Add Fence objects (+ use them for sync)

This commit is contained in:
Lynix 2020-03-04 18:50:41 +01:00
parent 7bf734cdd4
commit 7ba9a33d35
7 changed files with 131 additions and 3 deletions

View File

@ -274,6 +274,11 @@ int main()
Nz::UInt32 imageCount = vulkanWindow.GetFramebufferCount();
std::vector<Nz::Vk::CommandBuffer> renderCmds = cmdPool.AllocateCommandBuffers(imageCount, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
std::vector<Nz::Vk::Fence> fences(imageCount);
for (auto& fence : fences)
fence.Create(vulkanDevice.shared_from_this());
for (Nz::UInt32 i = 0; i < imageCount; ++i)
{
Nz::Vk::CommandBuffer& renderCmd = renderCmds[i];
@ -317,7 +322,7 @@ int main()
1U
};
renderCmd.Begin(VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT);
renderCmd.Begin();
vulkanWindow.BuildPreRenderCommands(i, renderCmd);
@ -426,6 +431,9 @@ int main()
return EXIT_FAILURE;
}
fences[imageIndex].Wait();
fences[imageIndex].Reset();
VkCommandBuffer renderCmdBuffer = renderCmds[imageIndex];
VkSemaphore waitSemaphore = vulkanWindow.GetRenderSemaphore();
@ -442,7 +450,7 @@ int main()
nullptr // const VkSemaphore *pSignalSemaphores
};
if (!graphicsQueue.Submit(submit_info))
if (!graphicsQueue.Submit(submit_info, fences[imageIndex]))
return false;
vulkanWindow.Present(imageIndex);

View File

@ -14,6 +14,7 @@
#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Fence.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Framebuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Image.hpp>
#include <Nazara/VulkanRenderer/Wrapper/ImageView.hpp>

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@ -27,7 +27,7 @@ namespace Nz
inline ~CommandBuffer();
inline bool Begin(const VkCommandBufferBeginInfo& info);
inline bool Begin(VkCommandBufferUsageFlags flags);
inline bool Begin(VkCommandBufferUsageFlags flags = 0);
inline bool Begin(VkCommandBufferUsageFlags flags, const VkCommandBufferInheritanceInfo& inheritanceInfo);
inline bool Begin(VkCommandBufferUsageFlags flags, VkRenderPass renderPass, UInt32 subpass, VkFramebuffer framebuffer, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);
inline bool Begin(VkCommandBufferUsageFlags flags, bool occlusionQueryEnable, VkQueryControlFlags queryFlags, VkQueryPipelineStatisticFlags pipelineStatistics);

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@ -119,6 +119,7 @@ namespace Nz
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateDescriptorPool);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateDescriptorSetLayout);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateEvent);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateFence);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateFramebuffer);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateGraphicsPipelines);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkCreateImage);
@ -136,6 +137,7 @@ namespace Nz
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyDescriptorSetLayout);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyDevice);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyEvent);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyFence);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyFramebuffer);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyImage);
NAZARA_VULKANRENDERER_DEVICE_FUNCTION(vkDestroyImageView);

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@ -0,0 +1,47 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKFENCE_HPP
#define NAZARA_VULKANRENDERER_VKFENCE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Fence : public DeviceObject<Fence, VkFence, VkFenceCreateInfo>
{
friend DeviceObject;
public:
Fence() = default;
Fence(const Fence&) = delete;
Fence(Fence&&) = default;
~Fence() = default;
using DeviceObject::Create;
inline bool Create(DeviceHandle device, VkFenceCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
inline bool Reset();
inline bool Wait();
inline bool Wait(UInt64 timeout, bool* didTimeout = nullptr);
Fence& operator=(const Fence&) = delete;
Fence& operator=(Fence&&) = delete;
private:
static inline VkResult CreateHelper(const DeviceHandle& device, const VkFenceCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkFence* handle);
static inline void DestroyHelper(const DeviceHandle& device, VkFence handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Fence.inl>
#endif // NAZARA_VULKANRENDERER_VKFENCE_HPP

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@ -0,0 +1,68 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/Wrapper/Fence.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
namespace Vk
{
inline bool Fence::Create(DeviceHandle device, VkFenceCreateFlags flags, const VkAllocationCallbacks* allocator)
{
VkFenceCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
nullptr,
flags
};
return Create(std::move(device), createInfo, allocator);
}
inline bool Fence::Reset()
{
m_lastErrorCode = m_device->vkResetFences(*m_device, 1U, &m_handle);
if (m_lastErrorCode != VK_SUCCESS)
{
NazaraError("Failed to reset fence: " + TranslateVulkanError(m_lastErrorCode));
return false;
}
return true;
}
inline bool Fence::Wait()
{
return Wait(std::numeric_limits<UInt64>::max());
}
inline bool Fence::Wait(UInt64 timeout, bool* didTimeout)
{
m_lastErrorCode = m_device->vkWaitForFences(*m_device, 1U, &m_handle, VK_TRUE, timeout);
if (m_lastErrorCode != VK_SUCCESS && m_lastErrorCode != VK_TIMEOUT)
{
NazaraError("Failed to wait for fence: " + TranslateVulkanError(m_lastErrorCode));
return false;
}
if (didTimeout)
*didTimeout = (m_lastErrorCode == VK_TIMEOUT);
return true;
}
inline VkResult Fence::CreateHelper(const DeviceHandle& device, const VkFenceCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkFence* handle)
{
return device->vkCreateFence(*device, createInfo, allocator, handle);
}
inline void Fence::DestroyHelper(const DeviceHandle& device, VkFence handle, const VkAllocationCallbacks* allocator)
{
return device->vkDestroyFence(*device, handle, allocator);
}
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>

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@ -107,6 +107,7 @@ namespace Nz
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateDescriptorPool);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateDescriptorSetLayout);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateEvent);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateFence);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateFramebuffer);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateGraphicsPipelines);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkCreateImage);
@ -124,6 +125,7 @@ namespace Nz
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyDescriptorSetLayout);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyDevice);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyEvent);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyFence);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyFramebuffer);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyImage);
NAZARA_VULKANRENDERER_LOAD_DEVICE(vkDestroyImageView);