret_cast<FT_OutlineGlyph>(glyph);
|
||||
if (FT_Outline_Embolden(&outlineGlyph->outline, boldStrength) != 0)
|
||||
{
|
||||
NazaraError("Failed to embolden glyph");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (outlineThickness > 0.f)
|
||||
{
|
||||
FT_Stroker_Set(s_stroker, static_cast<FT_Fixed>(s_scaleFactor * outlineThickness), FT_STROKER_LINECAP_ROUND, FT_STROKER_LINEJOIN_ROUND, 0);
|
||||
if (FT_Glyph_Stroke(&glyph, s_stroker, 1) != 0)
|
||||
{
|
||||
NazaraError("Failed to outline glyph");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// http://www.freetype.org/freetype2/docs/reference/ft2-glyph_management.html#FT_Glyph_To_Bitmap
|
||||
// Conversion du glyphe vers le format bitmap
|
||||
// Cette fonction ne fait rien dans le cas où le glyphe est déjà un bitmap
|
||||
if (FT_Render_Glyph(glyph, FT_RENDER_MODE_NORMAL) != 0)
|
||||
if (FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, nullptr, 1) != 0)
|
||||
{
|
||||
NazaraError("Failed to convert glyph to bitmap");
|
||||
return false;
|
||||
}
|
||||
|
||||
FT_Bitmap& bitmap = reinterpret_cast<FT_BitmapGlyph>(glyph)->bitmap;
|
||||
|
||||
// Dans le cas où nous voulons des caractères gras mais que nous n'avons pas pu agir plus tôt
|
||||
// nous demandons à FreeType d'agir directement sur le bitmap généré
|
||||
if (embolden)
|
||||
{
|
||||
// http://www.freetype.org/freetype2/docs/reference/ft2-bitmap_handling.html#FT_Bitmap_Embolden
|
||||
// "If you want to embolden the bitmap owned by a FT_GlyphSlot_Rec, you should call FT_GlyphSlot_Own_Bitmap on the slot first"
|
||||
FT_GlyphSlot_Own_Bitmap(glyph);
|
||||
FT_Bitmap_Embolden(s_library, &glyph->bitmap, boldStrength, boldStrength);
|
||||
FT_Bitmap_Embolden(s_library, &bitmap, boldStrength, boldStrength);
|
||||
}
|
||||
|
||||
dst->advance += glyph->metrics.horiAdvance >> 6;
|
||||
dst->aabb.x = glyph->metrics.horiBearingX >> 6;
|
||||
dst->aabb.y = -(glyph->metrics.horiBearingY >> 6); // Inversion du repère
|
||||
dst->aabb.width = glyph->metrics.width >> 6;
|
||||
dst->aabb.height = glyph->metrics.height >> 6;
|
||||
int outlineThicknessInt = static_cast<int>(outlineThickness * 2.f + 0.5f); //< round it
|
||||
dst->advance += glyphSlot->metrics.horiAdvance >> 6;
|
||||
dst->aabb.x = glyphSlot->metrics.horiBearingX >> 6;
|
||||
dst->aabb.y = -(glyphSlot->metrics.horiBearingY >> 6); // Inversion du repère
|
||||
dst->aabb.width = (glyphSlot->metrics.width >> 6) + outlineThicknessInt;
|
||||
dst->aabb.height = (glyphSlot->metrics.height >> 6) + outlineThicknessInt;
|
||||
|
||||
unsigned int width = glyph->bitmap.width;
|
||||
unsigned int height = glyph->bitmap.rows;
|
||||
unsigned int width = bitmap.width;
|
||||
unsigned int height = bitmap.rows;
|
||||
|
||||
if (width > 0 && height > 0)
|
||||
{
|
||||
dst->image.Create(ImageType_2D, PixelFormatType_A8, width, height);
|
||||
UInt8* pixels = dst->image.GetPixels();
|
||||
|
||||
const UInt8* data = glyph->bitmap.buffer;
|
||||
const UInt8* data = bitmap.buffer;
|
||||
|
||||
// Selon la documentation FreeType, le glyphe peut être encodé en format A8 (huit bits d'alpha par pixel)
|
||||
// ou au format A1 (un bit d'alpha par pixel).
|
||||
// Cependant dans un cas comme dans l'autre, il nous faut gérer le pitch (les données peuvent ne pas être contigues)
|
||||
// ainsi que le padding dans le cas du format A1 (Chaque ligne prends un nombre fixe d'octets)
|
||||
if (glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
|
||||
if (bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
|
||||
{
|
||||
// Format A1
|
||||
for (unsigned int y = 0; y < height; ++y)
|
||||
|
|
@ -176,20 +218,20 @@ namespace Nz
|
|||
for (unsigned int x = 0; x < width; ++x)
|
||||
*pixels++ = (data[x/8] & ((1 << (7 - x%8)) ? 255 : 0));
|
||||
|
||||
data += glyph->bitmap.pitch;
|
||||
data += bitmap.pitch;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Format A8
|
||||
if (glyph->bitmap.pitch == static_cast<int>(width*sizeof(UInt8))) // Pouvons-nous copier directement ?
|
||||
dst->image.Update(glyph->bitmap.buffer);
|
||||
if (bitmap.pitch == static_cast<int>(width*sizeof(UInt8))) // Pouvons-nous copier directement ?
|
||||
dst->image.Update(bitmap.buffer); //< Small optimization
|
||||
else
|
||||
{
|
||||
for (unsigned int y = 0; y < height; ++y)
|
||||
{
|
||||
std::memcpy(pixels, data, width*sizeof(UInt8));
|
||||
data += glyph->bitmap.pitch;
|
||||
data += bitmap.pitch;
|
||||
pixels += width*sizeof(UInt8);
|
||||
}
|
||||
}
|
||||
|
|
@ -312,6 +354,11 @@ namespace Nz
|
|||
m_args.stream = &m_stream;
|
||||
}
|
||||
|
||||
bool SupportsOutline(float /*outlineThickness*/) const override
|
||||
{
|
||||
return s_stroker != 0;
|
||||
}
|
||||
|
||||
bool SupportsStyle(TextStyleFlags style) const override
|
||||
{
|
||||
///TODO
|
||||
|
|
|
|||
|
|
@ -10,9 +10,11 @@ namespace Nz
|
|||
{
|
||||
SimpleTextDrawer::SimpleTextDrawer() :
|
||||
m_color(Color::White),
|
||||
m_outlineColor(Color::Black),
|
||||
m_style(TextStyle_Regular),
|
||||
m_colorUpdated(true),
|
||||
m_glyphUpdated(true),
|
||||
m_outlineThickness(0.f),
|
||||
m_characterSize(24)
|
||||
{
|
||||
SetFont(Font::GetDefault());
|
||||
|
|
@ -24,6 +26,8 @@ namespace Nz
|
|||
m_style(drawer.m_style),
|
||||
m_colorUpdated(false),
|
||||
m_glyphUpdated(false),
|
||||
m_outlineColor(drawer.m_outlineColor),
|
||||
m_outlineThickness(drawer.m_outlineThickness),
|
||||
m_characterSize(drawer.m_characterSize)
|
||||
{
|
||||
SetFont(drawer.m_font);
|
||||
|
|
@ -120,6 +124,16 @@ namespace Nz
|
|||
return m_lines.size();
|
||||
}
|
||||
|
||||
const Color& SimpleTextDrawer::GetOutlineColor() const
|
||||
{
|
||||
return m_outlineColor;
|
||||
}
|
||||
|
||||
float SimpleTextDrawer::GetOutlineThickness() const
|
||||
{
|
||||
return m_outlineThickness;
|
||||
}
|
||||
|
||||
TextStyleFlags SimpleTextDrawer::GetStyle() const
|
||||
{
|
||||
return m_style;
|
||||
|
|
@ -159,6 +173,22 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
void SimpleTextDrawer::SetOutlineColor(const Color& color)
|
||||
{
|
||||
m_outlineColor = color;
|
||||
|
||||
m_glyphUpdated = false;
|
||||
}
|
||||
|
||||
void SimpleTextDrawer::SetOutlineThickness(float thickness)
|
||||
{
|
||||
NazaraAssert(thickness >= 0.f, "Thickness must be zero or positive");
|
||||
|
||||
m_outlineThickness = thickness;
|
||||
|
||||
m_glyphUpdated = false;
|
||||
}
|
||||
|
||||
void SimpleTextDrawer::SetStyle(TextStyleFlags style)
|
||||
{
|
||||
m_style = style;
|
||||
|
|
@ -177,6 +207,8 @@ namespace Nz
|
|||
{
|
||||
m_characterSize = drawer.m_characterSize;
|
||||
m_color = drawer.m_color;
|
||||
m_outlineColor = drawer.m_outlineColor;
|
||||
m_outlineThickness = drawer.m_outlineThickness;
|
||||
m_style = drawer.m_style;
|
||||
m_text = drawer.m_text;
|
||||
|
||||
|
|
@ -198,6 +230,8 @@ namespace Nz
|
|||
m_glyphs = std::move(drawer.m_glyphs);
|
||||
m_glyphUpdated = std::move(drawer.m_glyphUpdated);
|
||||
m_font = std::move(drawer.m_font);
|
||||
m_outlineColor = std::move(drawer.m_outlineColor);
|
||||
m_outlineThickness = std::move(drawer.m_outlineThickness);
|
||||
m_style = std::move(drawer.m_style);
|
||||
m_text = std::move(drawer.m_text);
|
||||
|
||||
|
|
@ -218,6 +252,19 @@ namespace Nz
|
|||
return drawer;
|
||||
}
|
||||
|
||||
SimpleTextDrawer SimpleTextDrawer::Draw(const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor)
|
||||
{
|
||||
SimpleTextDrawer drawer;
|
||||
drawer.SetCharacterSize(characterSize);
|
||||
drawer.SetColor(color);
|
||||
drawer.SetOutlineColor(outlineColor);
|
||||
drawer.SetOutlineThickness(outlineThickness);
|
||||
drawer.SetStyle(style);
|
||||
drawer.SetText(str);
|
||||
|
||||
return drawer;
|
||||
}
|
||||
|
||||
SimpleTextDrawer SimpleTextDrawer::Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color)
|
||||
{
|
||||
SimpleTextDrawer drawer;
|
||||
|
|
@ -230,6 +277,20 @@ namespace Nz
|
|||
return drawer;
|
||||
}
|
||||
|
||||
SimpleTextDrawer SimpleTextDrawer::Draw(Font* font, const String& str, unsigned int characterSize, TextStyleFlags style, const Color& color, float outlineThickness, const Color& outlineColor)
|
||||
{
|
||||
SimpleTextDrawer drawer;
|
||||
drawer.SetCharacterSize(characterSize);
|
||||
drawer.SetColor(color);
|
||||
drawer.SetFont(font);
|
||||
drawer.SetOutlineColor(outlineColor);
|
||||
drawer.SetOutlineThickness(outlineThickness);
|
||||
drawer.SetStyle(style);
|
||||
drawer.SetText(str);
|
||||
|
||||
return drawer;
|
||||
}
|
||||
|
||||
void SimpleTextDrawer::ClearGlyphs() const
|
||||
{
|
||||
m_bounds.MakeZero();
|
||||
|
|
@ -278,7 +339,7 @@ namespace Nz
|
|||
|
||||
const Font::SizeInfo& sizeInfo = m_font->GetSizeInfo(m_characterSize);
|
||||
|
||||
m_glyphs.reserve(m_glyphs.size() + characters.size());
|
||||
m_glyphs.reserve(m_glyphs.size() + characters.size() * (m_outlineThickness > 0.f) ? 2 : 1);
|
||||
for (char32_t character : characters)
|
||||
{
|
||||
if (m_previousCharacter != 0)
|
||||
|
|
@ -304,51 +365,57 @@ namespace Nz
|
|||
break;
|
||||
}
|
||||
|
||||
auto GenerateGlyph = [this](Glyph& glyph, char32_t character, float outlineThickness, Nz::Color color, int renderOrder, int* advance)
|
||||
{
|
||||
const Font::Glyph& fontGlyph = m_font->GetGlyph(m_characterSize, m_style, outlineThickness, character);
|
||||
if (fontGlyph.valid && fontGlyph.fauxOutlineThickness <= 0.f)
|
||||
{
|
||||
glyph.atlas = m_font->GetAtlas()->GetLayer(fontGlyph.layerIndex);
|
||||
glyph.atlasRect = fontGlyph.atlasRect;
|
||||
glyph.color = color;
|
||||
glyph.flipped = fontGlyph.flipped;
|
||||
glyph.renderOrder = renderOrder;
|
||||
|
||||
glyph.bounds.Set(fontGlyph.aabb);
|
||||
glyph.bounds.x += m_drawPos.x;
|
||||
glyph.bounds.y += m_drawPos.y;
|
||||
|
||||
// Faux bold and faux outline thickness are not supported
|
||||
|
||||
// We "lean" the glyph to simulate italics style
|
||||
float italic = (fontGlyph.requireFauxItalic) ? 0.208f : 0.f;
|
||||
float italicTop = italic * glyph.bounds.y;
|
||||
float italicBottom = italic * glyph.bounds.GetMaximum().y;
|
||||
|
||||
glyph.corners[0].Set(glyph.bounds.x - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
|
||||
glyph.corners[1].Set(glyph.bounds.x + glyph.bounds.width - italicTop - outlineThickness, glyph.bounds.y - outlineThickness);
|
||||
glyph.corners[2].Set(glyph.bounds.x - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
|
||||
glyph.corners[3].Set(glyph.bounds.x + glyph.bounds.width - italicBottom - outlineThickness, glyph.bounds.y + glyph.bounds.height - outlineThickness);
|
||||
|
||||
if (advance)
|
||||
*advance = fontGlyph.advance;
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
};
|
||||
|
||||
Glyph glyph;
|
||||
if (!whitespace)
|
||||
{
|
||||
const Font::Glyph& fontGlyph = m_font->GetGlyph(m_characterSize, m_style, character);
|
||||
if (!fontGlyph.valid)
|
||||
if (!GenerateGlyph(glyph, character, 0.f, m_color, 0, &advance))
|
||||
continue; // Glyph failed to load, just skip it (can't do much)
|
||||
|
||||
advance = fontGlyph.advance;
|
||||
|
||||
glyph.atlas = m_font->GetAtlas()->GetLayer(fontGlyph.layerIndex);
|
||||
glyph.atlasRect = fontGlyph.atlasRect;
|
||||
glyph.color = m_color;
|
||||
glyph.flipped = fontGlyph.flipped;
|
||||
|
||||
glyph.bounds.Set(fontGlyph.aabb);
|
||||
glyph.bounds.x += m_drawPos.x;
|
||||
glyph.bounds.y += m_drawPos.y;
|
||||
|
||||
if (fontGlyph.requireFauxBold)
|
||||
if (m_outlineThickness > 0.f)
|
||||
{
|
||||
// Let's simulate bold by enlarging the glyph (not a neat idea, but should work)
|
||||
Vector2f center = glyph.bounds.GetCenter();
|
||||
|
||||
// Enlarge by 10%
|
||||
glyph.bounds.width *= 1.1f;
|
||||
glyph.bounds.height *= 1.1f;
|
||||
|
||||
// Replace it at the correct height
|
||||
Vector2f offset(glyph.bounds.GetCenter() - center);
|
||||
glyph.bounds.x -= offset.x;
|
||||
glyph.bounds.y -= offset.y;
|
||||
|
||||
// Adjust advance (+10%)
|
||||
advance += advance / 10;
|
||||
Glyph outlineGlyph;
|
||||
if (GenerateGlyph(outlineGlyph, character, m_outlineThickness, m_outlineColor, -1, nullptr))
|
||||
{
|
||||
m_lines.back().bounds.ExtendTo(outlineGlyph.bounds);
|
||||
m_glyphs.push_back(outlineGlyph);
|
||||
}
|
||||
}
|
||||
|
||||
// We "lean" the glyph to simulate italics style
|
||||
float italic = (fontGlyph.requireFauxItalic) ? 0.208f : 0.f;
|
||||
float italicTop = italic * glyph.bounds.y;
|
||||
float italicBottom = italic * glyph.bounds.GetMaximum().y;
|
||||
|
||||
glyph.corners[0].Set(glyph.bounds.x - italicTop, glyph.bounds.y);
|
||||
glyph.corners[1].Set(glyph.bounds.x + glyph.bounds.width - italicTop, glyph.bounds.y);
|
||||
glyph.corners[2].Set(glyph.bounds.x - italicBottom, glyph.bounds.y + glyph.bounds.height);
|
||||
glyph.corners[3].Set(glyph.bounds.x + glyph.bounds.width - italicBottom, glyph.bounds.y + glyph.bounds.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue