Merge remote-tracking branch 'upstream/master'

Former-commit-id: 8fe411f0146d6cc64cf8d32cc4896f7f417f62a5
This commit is contained in:
Remi Beges 2012-11-04 18:51:23 +01:00
commit 7bd6202389
47 changed files with 1028 additions and 265 deletions

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@ -1,4 +1,4 @@
if (not _OPTIONS["one-library"]) then
if (not _OPTIONS["united"]) then
project "NazaraModuleName"
end
@ -16,7 +16,7 @@ else
excludes { "../src/Nazara/ModuleName/Win32/*.hpp", "../src/Nazara/ModuleName/Win32/*.cpp" }
end
if (_OPTIONS["one-library"]) then
if (_OPTIONS["united"]) then
excludes "../src/Nazara/ModuleName/Debug/Leaks.cpp"
else
configuration "DebugStatic"
@ -30,5 +30,4 @@ else
configuration "ReleaseDLL"
links "NazaraCore"
end
end

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@ -2,7 +2,7 @@ kind "ConsoleApp"
files "main.cpp"
if (_OPTIONS["one-library"]) then
if (_OPTIONS["united"]) then
configuration "DebugStatic"
links "NazaraEngine-s-d"

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@ -2,7 +2,7 @@ kind "ConsoleApp"
files "main.cpp"
if (_OPTIONS["one-library"]) then
if (_OPTIONS["united"]) then
configuration "DebugStatic"
links "NazaraEngine-s-d"

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@ -34,7 +34,7 @@ int main()
sound.EnableLooping(true);
// La source du son se situe vers la gauche (Et un peu en avant)
sound.SetPosition(NzVector3f::Left()*50.f + NzVector3f::Forward()*5.);
sound.SetPosition(NzVector3f::Left()*50.f + NzVector3f::Forward()*5.f);
// Et possède une vitesse de 10 par seconde vers la droite
sound.SetVelocity(NzVector3f::Left()*-10.f);

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@ -2,7 +2,7 @@ kind "ConsoleApp"
files "main.cpp"
if (_OPTIONS["one-library"]) then
if (_OPTIONS["united"]) then
configuration "DebugStatic"
links "NazaraEngine-s-d"

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@ -31,6 +31,7 @@ inline unsigned int NzGetNumberLength(unsigned long long number);
inline unsigned int NzGetNumberLength(float number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
inline unsigned int NzGetNumberLength(double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
inline unsigned int NzGetNumberLength(long double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
template<typename T, typename T2> T NzLerp(T from, T to, T2 interpolation);
template<typename T> T NzNormalizeAngle(T angle);
template<typename T> bool NzNumberEquals(T a, T b);
inline NzString NzNumberToString(long long number, nzUInt8 radix = 10);

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@ -11,6 +11,7 @@
#include <Nazara/Core/Debug.hpp>
#define F(a) static_cast<T>(a)
#define F2(a) static_cast<T2>(a)
template<typename T>
T NzApproach(T value, T objective, T increment)
@ -132,11 +133,25 @@ unsigned int NzGetNumberLength(long double number, nzUInt8 precision)
return NzGetNumberLength(static_cast<long long>(number)) + precision + 1; // Plus un pour le point
}
template<typename T, typename T2>
T NzLerp(T from, T to, T2 interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < F2(0.0) || interpolation > F2(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return F(0.0);
}
#endif
return from + interpolation*(to - from);
}
template<typename T>
T NzNormalizeAngle(T angle)
{
#if NAZARA_MATH_ANGLE_RADIAN
const T limit = M_PI;
const T limit = F(M_PI);
#else
const T limit = F(180.0);
#endif
@ -145,13 +160,13 @@ T NzNormalizeAngle(T angle)
if (angle > F(0.0))
{
angle += limit;
angle -= static_cast<int>(angle/(F(2.0)*limit))*(F(2.0)*limit);
angle -= static_cast<int>(angle / (F(2.0)*limit)) * (F(2.0)*limit);
angle -= limit;
}
else
{
angle -= limit;
angle -= static_cast<int>(angle/(F(2.0)*limit))*(F(2.0)*limit);
angle -= static_cast<int>(angle / (F(2.0)*limit)) * (F(2.0)*limit);
angle += limit;
}
@ -270,6 +285,7 @@ long long NzStringToNumber(NzString str, nzUInt8 radix, bool* ok)
return (negative) ? -static_cast<long long>(total) : total;
}
#undef F2
#undef F
#include <Nazara/Core/DebugOff.hpp>

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@ -20,28 +20,30 @@ class NzCube
NzCube(const T cube[6]);
NzCube(const NzRect<T>& rect);
NzCube(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> explicit NzCube(const NzCube<U>& rect);
NzCube(const NzCube& rect) = default;
template<typename U> explicit NzCube(const NzCube<U>& cube);
NzCube(const NzCube& cube) = default;
~NzCube() = default;
bool Contains(T X, T Y, T Z) const;
bool Contains(const NzVector3<T>& point) const;
bool Contains(const NzCube& rect) const;
bool Contains(const NzCube& cube) const;
void ExtendTo(const NzVector3<T>& point);
void ExtendTo(const NzCube& rect);
void ExtendTo(const NzCube& cube);
NzVector3<T> GetCenter() const;
bool Intersect(const NzCube& rect, NzCube* intersection = nullptr) const;
bool Intersect(const NzCube& cube, NzCube* intersection = nullptr) const;
bool IsValid() const;
void MakeZero();
void Set(T X, T Y, T Z, T Width, T Height, T Depth);
void Set(const T rect[6]);
void Set(const T cube[6]);
void Set(const NzRect<T>& rect);
void Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
template<typename U> void Set(const NzCube<U>& rect);
template<typename U> void Set(const NzCube<U>& cube);
NzString ToString() const;
@ -50,6 +52,16 @@ class NzCube
T& operator[](unsigned int i);
T operator[](unsigned int i) const;
NzCube operator*(T scalar) const;
NzCube& operator*=(T scalar);
bool operator==(const NzCube& cube) const;
bool operator!=(const NzCube& cube) const;
static NzCube Lerp(const NzCube& from, const NzCube& to, T interpolation);
static NzCube Zero();
T x, y, z, width, height, depth;
};

View File

@ -39,9 +39,9 @@ NzCube<T>::NzCube(const NzVector3<T>& vec1, const NzVector3<T>& vec2)
template<typename T>
template<typename U>
NzCube<T>::NzCube(const NzCube<U>& rect)
NzCube<T>::NzCube(const NzCube<U>& cube)
{
Set(rect);
Set(cube);
}
template<typename T>
@ -59,10 +59,10 @@ bool NzCube<T>::Contains(const NzVector3<T>& point) const
}
template<typename T>
bool NzCube<T>::Contains(const NzCube<T>& rect) const
bool NzCube<T>::Contains(const NzCube<T>& cube) const
{
return Contains(rect.x, rect.y, rect.z) &&
Contains(rect.x + rect.width, rect.y + rect.height, rect.z + rect.depth);
return Contains(cube.x, cube.y, cube.z) &&
Contains(cube.x + cube.width, cube.y + cube.height, cube.z + cube.depth);
}
template<typename T>
@ -77,14 +77,14 @@ void NzCube<T>::ExtendTo(const NzVector3<T>& point)
}
template<typename T>
void NzCube<T>::ExtendTo(const NzCube& rect)
void NzCube<T>::ExtendTo(const NzCube& cube)
{
x = std::min(x, rect.x);
y = std::min(y, rect.y);
z = std::min(y, rect.z);
width = std::max(x+width, rect.x+rect.width)-x;
height = std::max(x+height, rect.y+rect.height)-y;
depth = std::max(x+depth, rect.z+rect.depth)-z;
x = std::min(x, cube.x);
y = std::min(y, cube.y);
z = std::min(y, cube.z);
width = std::max(x+width, cube.x+cube.width)-x;
height = std::max(x+height, cube.y+cube.height)-y;
depth = std::max(x+depth, cube.z+cube.depth)-z;
}
template<typename T>
@ -94,14 +94,14 @@ NzVector3<T> NzCube<T>::GetCenter() const
}
template<typename T>
bool NzCube<T>::Intersect(const NzCube& rect, NzCube* intersection) const
bool NzCube<T>::Intersect(const NzCube& cube, NzCube* intersection) const
{
T left = std::max(x, rect.x);
T right = std::min(x+width, rect.x+rect.width);
T top = std::max(y, rect.y);
T bottom = std::min(y+height, rect.y+rect.height);
T up = std::max(z, rect.z);
T down = std::min(z+depth, rect.z+rect.depth);
T left = std::max(x, cube.x);
T right = std::min(x+width, cube.x+cube.width);
T top = std::max(y, cube.y);
T bottom = std::min(y+height, cube.y+cube.height);
T up = std::max(z, cube.z);
T down = std::min(z+depth, cube.z+cube.depth);
if (left < right && top < bottom && up < down)
{
@ -127,6 +127,17 @@ bool NzCube<T>::IsValid() const
return width > F(0.0) && height > F(0.0) && depth > F(0.0);
}
template<typename T>
void NzCube<T>::MakeZero()
{
x = F(0.0);
y = F(0.0);
z = F(0.0);
width = F(0.0);
height = F(0.0);
depth = F(0.0);
}
template<typename T>
void NzCube<T>::Set(T X, T Y, T Z, T Width, T Height, T Depth)
{
@ -139,14 +150,14 @@ void NzCube<T>::Set(T X, T Y, T Z, T Width, T Height, T Depth)
}
template<typename T>
void NzCube<T>::Set(const T rect[6])
void NzCube<T>::Set(const T cube[6])
{
x = rect[0];
y = rect[1];
z = rect[2];
width = rect[3];
height = rect[4];
depth = rect[5];
x = cube[0];
y = cube[1];
z = cube[2];
width = cube[3];
height = cube[4];
depth = cube[5];
}
template<typename T>
@ -230,9 +241,67 @@ T NzCube<T>::operator[](unsigned int i) const
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzCube<T>& rect)
NzCube<T> NzCube<T>::operator*(T scalar) const
{
return out << rect.ToString();
return NzCube(x, y, z, width*scalar, height*scalar, depth*scalar);
}
template<typename T>
NzCube<T>& NzCube<T>::operator*=(T scalar)
{
width *= scalar;
height *= scalar;
depth *= scalar;
}
template<typename T>
bool NzCube<T>::operator==(const NzCube& cube) const
{
return NzNumberEquals(x, cube.x) && NzNumberEquals(y, cube.y) && NzNumberEquals(z, cube.z) &&
NzNumberEquals(width, cube.width) && NzNumberEquals(height, cube.height) && NzNumberEquals(depth, cube.depth);
}
template<typename T>
bool NzCube<T>::operator!=(const NzCube& cube) const
{
return !operator==(cube);
}
template<typename T>
NzCube<T> NzCube<T>::Lerp(const NzCube& from, const NzCube& to, T interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < F(0.0) || interpolation > F(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Zero();
}
#endif
NzCube cube;
cube.x = NzLerp(from.x, to.x, interpolation);
cube.y = NzLerp(from.y, to.y, interpolation);
cube.z = NzLerp(from.z, to.z, interpolation);
cube.width = NzLerp(from.width, to.width, interpolation);
cube.height = NzLerp(from.height, to.height, interpolation);
cube.depth = NzLerp(from.depth, to.depth, interpolation);
return cube;
}
template<typename T>
NzCube<T> NzCube<T>::Zero()
{
NzCube cube;
cube.MakeZero();
return cube;
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzCube<T>& cube)
{
return out << cube.ToString();
}
#undef F

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@ -38,11 +38,14 @@ class NzMatrix4
NzMatrix4(NzMatrix4&& matrix) noexcept;
~NzMatrix4();
NzMatrix4& ApplyScale(const NzVector3<T>& scale);
NzMatrix4 Concatenate(const NzMatrix4& matrix) const;
NzMatrix4 ConcatenateAffine(const NzMatrix4& matrix) const;
T GetDeterminant() const;
NzMatrix4 GetInverse() const;
NzMatrix4 GetInverse(bool* succeeded = nullptr) const;
NzMatrix4 GetInverseAffine(bool* succeeded = nullptr) const;
NzQuaternion<T> GetRotation() const;
//NzMatrix3 GetRotationMatrix() const;
NzVector3<T> GetScale() const;
@ -52,30 +55,34 @@ class NzMatrix4
bool HasNegativeScale() const;
bool HasScale() const;
NzMatrix4& Inverse(bool* succeeded = nullptr);
NzMatrix4& InverseAffine(bool* succeeded = nullptr);
bool IsAffine() const;
bool IsDefined() const;
void MakeIdentity();
void MakeLookAt(const NzVector3<T>& eye, const NzVector3<T>& target, const NzVector3<T>& up = NzVector3<T>::Up());
void MakeOrtho(T left, T top, T width, T height, T zNear = -1.0, T zFar = 1.0);
void MakePerspective(T angle, T ratio, T zNear, T zFar);
void MakeRotation(const NzQuaternion<T>& rotation);
void MakeScale(const NzVector3<T>& scale);
void MakeTranslation(const NzVector3<T>& translation);
void MakeZero();
NzMatrix4& MakeIdentity();
NzMatrix4& MakeLookAt(const NzVector3<T>& eye, const NzVector3<T>& target, const NzVector3<T>& up = NzVector3<T>::Up());
NzMatrix4& MakeOrtho(T left, T top, T width, T height, T zNear = -1.0, T zFar = 1.0);
NzMatrix4& MakePerspective(T angle, T ratio, T zNear, T zFar);
NzMatrix4& MakeRotation(const NzQuaternion<T>& rotation);
NzMatrix4& MakeScale(const NzVector3<T>& scale);
NzMatrix4& MakeTranslation(const NzVector3<T>& translation);
NzMatrix4& MakeTransform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation);
NzMatrix4& MakeZero();
void Set(T r11, T r12, T r13, T r14,
NzMatrix4& Set(T r11, T r12, T r13, T r14,
T r21, T r22, T r23, T r24,
T r31, T r32, T r33, T r34,
T r41, T r42, T r43, T r44);
void Set(const T matrix[16]);
NzMatrix4& Set(const T matrix[16]);
//NzMatrix4(const NzMatrix3<T>& matrix);
void Set(const NzMatrix4& matrix);
void Set(NzMatrix4&& matrix);
template<typename U> void Set(const NzMatrix4<U>& matrix);
void SetRotation(const NzQuaternion<T>& rotation);
void SetScale(const NzVector3<T>& scale);
void SetTranslation(const NzVector3<T>& translation);
NzMatrix4& Set(const NzMatrix4& matrix);
NzMatrix4& Set(NzMatrix4&& matrix);
template<typename U> NzMatrix4& Set(const NzMatrix4<U>& matrix);
NzMatrix4& SetRotation(const NzQuaternion<T>& rotation);
NzMatrix4& SetScale(const NzVector3<T>& scale);
NzMatrix4& SetTranslation(const NzVector3<T>& translation);
NzString ToString() const;
@ -85,6 +92,8 @@ class NzMatrix4
NzMatrix4& Transpose();
NzMatrix4& Undefine();
operator NzString() const;
operator T*();
@ -117,6 +126,7 @@ class NzMatrix4
static NzMatrix4 Rotate(const NzQuaternion<T>& rotation);
static NzMatrix4 Scale(const NzVector3<T>& scale);
static NzMatrix4 Translate(const NzVector3<T>& translation);
static NzMatrix4 Transform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation);
static NzMatrix4 Zero();
struct SharedMatrix

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@ -16,7 +16,7 @@
#include <limits>
#include <stdexcept>
//#include <Nazara/Core/Debug.hpp>
///FIXME: Le MLT détecte de faux-leaks ici (Problème lié aux inline ?)
///FIXME: Le MLT détecte des leaks ici, mais dont la véracité n'a pu être prouvée (Problème lié aux classes inlines ?)
#define F(a) static_cast<T>(a)
@ -68,6 +68,24 @@ NzMatrix4<T>::~NzMatrix4()
ReleaseMatrix();
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::ApplyScale(const NzVector3<T>& scale)
{
m_sharedMatrix->m11 *= scale.x;
m_sharedMatrix->m12 *= scale.x;
m_sharedMatrix->m13 *= scale.x;
m_sharedMatrix->m21 *= scale.y;
m_sharedMatrix->m22 *= scale.y;
m_sharedMatrix->m23 *= scale.y;
m_sharedMatrix->m31 *= scale.z;
m_sharedMatrix->m32 *= scale.z;
m_sharedMatrix->m33 *= scale.z;
return *this;
}
template<typename T>
NzMatrix4<T> NzMatrix4<T>::Concatenate(const NzMatrix4& matrix) const
{
@ -100,45 +118,17 @@ T NzMatrix4<T>::GetDeterminant() const
}
template<typename T>
NzMatrix4<T> NzMatrix4<T>::GetInverse() const
NzMatrix4<T> NzMatrix4<T>::GetInverse(bool* succeeded) const
{
#if NAZARA_MATH_SAFE
if (!IsDefined())
{
NazaraError("Matrix not defined");
return NzMatrix4();
}
#endif
NzMatrix4f matInv(*this);
return matInv.Inverse(succeeded);
}
T det = GetDeterminant();
if (!NzNumberEquals(det, F(0.0)))
{
return NzMatrix4((m_sharedMatrix->m22*(m_sharedMatrix->m33*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m43) - m_sharedMatrix->m32*(m_sharedMatrix->m23*m_sharedMatrix->m44 - m_sharedMatrix->m43*m_sharedMatrix->m24) + m_sharedMatrix->m42*(m_sharedMatrix->m23*m_sharedMatrix->m34 - m_sharedMatrix->m33*m_sharedMatrix->m24)) / det,
-(m_sharedMatrix->m12*(m_sharedMatrix->m33*m_sharedMatrix->m44 - m_sharedMatrix->m43*m_sharedMatrix->m34) - m_sharedMatrix->m32*(m_sharedMatrix->m13*m_sharedMatrix->m44 - m_sharedMatrix->m43*m_sharedMatrix->m14) + m_sharedMatrix->m42*(m_sharedMatrix->m13*m_sharedMatrix->m34 - m_sharedMatrix->m33*m_sharedMatrix->m14)) / det,
(m_sharedMatrix->m12*(m_sharedMatrix->m23*m_sharedMatrix->m44 - m_sharedMatrix->m43*m_sharedMatrix->m24) - m_sharedMatrix->m22*(m_sharedMatrix->m13*m_sharedMatrix->m44 - m_sharedMatrix->m43*m_sharedMatrix->m14) + m_sharedMatrix->m42*(m_sharedMatrix->m13*m_sharedMatrix->m24 - m_sharedMatrix->m23*m_sharedMatrix->m14)) / det,
-(m_sharedMatrix->m12*(m_sharedMatrix->m23*m_sharedMatrix->m34 - m_sharedMatrix->m33*m_sharedMatrix->m24) - m_sharedMatrix->m22*(m_sharedMatrix->m13*m_sharedMatrix->m34 - m_sharedMatrix->m33*m_sharedMatrix->m14) + m_sharedMatrix->m32*(m_sharedMatrix->m13*m_sharedMatrix->m24 - m_sharedMatrix->m23*m_sharedMatrix->m14)) / det,
-(m_sharedMatrix->m21*(m_sharedMatrix->m33*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m43) - m_sharedMatrix->m23*(m_sharedMatrix->m31*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m41) + m_sharedMatrix->m24*(m_sharedMatrix->m31*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m41)) / det,
(m_sharedMatrix->m11*(m_sharedMatrix->m33*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m43) - m_sharedMatrix->m13*(m_sharedMatrix->m31*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m41) + m_sharedMatrix->m14*(m_sharedMatrix->m31*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m41)) / det,
-(m_sharedMatrix->m11*(m_sharedMatrix->m23*m_sharedMatrix->m44 - m_sharedMatrix->m24*m_sharedMatrix->m43) - m_sharedMatrix->m13*(m_sharedMatrix->m21*m_sharedMatrix->m44 - m_sharedMatrix->m24*m_sharedMatrix->m41) + m_sharedMatrix->m14*(m_sharedMatrix->m21*m_sharedMatrix->m43 - m_sharedMatrix->m23*m_sharedMatrix->m41)) / det,
(m_sharedMatrix->m11*(m_sharedMatrix->m23*m_sharedMatrix->m34 - m_sharedMatrix->m24*m_sharedMatrix->m33) - m_sharedMatrix->m13*(m_sharedMatrix->m21*m_sharedMatrix->m34 - m_sharedMatrix->m24*m_sharedMatrix->m31) + m_sharedMatrix->m14*(m_sharedMatrix->m21*m_sharedMatrix->m33 - m_sharedMatrix->m23*m_sharedMatrix->m31)) / det,
(m_sharedMatrix->m21*(m_sharedMatrix->m32*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m42) - m_sharedMatrix->m22*(m_sharedMatrix->m31*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m41) + m_sharedMatrix->m24*(m_sharedMatrix->m31*m_sharedMatrix->m42 - m_sharedMatrix->m32*m_sharedMatrix->m41)) / det,
-(m_sharedMatrix->m11*(m_sharedMatrix->m32*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m42) - m_sharedMatrix->m12*(m_sharedMatrix->m31*m_sharedMatrix->m44 - m_sharedMatrix->m34*m_sharedMatrix->m41) + m_sharedMatrix->m14*(m_sharedMatrix->m31*m_sharedMatrix->m42 - m_sharedMatrix->m32*m_sharedMatrix->m41)) / det,
(m_sharedMatrix->m11*(m_sharedMatrix->m22*m_sharedMatrix->m44 - m_sharedMatrix->m24*m_sharedMatrix->m42) - m_sharedMatrix->m12*(m_sharedMatrix->m21*m_sharedMatrix->m44 - m_sharedMatrix->m24*m_sharedMatrix->m41) + m_sharedMatrix->m14*(m_sharedMatrix->m21*m_sharedMatrix->m42 - m_sharedMatrix->m22*m_sharedMatrix->m41)) / det,
-(m_sharedMatrix->m11*(m_sharedMatrix->m22*m_sharedMatrix->m34 - m_sharedMatrix->m24*m_sharedMatrix->m32) - m_sharedMatrix->m12*(m_sharedMatrix->m21*m_sharedMatrix->m34 - m_sharedMatrix->m24*m_sharedMatrix->m31) + m_sharedMatrix->m14*(m_sharedMatrix->m21*m_sharedMatrix->m32 - m_sharedMatrix->m22*m_sharedMatrix->m31)) / det,
-(m_sharedMatrix->m21*(m_sharedMatrix->m32*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m42) - m_sharedMatrix->m22*(m_sharedMatrix->m31*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m41) + m_sharedMatrix->m23*(m_sharedMatrix->m31*m_sharedMatrix->m42 - m_sharedMatrix->m32*m_sharedMatrix->m41)) / det,
(m_sharedMatrix->m11*(m_sharedMatrix->m32*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m42) - m_sharedMatrix->m12*(m_sharedMatrix->m31*m_sharedMatrix->m43 - m_sharedMatrix->m33*m_sharedMatrix->m41) + m_sharedMatrix->m13*(m_sharedMatrix->m31*m_sharedMatrix->m42 - m_sharedMatrix->m32*m_sharedMatrix->m41)) / det,
-(m_sharedMatrix->m11*(m_sharedMatrix->m22*m_sharedMatrix->m43 - m_sharedMatrix->m23*m_sharedMatrix->m42) - m_sharedMatrix->m12*(m_sharedMatrix->m21*m_sharedMatrix->m43 - m_sharedMatrix->m23*m_sharedMatrix->m41) + m_sharedMatrix->m13*(m_sharedMatrix->m21*m_sharedMatrix->m42 - m_sharedMatrix->m22*m_sharedMatrix->m41)) / det,
(m_sharedMatrix->m11*(m_sharedMatrix->m22*m_sharedMatrix->m33 - m_sharedMatrix->m23*m_sharedMatrix->m32) - m_sharedMatrix->m12*(m_sharedMatrix->m21*m_sharedMatrix->m33 - m_sharedMatrix->m23*m_sharedMatrix->m31) + m_sharedMatrix->m13*(m_sharedMatrix->m21*m_sharedMatrix->m32 - m_sharedMatrix->m22*m_sharedMatrix->m31)) / det);
}
else
{
NazaraError("Matrix has no inverse");
return Identity();
}
template<typename T>
NzMatrix4<T> NzMatrix4<T>::GetInverseAffine(bool* succeeded) const
{
NzMatrix4f matInv(*this);
return matInv.InverseAffine(succeeded);
}
template<typename T>
@ -220,6 +210,259 @@ bool NzMatrix4<T>::HasScale() const
return false;
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::Inverse(bool* succeeded)
{
#if NAZARA_MATH_SAFE
if (!IsDefined())
{
NazaraError("Matrix not defined");
if (succeeded)
*succeeded = false;
return *this;
}
#endif
T det = GetDeterminant();
if (!NzNumberEquals(det, F(0.0)))
{
// http://stackoverflow.com/questions/1148309/inverting-a-4x4-matrix
T inv[16];
inv[0] = m_sharedMatrix->m22 * m_sharedMatrix->m33 * m_sharedMatrix->m44 -
m_sharedMatrix->m22 * m_sharedMatrix->m34 * m_sharedMatrix->m43 -
m_sharedMatrix->m32 * m_sharedMatrix->m23 * m_sharedMatrix->m44 +
m_sharedMatrix->m32 * m_sharedMatrix->m24 * m_sharedMatrix->m43 +
m_sharedMatrix->m42 * m_sharedMatrix->m23 * m_sharedMatrix->m34 -
m_sharedMatrix->m42 * m_sharedMatrix->m24 * m_sharedMatrix->m33;
inv[1] = -m_sharedMatrix->m12 * m_sharedMatrix->m33 * m_sharedMatrix->m44 +
m_sharedMatrix->m12 * m_sharedMatrix->m34 * m_sharedMatrix->m43 +
m_sharedMatrix->m32 * m_sharedMatrix->m13 * m_sharedMatrix->m44 -
m_sharedMatrix->m32 * m_sharedMatrix->m14 * m_sharedMatrix->m43 -
m_sharedMatrix->m42 * m_sharedMatrix->m13 * m_sharedMatrix->m34 +
m_sharedMatrix->m42 * m_sharedMatrix->m14 * m_sharedMatrix->m33;
inv[2] = m_sharedMatrix->m12 * m_sharedMatrix->m23 * m_sharedMatrix->m44 -
m_sharedMatrix->m12 * m_sharedMatrix->m24 * m_sharedMatrix->m43 -
m_sharedMatrix->m22 * m_sharedMatrix->m13 * m_sharedMatrix->m44 +
m_sharedMatrix->m22 * m_sharedMatrix->m14 * m_sharedMatrix->m43 +
m_sharedMatrix->m42 * m_sharedMatrix->m13 * m_sharedMatrix->m24 -
m_sharedMatrix->m42 * m_sharedMatrix->m14 * m_sharedMatrix->m23;
inv[3] = -m_sharedMatrix->m12 * m_sharedMatrix->m23 * m_sharedMatrix->m34 +
m_sharedMatrix->m12 * m_sharedMatrix->m24 * m_sharedMatrix->m33 +
m_sharedMatrix->m22 * m_sharedMatrix->m13 * m_sharedMatrix->m34 -
m_sharedMatrix->m22 * m_sharedMatrix->m14 * m_sharedMatrix->m33 -
m_sharedMatrix->m32 * m_sharedMatrix->m13 * m_sharedMatrix->m24 +
m_sharedMatrix->m32 * m_sharedMatrix->m14 * m_sharedMatrix->m23;
inv[4] = -m_sharedMatrix->m21 * m_sharedMatrix->m33 * m_sharedMatrix->m44 +
m_sharedMatrix->m21 * m_sharedMatrix->m34 * m_sharedMatrix->m43 +
m_sharedMatrix->m31 * m_sharedMatrix->m23 * m_sharedMatrix->m44 -
m_sharedMatrix->m31 * m_sharedMatrix->m24 * m_sharedMatrix->m43 -
m_sharedMatrix->m41 * m_sharedMatrix->m23 * m_sharedMatrix->m34 +
m_sharedMatrix->m41 * m_sharedMatrix->m24 * m_sharedMatrix->m33;
inv[5] = m_sharedMatrix->m11 * m_sharedMatrix->m33 * m_sharedMatrix->m44 -
m_sharedMatrix->m11 * m_sharedMatrix->m34 * m_sharedMatrix->m43 -
m_sharedMatrix->m31 * m_sharedMatrix->m13 * m_sharedMatrix->m44 +
m_sharedMatrix->m31 * m_sharedMatrix->m14 * m_sharedMatrix->m43 +
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m34 -
m_sharedMatrix->m41 * m_sharedMatrix->m14 * m_sharedMatrix->m33;
inv[6] = -m_sharedMatrix->m11 * m_sharedMatrix->m23 * m_sharedMatrix->m44 +
m_sharedMatrix->m11 * m_sharedMatrix->m24 * m_sharedMatrix->m43 +
m_sharedMatrix->m21 * m_sharedMatrix->m13 * m_sharedMatrix->m44 -
m_sharedMatrix->m21 * m_sharedMatrix->m14 * m_sharedMatrix->m43 -
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m24 +
m_sharedMatrix->m41 * m_sharedMatrix->m14 * m_sharedMatrix->m23;
inv[7] = m_sharedMatrix->m11 * m_sharedMatrix->m23 * m_sharedMatrix->m34 -
m_sharedMatrix->m11 * m_sharedMatrix->m24 * m_sharedMatrix->m33 -
m_sharedMatrix->m21 * m_sharedMatrix->m13 * m_sharedMatrix->m34 +
m_sharedMatrix->m21 * m_sharedMatrix->m14 * m_sharedMatrix->m33 +
m_sharedMatrix->m31 * m_sharedMatrix->m13 * m_sharedMatrix->m24 -
m_sharedMatrix->m31 * m_sharedMatrix->m14 * m_sharedMatrix->m23;
inv[8] = m_sharedMatrix->m21 * m_sharedMatrix->m32 * m_sharedMatrix->m44 -
m_sharedMatrix->m21 * m_sharedMatrix->m34 * m_sharedMatrix->m42 -
m_sharedMatrix->m31 * m_sharedMatrix->m22 * m_sharedMatrix->m44 +
m_sharedMatrix->m31 * m_sharedMatrix->m24 * m_sharedMatrix->m42 +
m_sharedMatrix->m41 * m_sharedMatrix->m22 * m_sharedMatrix->m34 -
m_sharedMatrix->m41 * m_sharedMatrix->m24 * m_sharedMatrix->m32;
inv[9] = -m_sharedMatrix->m11 * m_sharedMatrix->m32 * m_sharedMatrix->m44 +
m_sharedMatrix->m11 * m_sharedMatrix->m34 * m_sharedMatrix->m42 +
m_sharedMatrix->m31 * m_sharedMatrix->m12 * m_sharedMatrix->m44 -
m_sharedMatrix->m31 * m_sharedMatrix->m14 * m_sharedMatrix->m42 -
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m34 +
m_sharedMatrix->m41 * m_sharedMatrix->m14 * m_sharedMatrix->m32;
inv[10] = m_sharedMatrix->m11 * m_sharedMatrix->m22 * m_sharedMatrix->m44 -
m_sharedMatrix->m11 * m_sharedMatrix->m24 * m_sharedMatrix->m42 -
m_sharedMatrix->m21 * m_sharedMatrix->m12 * m_sharedMatrix->m44 +
m_sharedMatrix->m21 * m_sharedMatrix->m14 * m_sharedMatrix->m42 +
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m24 -
m_sharedMatrix->m41 * m_sharedMatrix->m14 * m_sharedMatrix->m22;
inv[11] = -m_sharedMatrix->m11 * m_sharedMatrix->m22 * m_sharedMatrix->m34 +
m_sharedMatrix->m11 * m_sharedMatrix->m24 * m_sharedMatrix->m32 +
m_sharedMatrix->m21 * m_sharedMatrix->m12 * m_sharedMatrix->m34 -
m_sharedMatrix->m21 * m_sharedMatrix->m14 * m_sharedMatrix->m32 -
m_sharedMatrix->m31 * m_sharedMatrix->m12 * m_sharedMatrix->m24 +
m_sharedMatrix->m31 * m_sharedMatrix->m14 * m_sharedMatrix->m22;
inv[12] = -m_sharedMatrix->m21 * m_sharedMatrix->m32 * m_sharedMatrix->m43 +
m_sharedMatrix->m21 * m_sharedMatrix->m33 * m_sharedMatrix->m42 +
m_sharedMatrix->m31 * m_sharedMatrix->m22 * m_sharedMatrix->m43 -
m_sharedMatrix->m31 * m_sharedMatrix->m23 * m_sharedMatrix->m42 -
m_sharedMatrix->m41 * m_sharedMatrix->m22 * m_sharedMatrix->m33 +
m_sharedMatrix->m41 * m_sharedMatrix->m23 * m_sharedMatrix->m32;
inv[13] = m_sharedMatrix->m11 * m_sharedMatrix->m32 * m_sharedMatrix->m43 -
m_sharedMatrix->m11 * m_sharedMatrix->m33 * m_sharedMatrix->m42 -
m_sharedMatrix->m31 * m_sharedMatrix->m12 * m_sharedMatrix->m43 +
m_sharedMatrix->m31 * m_sharedMatrix->m13 * m_sharedMatrix->m42 +
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m33 -
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m32;
inv[14] = -m_sharedMatrix->m11 * m_sharedMatrix->m22 * m_sharedMatrix->m43 +
m_sharedMatrix->m11 * m_sharedMatrix->m23 * m_sharedMatrix->m42 +
m_sharedMatrix->m21 * m_sharedMatrix->m12 * m_sharedMatrix->m43 -
m_sharedMatrix->m21 * m_sharedMatrix->m13 * m_sharedMatrix->m42 -
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m23 +
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m22;
inv[15] = m_sharedMatrix->m11 * m_sharedMatrix->m22 * m_sharedMatrix->m33 -
m_sharedMatrix->m11 * m_sharedMatrix->m23 * m_sharedMatrix->m32 -
m_sharedMatrix->m21 * m_sharedMatrix->m12 * m_sharedMatrix->m33 +
m_sharedMatrix->m21 * m_sharedMatrix->m13 * m_sharedMatrix->m32 +
m_sharedMatrix->m31 * m_sharedMatrix->m12 * m_sharedMatrix->m23 -
m_sharedMatrix->m31 * m_sharedMatrix->m13 * m_sharedMatrix->m22;
T invDet = F(1.0) / det;
for (unsigned int i = 0; i < 16; ++i)
inv[i] *= invDet;
Set(inv);
if (succeeded)
*succeeded = true;
}
else
{
NazaraError("Matrix has no inverse");
if (succeeded)
*succeeded = false;
}
return *this;
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::InverseAffine(bool* succeeded)
{
#if NAZARA_MATH_SAFE
if (!IsDefined())
{
NazaraError("Matrix not defined");
if (succeeded)
*succeeded = false;
return *this;
}
if (!IsAffine())
{
NazaraError("Matrix not affine");
if (succeeded)
*succeeded = false;
return *this;
}
#endif
T det = GetDeterminant();
if (!NzNumberEquals(det, F(0.0)))
{
// http://stackoverflow.com/questions/1148309/inverting-a-4x4-matrix
T inv[16];
inv[0] = m_sharedMatrix->m22 * m_sharedMatrix->m33 -
m_sharedMatrix->m32 * m_sharedMatrix->m23;
inv[1] = -m_sharedMatrix->m12 * m_sharedMatrix->m33 +
m_sharedMatrix->m32 * m_sharedMatrix->m13;
inv[2] = m_sharedMatrix->m12 * m_sharedMatrix->m23 -
m_sharedMatrix->m22 * m_sharedMatrix->m13;
inv[3] = F(0.0);
inv[4] = -m_sharedMatrix->m21 * m_sharedMatrix->m33 +
m_sharedMatrix->m31 * m_sharedMatrix->m23;
inv[5] = m_sharedMatrix->m11 * m_sharedMatrix->m33 -
m_sharedMatrix->m31 * m_sharedMatrix->m13;
inv[6] = -m_sharedMatrix->m11 * m_sharedMatrix->m23 +
m_sharedMatrix->m21 * m_sharedMatrix->m13;
inv[7] = F(0.0);
inv[8] = m_sharedMatrix->m21 * m_sharedMatrix->m32 -
m_sharedMatrix->m31 * m_sharedMatrix->m22;
inv[9] = -m_sharedMatrix->m11 * m_sharedMatrix->m32 +
m_sharedMatrix->m31 * m_sharedMatrix->m12;
inv[10] = m_sharedMatrix->m11 * m_sharedMatrix->m22 -
m_sharedMatrix->m21 * m_sharedMatrix->m12;
inv[11] = F(0.0);
inv[12] = -m_sharedMatrix->m21 * m_sharedMatrix->m32 * m_sharedMatrix->m43 +
m_sharedMatrix->m21 * m_sharedMatrix->m33 * m_sharedMatrix->m42 +
m_sharedMatrix->m31 * m_sharedMatrix->m22 * m_sharedMatrix->m43 -
m_sharedMatrix->m31 * m_sharedMatrix->m23 * m_sharedMatrix->m42 -
m_sharedMatrix->m41 * m_sharedMatrix->m22 * m_sharedMatrix->m33 +
m_sharedMatrix->m41 * m_sharedMatrix->m23 * m_sharedMatrix->m32;
inv[13] = m_sharedMatrix->m11 * m_sharedMatrix->m32 * m_sharedMatrix->m43 -
m_sharedMatrix->m11 * m_sharedMatrix->m33 * m_sharedMatrix->m42 -
m_sharedMatrix->m31 * m_sharedMatrix->m12 * m_sharedMatrix->m43 +
m_sharedMatrix->m31 * m_sharedMatrix->m13 * m_sharedMatrix->m42 +
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m33 -
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m32;
inv[14] = -m_sharedMatrix->m11 * m_sharedMatrix->m22 * m_sharedMatrix->m43 +
m_sharedMatrix->m11 * m_sharedMatrix->m23 * m_sharedMatrix->m42 +
m_sharedMatrix->m21 * m_sharedMatrix->m12 * m_sharedMatrix->m43 -
m_sharedMatrix->m21 * m_sharedMatrix->m13 * m_sharedMatrix->m42 -
m_sharedMatrix->m41 * m_sharedMatrix->m12 * m_sharedMatrix->m23 +
m_sharedMatrix->m41 * m_sharedMatrix->m13 * m_sharedMatrix->m22;
inv[15] = F(0.0);
T invDet = F(1.0) / det;
for (unsigned int i = 0; i < 16; ++i)
inv[i] *= invDet;
inv[15] = F(1.0);
Set(inv);
if (succeeded)
*succeeded = true;
}
else
{
NazaraError("Matrix has no inverse");
if (succeeded)
*succeeded = false;
}
return *this;
}
template<typename T>
bool NzMatrix4<T>::IsAffine() const
{
@ -244,26 +487,30 @@ bool NzMatrix4<T>::IsDefined() const
}
template<typename T>
void NzMatrix4<T>::MakeIdentity()
NzMatrix4<T>& NzMatrix4<T>::MakeIdentity()
{
Set(F(1.0), F(0.0), F(0.0), F(0.0),
F(0.0), F(1.0), F(0.0), F(0.0),
F(0.0), F(0.0), F(1.0), F(0.0),
F(0.0), F(0.0), F(0.0), F(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeOrtho(T left, T top, T width, T height, T zNear, T zFar)
NzMatrix4<T>& NzMatrix4<T>::MakeOrtho(T left, T top, T width, T height, T zNear, T zFar)
{
// http://msdn.microsoft.com/en-us/library/windows/desktop/bb204941(v=vs.85).aspx
Set(F(2.0)/(width-left), F(0.0), F(0.0), -(width+left)/(width-left),
F(0.0), F(2.0)/(top-height), F(0.0), -(top+height)/(top-height),
F(0.0), F(0.0), F(-2.0)/(zFar-zNear), -(zFar+zNear)/(zFar-zNear),
F(0.0), F(0.0), F(0.0), F(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeLookAt(const NzVector3<T>& eye, const NzVector3<T>& target, const NzVector3<T>& up)
NzMatrix4<T>& NzMatrix4<T>::MakeLookAt(const NzVector3<T>& eye, const NzVector3<T>& target, const NzVector3<T>& up)
{
NzVector3<T> f = NzVector3<T>::Normalize(target - eye);
NzVector3<T> u(up.GetNormal());
@ -274,10 +521,12 @@ void NzMatrix4<T>::MakeLookAt(const NzVector3<T>& eye, const NzVector3<T>& targe
s.y, u.y, -f.y, T(0.0),
s.z, u.z, -f.z, T(0.0),
-s.DotProduct(eye), -u.DotProduct(eye), f.DotProduct(eye), T(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakePerspective(T angle, T ratio, T zNear, T zFar)
NzMatrix4<T>& NzMatrix4<T>::MakePerspective(T angle, T ratio, T zNear, T zFar)
{
// http://msdn.microsoft.com/en-us/library/windows/desktop/bb204944(v=vs.85).aspx
#if NAZARA_MATH_ANGLE_RADIAN
@ -292,10 +541,12 @@ void NzMatrix4<T>::MakePerspective(T angle, T ratio, T zNear, T zFar)
F(0.0), yScale, F(0.0), F(0.0),
F(0.0), F(0.0), zFar / (zNear-zFar), F(-1.0),
F(0.0), F(0.0), (zNear*zFar) / (zNear-zFar), F(0.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeRotation(const NzQuaternion<T>& rotation)
NzMatrix4<T>& NzMatrix4<T>::MakeRotation(const NzQuaternion<T>& rotation)
{
// http://www.flipcode.com/documents/matrfaq.html#Q54
/*
@ -309,7 +560,7 @@ void NzMatrix4<T>::MakeRotation(const NzQuaternion<T>& rotation)
| 2XZ + 2YW 2YZ - 2XW 1 - 2X - 2Y |
| |
*/
///FIXME: À corriger (Rotation quaternino != rotation matricielle)
///FIXME: À corriger (Rotation quaternion != rotation matricielle)
Set(F(1.0) - F(2.0)*rotation.y*rotation.y - F(2.0)*rotation.z*rotation.z,
F(2.0)*rotation.x*rotation.y + F(2.0)*rotation.z*rotation.w,
F(2.0)*rotation.x*rotation.z - F(2.0)*rotation.y*rotation.w,
@ -329,43 +580,71 @@ void NzMatrix4<T>::MakeRotation(const NzQuaternion<T>& rotation)
F(0.0),
F(0.0),
F(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeScale(const NzVector3<T>& scale)
NzMatrix4<T>& NzMatrix4<T>::MakeScale(const NzVector3<T>& scale)
{
Set(scale.x, F(0.0), F(0.0), F(0.0),
F(0.0), scale.y, F(0.0), F(0.0),
F(0.0), F(0.0), scale.z, F(0.0),
F(0.0), F(0.0), F(0.0), F(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeTranslation(const NzVector3<T>& translation)
NzMatrix4<T>& NzMatrix4<T>::MakeTranslation(const NzVector3<T>& translation)
{
Set(F(1.0), F(0.0), F(0.0), F(0.0),
F(0.0), F(1.0), F(0.0), F(0.0),
F(0.0), F(0.0), F(1.0), F(0.0),
translation.x, translation.y, translation.z, F(1.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::MakeZero()
NzMatrix4<T>& NzMatrix4<T>::MakeTransform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation)
{
// La rotation et la translation peuvent être appliquées directement
SetRotation(rotation);
SetTranslation(translation);
// On complète la matrice (les transformations sont affines)
m_sharedMatrix->m14 = F(0.0);
m_sharedMatrix->m24 = F(0.0);
m_sharedMatrix->m34 = F(0.0);
m_sharedMatrix->m44 = F(1.0);
// Ensuite on fait une mise à l'échelle des valeurs déjà présentes
ApplyScale(scale);
return *this;
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::MakeZero()
{
Set(F(0.0), F(0.0), F(0.0), F(0.0),
F(0.0), F(0.0), F(0.0), F(0.0),
F(0.0), F(0.0), F(0.0), F(0.0),
F(0.0), F(0.0), F(0.0), F(0.0));
return *this;
}
template<typename T>
void NzMatrix4<T>::Set(T r11, T r12, T r13, T r14,
NzMatrix4<T>& NzMatrix4<T>::Set(T r11, T r12, T r13, T r14,
T r21, T r22, T r23, T r24,
T r31, T r32, T r33, T r34,
T r41, T r42, T r43, T r44)
{
EnsureOwnership();
ReleaseMatrix();
m_sharedMatrix = new SharedMatrix;
m_sharedMatrix->m11 = r11;
m_sharedMatrix->m12 = r12;
m_sharedMatrix->m13 = r13;
@ -382,19 +661,24 @@ void NzMatrix4<T>::Set(T r11, T r12, T r13, T r14,
m_sharedMatrix->m42 = r42;
m_sharedMatrix->m43 = r43;
m_sharedMatrix->m44 = r44;
return *this;
}
template<typename T>
void NzMatrix4<T>::Set(const T matrix[16])
NzMatrix4<T>& NzMatrix4<T>::Set(const T matrix[16])
{
EnsureOwnership();
ReleaseMatrix();
m_sharedMatrix = new SharedMatrix;
// Ici nous sommes certains de la continuité des éléments en mémoire
std::memcpy(&m_sharedMatrix->m11, matrix, 16*sizeof(T));
return *this;
}
template<typename T>
void NzMatrix4<T>::Set(const NzMatrix4& matrix)
NzMatrix4<T>& NzMatrix4<T>::Set(const NzMatrix4& matrix)
{
ReleaseMatrix();
@ -405,26 +689,32 @@ void NzMatrix4<T>::Set(const NzMatrix4& matrix)
m_sharedMatrix->refCount++;
NazaraMutexUnlock(m_sharedMatrix->mutex);
}
return *this;
}
template<typename T>
void NzMatrix4<T>::Set(NzMatrix4&& matrix)
NzMatrix4<T>& NzMatrix4<T>::Set(NzMatrix4&& matrix)
{
std::swap(m_sharedMatrix, matrix.m_sharedMatrix);
return *this;
}
template<typename T>
template<typename U>
void NzMatrix4<T>::Set(const NzMatrix4<U>& matrix)
NzMatrix4<T>& NzMatrix4<T>::Set(const NzMatrix4<U>& matrix)
{
Set(F(matrix.m_sharedMatrix->m11), F(matrix.m_sharedMatrix->m12), F(matrix.m_sharedMatrix->m13), F(matrix.m_sharedMatrix->m14),
F(matrix.m_sharedMatrix->m21), F(matrix.m_sharedMatrix->m22), F(matrix.m_sharedMatrix->m23), F(matrix.m_sharedMatrix->m24),
F(matrix.m_sharedMatrix->m31), F(matrix.m_sharedMatrix->m32), F(matrix.m_sharedMatrix->m33), F(matrix.m_sharedMatrix->m34),
F(matrix.m_sharedMatrix->m41), F(matrix.m_sharedMatrix->m42), F(matrix.m_sharedMatrix->m43), F(matrix.m_sharedMatrix->m44));
return *this;
}
template<typename T>
void NzMatrix4<T>::SetRotation(const NzQuaternion<T>& rotation)
NzMatrix4<T>& NzMatrix4<T>::SetRotation(const NzQuaternion<T>& rotation)
{
// http://www.flipcode.com/documents/matrfaq.html#Q54
EnsureOwnership();
@ -439,20 +729,24 @@ void NzMatrix4<T>::SetRotation(const NzQuaternion<T>& rotation)
m_sharedMatrix->m23 = F(2.0)*rotation.y*rotation.z - F(2.0)*rotation.x*rotation.w;
m_sharedMatrix->m31 = F(2.0)*rotation.x*rotation.z - F(2.0)*rotation.y*rotation.w;
m_sharedMatrix->m32 = F(2.0)*rotation.y*rotation.z + F(2.0)*rotation.x*rotation.w;
return *this;
}
template<typename T>
void NzMatrix4<T>::SetScale(const NzVector3<T>& scale)
NzMatrix4<T>& NzMatrix4<T>::SetScale(const NzVector3<T>& scale)
{
EnsureOwnership();
m_sharedMatrix->m11 = scale.x;
m_sharedMatrix->m22 = scale.y;
m_sharedMatrix->m33 = scale.z;
return *this;
}
template<typename T>
void NzMatrix4<T>::SetTranslation(const NzVector3<T>& translation)
NzMatrix4<T>& NzMatrix4<T>::SetTranslation(const NzVector3<T>& translation)
{
EnsureOwnership();
@ -460,6 +754,8 @@ void NzMatrix4<T>::SetTranslation(const NzVector3<T>& translation)
m_sharedMatrix->m42 = translation.y;
m_sharedMatrix->m43 = translation.z;
m_sharedMatrix->m44 = F(1.0);
return *this;
}
template<typename T>
@ -534,6 +830,8 @@ NzMatrix4<T>& NzMatrix4<T>::Transpose()
}
#endif
EnsureOwnership();
std::swap(m_sharedMatrix->m12, m_sharedMatrix->m21);
std::swap(m_sharedMatrix->m13, m_sharedMatrix->m31);
std::swap(m_sharedMatrix->m14, m_sharedMatrix->m41);
@ -544,6 +842,14 @@ NzMatrix4<T>& NzMatrix4<T>::Transpose()
return *this;
}
template<typename T>
NzMatrix4<T>& NzMatrix4<T>::Undefine()
{
ReleaseMatrix();
return *this;
}
template<typename T>
NzMatrix4<T>::operator NzString() const
{
@ -734,7 +1040,7 @@ bool NzMatrix4<T>::operator==(const NzMatrix4& mat) const
return false;
for (unsigned int i = 0; i < 16; ++i)
if (!NzNumberEquals((&m_sharedMatrix->m11)[i]))
if (!NzNumberEquals((&m_sharedMatrix->m11)[i], (&mat.m_sharedMatrix->m11)[i]))
return false;
return true;
@ -904,6 +1210,15 @@ NzMatrix4<T> NzMatrix4<T>::Translate(const NzVector3<T>& translation)
return mat;
}
template<typename T>
NzMatrix4<T> NzMatrix4<T>::Transform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation)
{
NzMatrix4 mat;
mat.MakeTransform(translation, scale, rotation);
return mat;
}
template<typename T>
NzMatrix4<T> NzMatrix4<T>::Zero()
{
@ -937,6 +1252,8 @@ void NzMatrix4<T>::EnsureOwnership()
SharedMatrix* sharedMatrix = new SharedMatrix;
std::memcpy(&sharedMatrix->m11, &m_sharedMatrix->m11, 16*sizeof(T));
m_sharedMatrix = sharedMatrix;
}
}
else

View File

@ -77,7 +77,8 @@ template<typename T> class NzQuaternion
bool operator>=(const NzQuaternion& quat) const;
static NzQuaternion Identity();
static NzQuaternion Slerp(const NzQuaternion& quatA, const NzQuaternion& quatB, T interp);
static NzQuaternion Lerp(const NzQuaternion& from, const NzQuaternion& to, T interpolation);
static NzQuaternion Slerp(const NzQuaternion& from, const NzQuaternion& to, T interpolation);
static NzQuaternion Zero();
T w, x, y, z;

View File

@ -365,32 +365,54 @@ NzQuaternion<T> NzQuaternion<T>::Identity()
}
template<typename T>
NzQuaternion<T> NzQuaternion<T>::Slerp(const NzQuaternion& quatA, const NzQuaternion& quatB, T interp)
NzQuaternion<T> NzQuaternion<T>::Lerp(const NzQuaternion& from, const NzQuaternion& to, T interpolation)
{
if (interp <= F(0.0))
return quatA;
#ifdef NAZARA_DEBUG
if (interpolation < F(0.0) || interpolation > F(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Zero();
}
#endif
if (interp >= F(1.0))
return quatB;
NzQuaternion interpolated;
interpolated.w = NzLerp(from.w, to.w, interpolation);
interpolated.x = NzLerp(from.x, to.x, interpolation);
interpolated.y = NzLerp(from.y, to.y, interpolation);
interpolated.z = NzLerp(from.z, to.z, interpolation);
return interpolated;
}
template<typename T>
NzQuaternion<T> NzQuaternion<T>::Slerp(const NzQuaternion& from, const NzQuaternion& to, T interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < F(0.0) || interpolation > F(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Zero();
}
#endif
NzQuaternion q;
T cosOmega = quatA.DotProduct(quatB);
T cosOmega = from.DotProduct(to);
if (cosOmega < F(0.0))
{
// On inverse tout
q.Set(-quatB.w, -quatB.x, -quatB.y, -quatB.z);
q.Set(-to.w, -to.x, -to.y, -to.z);
cosOmega = -cosOmega;
}
else
q.Set(quatB);
q.Set(to);
T k0, k1;
if (cosOmega > F(0.9999))
{
// Interpolation linéaire pour éviter une division par zéro
k0 = F(1.0) - interp;
k1 = interp;
k0 = F(1.0) - interpolation;
k1 = interpolation;
}
else
{
@ -400,11 +422,11 @@ NzQuaternion<T> NzQuaternion<T>::Slerp(const NzQuaternion& quatA, const NzQuater
// Pour éviter deux divisions
sinOmega = F(1.0)/sinOmega;
k0 = std::sin((F(1.0) - interp) * omega) * sinOmega;
k1 = std::sin(interp*omega) * sinOmega;
k0 = std::sin((F(1.0) - interpolation) * omega) * sinOmega;
k1 = std::sin(interpolation*omega) * sinOmega;
}
NzQuaternion result(k0 * quatA.w, k0 * quatA.x, k0 * quatA.y, k0 * quatA.z);
NzQuaternion result(k0 * from.w, k0 * from.x, k0 * from.y, k0 * from.z);
return result += q*k1;
}

View File

@ -35,6 +35,8 @@ class NzRect
bool IsValid() const;
void MakeZero();
void Set(T X, T Y, T Width, T Height);
void Set(const T rect[4]);
void Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
@ -47,6 +49,16 @@ class NzRect
T& operator[](unsigned int i);
T operator[](unsigned int i) const;
NzRect operator*(T scalar) const;
NzRect& operator*=(T scalar);
bool operator==(const NzRect& rect) const;
bool operator!=(const NzRect& rect) const;
static NzRect Lerp(const NzRect& from, const NzRect& to, T interpolation);
static NzRect Zero();
T x, y, width, height;
};

View File

@ -112,6 +112,15 @@ bool NzRect<T>::IsValid() const
return width > F(0.0) && height > F(0.0);
}
template<typename T>
void NzRect<T>::MakeZero()
{
x = F(0.0);
y = F(0.0);
width = F(0.0);
height = F(0.0);
}
template<typename T>
void NzRect<T>::Set(T X, T Y, T Width, T Height)
{
@ -195,6 +204,61 @@ T NzRect<T>::operator[](unsigned int i) const
return *(&x+i);
}
template<typename T>
NzRect<T> NzRect<T>::operator*(T scalar) const
{
return NzRect(x, y, width*scalar, height*scalar);
}
template<typename T>
NzRect<T>& NzRect<T>::operator*=(T scalar)
{
width *= scalar;
height *= scalar;
}
template<typename T>
bool NzRect<T>::operator==(const NzRect& rect) const
{
return NzNumberEquals(x, rect.x) && NzNumberEquals(y, rect.y) &&
NzNumberEquals(width, rect.width) && NzNumberEquals(height, rect.height);
}
template<typename T>
bool NzRect<T>::operator!=(const NzRect& rect) const
{
return !operator==(rect);
}
template<typename T>
NzRect<T> NzRect<T>::Lerp(const NzRect& from, const NzRect& to, T interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < F(0.0) || interpolation > F(1.0))
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Zero();
}
#endif
NzRect rect;
rect.x = NzLerp(from.x, to.x, interpolation);
rect.y = NzLerp(from.y, to.y, interpolation);
rect.width = NzLerp(from.width, to.width, interpolation);
rect.height = NzLerp(from.height, to.height, interpolation);
return rect;
}
template<typename T>
NzRect<T> NzRect<T>::Zero()
{
NzRect rect;
rect.MakeZero();
return rect;
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzRect<T>& rect)
{

View File

@ -83,6 +83,7 @@ template<typename T> class NzVector2
bool operator>(const NzVector2& vec) const;
bool operator>=(const NzVector2& vec) const;
static NzVector2 Lerp(const NzVector2& from, const NzVector2& to, T interpolation);
static NzVector2 UnitX();
static NzVector2 UnitY();
static NzVector2 Zero();

View File

@ -428,6 +428,12 @@ bool NzVector2<T>::operator>=(const NzVector2& vec) const
return !operator<(vec);
}
template<typename T>
NzVector2<T> NzVector2<T>::Lerp(const NzVector2& from, const NzVector2& to, T interpolation)
{
return NzLerp(from, to, interpolation);
}
template<typename T>
NzVector2<T> NzVector2<T>::UnitX()
{

View File

@ -96,6 +96,7 @@ template<typename T> class NzVector3
static T DotProduct(const NzVector3& vec1, const NzVector3& vec2);
static NzVector3 Forward();
static NzVector3 Left();
static NzVector3 Lerp(const NzVector3& from, const NzVector3& to, T interpolation);
static NzVector3 Normalize(const NzVector3& vec);
static NzVector3 UnitX();
static NzVector3 UnitY();

View File

@ -515,6 +515,12 @@ NzVector3<T> NzVector3<T>::Left()
return vector;
}
template<typename T>
NzVector3<T> NzVector3<T>::Lerp(const NzVector3& from, const NzVector3& to, T interpolation)
{
return NzLerp(from, to, interpolation);
}
template<typename T>
NzVector3<T> NzVector3<T>::Normalize(const NzVector3& vec)
{

View File

@ -37,20 +37,32 @@
///TODO: Rajouter des tests d'identification de compilateurs
// NAZARA_THREADLOCAL n'existe qu'en attendant le support complet de thread_local
#if defined(_MSC_VER)
#define NAZARA_COMPILER_MSVC
#define NAZARA_DEPRECATED(txt) __declspec(deprecated(txt))
#define NAZARA_FUNCTION __FUNCSIG__
#if defined(__BORLANDC__)
#define NAZARA_COMPILER_BORDLAND
#define NAZARA_DEPRECATED(txt)
#define NAZARA_FUNCTION __FUNC__
#define NAZARA_THREADLOCAL __declspec(thread)
#elif defined(__GNUC__)
#elif defined(__clang__)
#define NAZARA_COMPILER_CLANG
#define NAZARA_DEPRECATED(txt) __attribute__((__deprecated__(txt)))
#define NAZARA_FUNCTION __PRETTY_FUNCTION__
#define NAZARA_THREADLOCAL __declspec(thread)
#elif defined(__GNUC__) || defined(__MINGW32__)
#define NAZARA_COMPILER_GCC
#define NAZARA_DEPRECATED(txt) __attribute__((__deprecated__(txt)))
#define NAZARA_FUNCTION __PRETTY_FUNCTION__
#define NAZARA_THREADLOCAL __thread
#elif defined(__BORLANDC__)
#define NAZARA_COMPILER_BORDLAND
#define NAZARA_DEPRECATED(txt)
#define NAZARA_FUNCTION __FUNC__
#ifdef __MINGW32__
#define NAZARA_COMPILER_MINGW
#ifdef __MINGW64_VERSION_MAJOR
#define NAZARA_COMPILER_MINGW_W64
#endif
#endif
#elif defined(_MSC_VER)
#define NAZARA_COMPILER_MSVC
#define NAZARA_DEPRECATED(txt) __declspec(deprecated(txt))
#define NAZARA_FUNCTION __FUNCSIG__
#define NAZARA_THREADLOCAL __declspec(thread)
#else
#define NAZARA_COMPILER_UNKNOWN

View File

@ -9,6 +9,7 @@
#ifdef NAZARA_RENDERER_OPENGL
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Renderer/ContextParameters.hpp>
@ -19,7 +20,7 @@ class NAZARA_API NzContext : public NzResource
friend NzContextImpl;
public:
NzContext();
NzContext() = default;
~NzContext();
bool Create(const NzContextParameters& parameters = NzContextParameters());

View File

@ -151,6 +151,7 @@ NAZARA_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
NAZARA_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
NAZARA_API extern PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
NAZARA_API extern PFNGLGETERRORPROC glGetError;
NAZARA_API extern PFNGLGETFLOATVPROC glGetFloatv;
NAZARA_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
NAZARA_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
NAZARA_API extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
@ -168,10 +169,12 @@ NAZARA_API extern PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
NAZARA_API extern PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
NAZARA_API extern PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
NAZARA_API extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
NAZARA_API extern PFNGLLINEWIDTHPROC glLineWidth;
NAZARA_API extern PFNGLLINKPROGRAMPROC glLinkProgram;
NAZARA_API extern PFNGLMAPBUFFERPROC glMapBuffer;
NAZARA_API extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
NAZARA_API extern PFNGLPIXELSTOREIPROC glPixelStorei;
NAZARA_API extern PFNGLPOINTSIZEPROC glPointSize;
NAZARA_API extern PFNGLPOLYGONMODEPROC glPolygonMode;
NAZARA_API extern PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
NAZARA_API extern PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;

View File

@ -36,11 +36,13 @@ class NAZARA_API NzRenderer
static void Enable(nzRendererParameter parameter, bool enable);
float GetLineWidth();
//static NzMatrix4f GetMatrix(nzMatrixCombination combination);
static NzMatrix4f GetMatrix(nzMatrixType type);
static unsigned int GetMaxAnisotropyLevel();
static unsigned int GetMaxRenderTargets();
static unsigned int GetMaxTextureUnits();
static float GetPointSize();
static NzShader* GetShader();
static NzRenderTarget* GetTarget();
static NzRectui GetViewport();
@ -59,7 +61,9 @@ class NAZARA_API NzRenderer
static void SetFaceCulling(nzFaceCulling cullingMode);
static void SetFaceFilling(nzFaceFilling fillingMode);
static bool SetIndexBuffer(const NzIndexBuffer* indexBuffer);
static void SetLineWidth(float size);
static void SetMatrix(nzMatrixType type, const NzMatrix4f& matrix);
static void SetPointSize(float size);
static bool SetShader(NzShader* shader);
static void SetStencilCompareFunction(nzRendererComparison compareFunc);
static void SetStencilFailOperation(nzStencilOperation failOperation);

View File

@ -43,6 +43,7 @@ class NAZARA_API NzShader : public NzResource, NzNonCopyable
bool IsCompiled() const;
bool IsLoaded(nzShaderType type) const;
bool IsValid() const;
bool Load(nzShaderType type, const NzString& source);
bool LoadFromFile(nzShaderType type, const NzString& source);

View File

@ -15,6 +15,7 @@ class NAZARA_API NzAxisAlignedBox
{
public:
NzAxisAlignedBox();
NzAxisAlignedBox(const NzCubef& cube);
NzAxisAlignedBox(const NzVector3f& vec1, const NzVector3f& vec2);
NzAxisAlignedBox(nzExtend extend);
@ -37,6 +38,10 @@ class NAZARA_API NzAxisAlignedBox
NzString ToString() const;
operator NzString() const;
static NzAxisAlignedBox Lerp(const NzAxisAlignedBox& from, const NzAxisAlignedBox& to, float interpolation);
static const NzAxisAlignedBox Infinite;
static const NzAxisAlignedBox Null;

View File

@ -10,6 +10,7 @@
#define NAZARA_KEYBOARD_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
class NAZARA_API NzKeyboard
{
@ -159,6 +160,7 @@ class NAZARA_API NzKeyboard
Count
};
static NzString GetKeyName(Key key);
static bool IsKeyPressed(Key key);
};

View File

@ -37,7 +37,7 @@ namespace
break;
case SEEK_END:
stream->SetCursorPos(stream->GetSize()+offset);
stream->SetCursorPos(stream->GetSize() + offset); // L'offset est négatif ici
break;
case SEEK_SET:
@ -95,11 +95,18 @@ namespace
return false;
}
// https://github.com/LaurentGomila/SFML/issues/271
// http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ
///FIXME: Seulement le Vorbis ?
if (infos.format & SF_FORMAT_VORBIS)
sf_command(file, SFC_SET_SCALE_FLOAT_INT_READ, nullptr, SF_TRUE);
unsigned int sampleCount = infos.frames*infos.channels;
nzInt16* samples = new nzInt16[sampleCount];
if (sf_read_short(file, samples, sampleCount) != sampleCount)
{
NazaraError("Failed to read samples");
delete[] samples;
sf_close(file);
@ -109,6 +116,8 @@ namespace
if (!soundBuffer->Create(format, infos.frames*infos.channels, infos.samplerate, samples))
{
NazaraError("Failed to create sound buffer");
delete[] samples;
sf_close(file);
return false;
@ -123,13 +132,11 @@ namespace
void NzLoaders_sndfile_Register()
{
NzSoundBufferLoader::RegisterLoader("aiff,au,avr,caf,flac,htk,ircam,mat4,mat5,mpc2k,nist,ogg,paf,pvf,raw,rf64,sd2,sds,svx,voc,w64,wav,wve",
NzLoader_sndfile_Check,
NzLoader_sndfile_Load);
NzLoader_sndfile_Check, NzLoader_sndfile_Load);
}
void NzLoaders_sndfile_Unregister()
{
NzSoundBufferLoader::UnregisterLoader("aiff,au,avr,caf,flac,htk,ircam,mat4,mat5,mpc2k,nist,ogg,paf,pvf,raw,rf64,sd2,sds,svx,voc,w64,wav,wve",
NzLoader_sndfile_Check,
NzLoader_sndfile_Load);
NzLoader_sndfile_Check, NzLoader_sndfile_Load);
}

View File

@ -14,6 +14,14 @@
#include <pthread.h>
#endif
// C'est malheureux mais le spécificateur %z de (f)printf n'est pas supporté partout
#ifdef NAZARA_COMPILER_MINGW
#define SIZE_T_SPECIFIER "%u"
#else
#define SIZE_T_SPECIFIER "%zu" // Standard
#endif
// Le seul fichier n'ayant pas à inclure Debug.hpp
namespace
{
struct Block
@ -76,7 +84,7 @@ void* NzMemoryManager::Allocate(std::size_t size, bool multi, const char* file,
{
// Pas d'information de temps (Car nécessitant une allocation)
FILE* log = std::fopen(MLTFileName, "a");
std::fprintf(log, "Failed to allocate memory (%d bytes)\n", size);
std::fprintf(log, "Failed to allocate memory (" SIZE_T_SPECIFIER " bytes)\n", size);
std::fclose(log);
return nullptr; // Impossible d'envoyer une exception car cela allouerait de la mémoire avec new (boucle infinie)
@ -126,9 +134,9 @@ void NzMemoryManager::Free(void* pointer, bool multi)
if (nextFreeFile)
{
if (multi)
std::fprintf(log, "%s Warning: delete[] after new at %s:%d\n", time, nextFreeFile, nextFreeLine);
std::fprintf(log, "%s Warning: delete[] after new at %s:%u\n", time, nextFreeFile, nextFreeLine);
else
std::fprintf(log, "%s Warning: delete after new[] at %s:%d\n", time, nextFreeFile, nextFreeLine);
std::fprintf(log, "%s Warning: delete after new[] at %s:%u\n", time, nextFreeFile, nextFreeLine);
}
else
{
@ -224,24 +232,24 @@ void NzMemoryManager::Uninitialize()
std::fprintf(log, "%s ==============================\n\n", time);
std::fputs("Leak list:\n", log);
std::size_t totalSize = 0;
Block* ptr = ptrList.next;
unsigned int count = 0;
unsigned int totalSize = 0;
while (ptr != &ptrList)
{
count++;
totalSize += ptr->size;
if (ptr->file)
std::fprintf(log, "-0x%p -> %d bytes allocated at %s:%d\n", reinterpret_cast<char*>(ptr)+sizeof(Block), ptr->size, ptr->file, ptr->line);
std::fprintf(log, "-0x%p -> " SIZE_T_SPECIFIER " bytes allocated at %s:%u\n", reinterpret_cast<char*>(ptr)+sizeof(Block), ptr->size, ptr->file, ptr->line);
else
std::fprintf(log, "-0x%p -> %d bytes allocated at unknown position\n", reinterpret_cast<char*>(ptr)+sizeof(Block), ptr->size);
std::fprintf(log, "-0x%p -> " SIZE_T_SPECIFIER " bytes allocated at unknown position\n", reinterpret_cast<char*>(ptr)+sizeof(Block), ptr->size);
void* pointer = ptr;
ptr = ptr->next;
std::free(pointer);
}
std::fprintf(log, "\n%d blocks leaked (%d bytes)", count, totalSize);
std::fprintf(log, "\n%u blocks leaked (" SIZE_T_SPECIFIER " bytes)", count, totalSize);
}
std::free(time);

View File

@ -11,10 +11,6 @@ NzDirectoryImpl::NzDirectoryImpl(const NzDirectory* parent)
NazaraUnused(parent);
}
NzDirectoryImpl::~NzDirectoryImpl()
{
}
void NzDirectoryImpl::Close()
{
FindClose(m_handle);

View File

@ -18,7 +18,7 @@ class NzDirectoryImpl : NzNonCopyable
{
public:
NzDirectoryImpl(const NzDirectory* parent);
~NzDirectoryImpl();
~NzDirectoryImpl() = default;
void Close();

View File

@ -13,10 +13,6 @@ m_parent(parent)
{
}
NzDynLibImpl::~NzDynLibImpl()
{
}
NzDynLibFunc NzDynLibImpl::GetSymbol(const NzString& symbol) const
{
NzDynLibFunc sym = reinterpret_cast<NzDynLibFunc>(GetProcAddress(m_handle, symbol.GetConstBuffer()));

View File

@ -17,7 +17,7 @@ class NzDynLibImpl : NzNonCopyable
{
public:
NzDynLibImpl(NzDynLib* m_parent);
~NzDynLibImpl();
~NzDynLibImpl() = default;
NzDynLibFunc GetSymbol(const NzString& symbol) const;
bool Load(const NzString& libraryPath);

View File

@ -14,10 +14,6 @@ m_endOfFileUpdated(true)
NazaraUnused(parent);
}
NzFileImpl::~NzFileImpl()
{
}
void NzFileImpl::Close()
{
CloseHandle(m_handle);

View File

@ -20,7 +20,7 @@ class NzFileImpl : NzNonCopyable
{
public:
NzFileImpl(const NzFile* parent);
~NzFileImpl();
~NzFileImpl() = default;
void Close();
bool EndOfFile() const;

View File

@ -97,9 +97,9 @@ bool NzGLSLShader::Compile()
if (length > 1)
{
m_log.Clear(true);
m_log.Reserve(length+19-1); // La taille retournée est celle du buffer (Avec caractère de fin)
m_log.Reserve(length+15-2); // La taille retournée est celle du buffer (Avec caractère de fin)
m_log.Prepend("Linkage error: ");
m_log.Resize(length+19-1); // Extension du buffer d'écriture pour ajouter le log
m_log.Resize(length+15-2); // Extension du buffer d'écriture pour ajouter le log
glGetProgramInfoLog(m_program, length-1, nullptr, &m_log[19]);
}
@ -264,9 +264,9 @@ bool NzGLSLShader::Load(nzShaderType type, const NzString& source)
if (length > 1)
{
m_log.Clear(true);
m_log.Reserve(length+19-1); // La taille retournée est celle du buffer (Avec caractère de fin)
m_log.Reserve(length+19-2); // La taille retournée est celle du buffer (Avec caractère de fin)
m_log.Prepend("Compilation error: ");
m_log.Resize(length+19-1); // Extension du buffer d'écriture pour ajouter le log
m_log.Resize(length+19-2); // Extension du buffer d'écriture pour ajouter le log
glGetShaderInfoLog(shader, length-1, nullptr, &m_log[19]);
}

View File

@ -262,10 +262,11 @@ namespace NzOpenGL
glGenTextures = reinterpret_cast<PFNGLGENTEXTURESPROC>(LoadEntry("glGenTextures"));
glGetBufferParameteriv = reinterpret_cast<PFNGLGETBUFFERPARAMETERIVPROC>(LoadEntry("glGetBufferParameteriv"));
glGetError = reinterpret_cast<PFNGLGETERRORPROC>(LoadEntry("glGetError"));
glGetFloatv = reinterpret_cast<PFNGLGETFLOATVPROC>(LoadEntry("glGetFloatv"));
glGetIntegerv = reinterpret_cast<PFNGLGETINTEGERVPROC>(LoadEntry("glGetIntegerv"));
glGetQueryiv = reinterpret_cast<PFNGLGETQUERYIVPROC>(LoadEntry("glGetQueryiv"));
glGetQueryObjectiv = reinterpret_cast<PFNGLGETQUERYOBJECTIVPROC>(LoadEntry("glGetQueryObjectiv"));
glGetQueryObjectuiv = reinterpret_cast<PFNGLGETQUERYOBJECTUIVPROC>(LoadEntry("glGetQueryObjectuiv"));
glGetIntegerv = reinterpret_cast<PFNGLGETINTEGERVPROC>(LoadEntry("glGetIntegerv"));
glGetProgramiv = reinterpret_cast<PFNGLGETPROGRAMIVPROC>(LoadEntry("glGetProgramiv"));
glGetProgramInfoLog = reinterpret_cast<PFNGLGETPROGRAMINFOLOGPROC>(LoadEntry("glGetProgramInfoLog"));
glGetShaderInfoLog = reinterpret_cast<PFNGLGETSHADERINFOLOGPROC>(LoadEntry("glGetShaderInfoLog"));
@ -277,9 +278,11 @@ namespace NzOpenGL
glGetTexParameterfv = reinterpret_cast<PFNGLGETTEXPARAMETERFVPROC>(LoadEntry("glGetTexParameterfv"));
glGetTexParameteriv = reinterpret_cast<PFNGLGETTEXPARAMETERIVPROC>(LoadEntry("glGetTexParameteriv"));
glGetUniformLocation = reinterpret_cast<PFNGLGETUNIFORMLOCATIONPROC>(LoadEntry("glGetUniformLocation"));
glLineWidth = reinterpret_cast<PFNGLLINEWIDTHPROC>(LoadEntry("glLineWidth"));
glLinkProgram = reinterpret_cast<PFNGLLINKPROGRAMPROC>(LoadEntry("glLinkProgram"));
glMapBuffer = reinterpret_cast<PFNGLMAPBUFFERPROC>(LoadEntry("glMapBuffer"));
glPixelStorei = reinterpret_cast<PFNGLPIXELSTOREIPROC>(LoadEntry("glPixelStorei"));
glPointSize = reinterpret_cast<PFNGLPOINTSIZEPROC>(LoadEntry("glPointSize"));
glPolygonMode = reinterpret_cast<PFNGLPOLYGONMODEPROC>(LoadEntry("glPolygonMode"));
glReadPixels = reinterpret_cast<PFNGLREADPIXELSPROC>(LoadEntry("glReadPixels"));
glScissor = reinterpret_cast<PFNGLSCISSORPROC>(LoadEntry("glScissor"));
@ -936,6 +939,7 @@ PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog = nullptr;
PFNGLGETERRORPROC glGetError = nullptr;
PFNGLGETFLOATVPROC glGetFloatv = nullptr;
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog = nullptr;
@ -953,10 +957,12 @@ PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv = nullptr;
PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv = nullptr;
PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv = nullptr;
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation = nullptr;
PFNGLLINEWIDTHPROC glLineWidth = nullptr;
PFNGLLINKPROGRAMPROC glLinkProgram = nullptr;
PFNGLMAPBUFFERPROC glMapBuffer = nullptr;
PFNGLMAPBUFFERRANGEPROC glMapBufferRange = nullptr;
PFNGLPIXELSTOREIPROC glPixelStorei = nullptr;
PFNGLPOINTSIZEPROC glPointSize = nullptr;
PFNGLPOLYGONMODEPROC glPolygonMode = nullptr;
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d = nullptr;
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f = nullptr;

View File

@ -196,6 +196,14 @@ void NzRenderer::Enable(nzRendererParameter parameter, bool enable)
break;
}
}
float NzRenderer::GetLineWidth()
{
float lineWidth;
glGetFloatv(GL_LINE_WIDTH, &lineWidth);
return lineWidth;
}
/*
NzMatrix4f NzRenderer::GetMatrix(nzMatrixCombination combination)
{
@ -250,6 +258,14 @@ unsigned int NzRenderer::GetMaxTextureUnits()
return s_maxTextureUnit;
}
float NzRenderer::GetPointSize()
{
float pointSize;
glGetFloatv(GL_POINT_SIZE, &pointSize);
return pointSize;
}
NzShader* NzRenderer::GetShader()
{
return s_shader;
@ -497,6 +513,19 @@ bool NzRenderer::SetIndexBuffer(const NzIndexBuffer* indexBuffer)
return true;
}
void NzRenderer::SetLineWidth(float width)
{
#if NAZARA_RENDERER_SAFE
if (width <= 0.f)
{
NazaraError("Width must be over zero");
return;
}
#endif
glLineWidth(width);
}
void NzRenderer::SetMatrix(nzMatrixType type, const NzMatrix4f& matrix)
{
s_matrix[type] = matrix;
@ -514,6 +543,19 @@ void NzRenderer::SetMatrix(nzMatrixType type, const NzMatrix4f& matrix)
}
}
void NzRenderer::SetPointSize(float size)
{
#if NAZARA_RENDERER_SAFE
if (size <= 0.f)
{
NazaraError("Size must be over zero");
return;
}
#endif
glPointSize(size);
}
bool NzRenderer::SetShader(NzShader* shader)
{
if (s_shader == shader)
@ -550,6 +592,10 @@ bool NzRenderer::SetShader(NzShader* shader)
s_matrixLocation[nzMatrixCombination_ViewProj] = shader->GetUniformLocation("ViewProjMatrix");
s_matrixLocation[nzMatrixCombination_WorldView] = shader->GetUniformLocation("WorldViewMatrix");
s_matrixLocation[nzMatrixCombination_WorldViewProj] = shader->GetUniformLocation("WorldViewProjMatrix");
///FIXME: Peut VRAIMENT être optimisé
for (unsigned int i = 0; i < totalMatrixCount; ++i)
s_matrixUpdated[i] = false;
}
s_shader = shader;
@ -856,15 +902,15 @@ bool NzRenderer::EnsureStateUpdate()
NzHardwareBuffer* vertexBufferImpl = static_cast<NzHardwareBuffer*>(s_vertexBuffer->GetBuffer()->GetImpl());
vertexBufferImpl->Bind();
const nzUInt8* buffer = reinterpret_cast<const nzUInt8*>(s_vertexBuffer->GetPointer());
const nzUInt8* buffer = static_cast<const nzUInt8*>(s_vertexBuffer->GetPointer());
unsigned int stride = s_vertexDeclaration->GetStride(nzElementStream_VertexData);
for (unsigned int i = 0; i <= nzElementUsage_Max; ++i)
{
const NzVertexElement* element = s_vertexDeclaration->GetElement(nzElementStream_VertexData, static_cast<nzElementUsage>(i));
if (element)
nzElementUsage usage = static_cast<nzElementUsage>(i);
if (s_vertexDeclaration->HasElement(nzElementStream_VertexData, usage))
{
const NzVertexElement* element = s_vertexDeclaration->GetElement(nzElementStream_VertexData, usage);
glEnableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
glVertexAttribPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetElementCount(element->type),

View File

@ -214,6 +214,11 @@ bool NzShader::IsLoaded(nzShaderType type) const
return m_impl->IsLoaded(type);
}
bool NzShader::IsValid() const
{
return m_impl != nullptr;
}
bool NzShader::Load(nzShaderType type, const NzString& source)
{
#if NAZARA_RENDERER_SAFE

View File

@ -11,6 +11,12 @@ m_extend(nzExtend_Null)
{
}
NzAxisAlignedBox::NzAxisAlignedBox(const NzCubef& cube) :
m_extend(nzExtend_Finite),
m_cube(cube)
{
}
NzAxisAlignedBox::NzAxisAlignedBox(const NzVector3f& vec1, const NzVector3f& vec2) :
m_extend(nzExtend_Finite),
m_cube(vec1, vec2)
@ -37,7 +43,6 @@ void NzAxisAlignedBox::ExtendTo(const NzAxisAlignedBox& box)
switch (m_extend)
{
case nzExtend_Finite:
{
switch (box.m_extend)
{
case nzExtend_Finite:
@ -50,18 +55,16 @@ void NzAxisAlignedBox::ExtendTo(const NzAxisAlignedBox& box)
case nzExtend_Null:
break;
break;
}
break;
case nzExtend_Infinite:
// Rien à faire
break;
case nzExtend_Infinite:
// Rien à faire
break;
case nzExtend_Null:
operator=(box);
break;
}
case nzExtend_Null:
operator=(box);
break;
}
}
@ -152,6 +155,66 @@ NzString NzAxisAlignedBox::ToString() const
return "NzAxisAlignedBox(ERROR)";
}
NzAxisAlignedBox::operator NzString() const
{
return ToString();
}
NzAxisAlignedBox NzAxisAlignedBox::Lerp(const NzAxisAlignedBox& from, const NzAxisAlignedBox& to, float interpolation)
{
#ifdef NAZARA_DEBUG
if (interpolation < 0.f || interpolation > 1.f)
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
return Null;
}
#endif
if (NzNumberEquals(interpolation, 0.f))
return from;
if (NzNumberEquals(interpolation, 1.f))
return to;
switch (to.m_extend)
{
case nzExtend_Finite:
{
switch (from.m_extend)
{
case nzExtend_Finite:
return NzCubef::Lerp(from.m_cube, to.m_cube, interpolation);
case nzExtend_Infinite:
return Infinite;
case nzExtend_Null:
return from.m_cube * interpolation;
}
}
case nzExtend_Infinite:
return Infinite; // Un petit peu d'infini est infini quand même ;)
case nzExtend_Null:
{
switch (from.m_extend)
{
case nzExtend_Finite:
return from.m_cube * (1.f - interpolation);
case nzExtend_Infinite:
return Infinite;
case nzExtend_Null:
return Null;
}
}
}
return Null;
}
const NzAxisAlignedBox NzAxisAlignedBox::Infinite(nzExtend_Infinite);
const NzAxisAlignedBox NzAxisAlignedBox::Null(nzExtend_Null);

View File

@ -105,7 +105,8 @@ bool NzImage::Convert(nzPixelFormat format)
for (unsigned int i = 0; i < m_sharedImage->levelCount; ++i)
{
unsigned int pixelsPerFace = width*height;
nzUInt8* ptr = new nzUInt8[pixelsPerFace*depth*NzPixelFormat::GetBytesPerPixel(format)];
nzUInt8* face = new nzUInt8[pixelsPerFace*depth*NzPixelFormat::GetBytesPerPixel(format)];
nzUInt8* ptr = face;
nzUInt8* pixels = m_sharedImage->pixels[i];
unsigned int srcStride = pixelsPerFace * NzPixelFormat::GetBytesPerPixel(m_sharedImage->format);
unsigned int dstStride = pixelsPerFace * NzPixelFormat::GetBytesPerPixel(format);
@ -117,7 +118,7 @@ bool NzImage::Convert(nzPixelFormat format)
NazaraError("Failed to convert image");
// Nettoyage de la mémoire
delete[] ptr; // Permet une optimisation de boucle (GCC)
delete[] face; // Permet une optimisation de boucle (GCC)
for (unsigned int j = 0; j < i; ++j)
delete[] levels[j];
@ -130,7 +131,7 @@ bool NzImage::Convert(nzPixelFormat format)
ptr += dstStride;
}
levels[i] = ptr;
levels[i] = face;
if (width > 1)
width >>= 1;
@ -356,33 +357,39 @@ bool NzImage::Fill(const NzColor& color)
}
#endif
EnsureOwnership();
nzUInt8 bpp = NzPixelFormat::GetBytesPerPixel(m_sharedImage->format);
nzUInt8* pixels = new nzUInt8[bpp];
if (!NzPixelFormat::Convert(nzPixelFormat_RGBA8, m_sharedImage->format, &color.r, pixels))
nzUInt8* colorBuffer = new nzUInt8[bpp];
if (!NzPixelFormat::Convert(nzPixelFormat_RGBA8, m_sharedImage->format, &color.r, colorBuffer))
{
NazaraError("Failed to convert RGBA8 to " + NzPixelFormat::ToString(m_sharedImage->format));
delete[] pixels;
delete[] colorBuffer;
return false;
}
nzUInt8** levels = new nzUInt8*[m_sharedImage->levelCount];
unsigned int width = m_sharedImage->width;
unsigned int height = m_sharedImage->height;
// Les images 3D et cubemaps sont stockés de la même façon
unsigned int depth = (m_sharedImage->type == nzImageType_Cubemap) ? 6 : m_sharedImage->depth;
for (unsigned int level = 0; level < m_sharedImage->levelCount; ++level)
for (unsigned int i = 0; i < m_sharedImage->levelCount; ++i)
{
nzUInt8* ptr = &m_sharedImage->pixels[level][0];
nzUInt8* end = &m_sharedImage->pixels[level][width*height*depth*bpp];
unsigned int size = width*height*depth*bpp;
nzUInt8* face = new nzUInt8[size];
nzUInt8* ptr = face;
nzUInt8* end = &ptr[size];
while (ptr < end)
{
std::memcpy(ptr, pixels, bpp);
std::memcpy(ptr, colorBuffer, bpp);
ptr += bpp;
}
levels[i] = face;
if (width > 1U)
width >>= 1;
@ -393,7 +400,12 @@ bool NzImage::Fill(const NzColor& color)
depth >>= 1;
}
delete[] pixels;
delete[] colorBuffer;
SharedImage* newImage = new SharedImage(1, m_sharedImage->type, m_sharedImage->format, m_sharedImage->levelCount, levels, m_sharedImage->width, m_sharedImage->height, m_sharedImage->depth);
ReleaseImage();
m_sharedImage = newImage;
return true;
}
@ -562,7 +574,6 @@ bool NzImage::FlipHorizontally()
return true;
}
bool NzImage::FlipVertically()
{
#if NAZARA_UTILITY_SAFE

View File

@ -14,6 +14,11 @@
#include <Nazara/Utility/Debug.hpp>
NzString NzKeyboard::GetKeyName(Key key)
{
return NzEventImpl::GetKeyName(key);
}
bool NzKeyboard::IsKeyPressed(Key key)
{
return NzEventImpl::IsKeyPressed(key);

View File

@ -37,7 +37,7 @@ namespace
nzUInt8 padding[54];
};
bool NzLoader_PCX_Check(NzInputStream& stream, const NzImageParams& parameters)
bool Check(NzInputStream& stream, const NzImageParams& parameters)
{
NazaraUnused(parameters);
@ -48,7 +48,7 @@ namespace
return manufacturer == 0x0a;
}
bool NzLoader_PCX_Load(NzImage* image, NzInputStream& stream, const NzImageParams& parameters)
bool Load(NzImage* image, NzInputStream& stream, const NzImageParams& parameters)
{
NazaraUnused(parameters);
@ -59,7 +59,7 @@ namespace
return false;
}
#if defined(NAZARA_BIG_ENDIAN)
#ifdef NAZARA_BIG_ENDIAN
// Les fichiers PCX sont en little endian
NzByteSwap(&header.xmin, sizeof(nzUInt16));
NzByteSwap(&header.ymin, sizeof(nzUInt16));
@ -337,10 +337,10 @@ namespace
void NzLoaders_PCX_Register()
{
NzImageLoader::RegisterLoader("pcx", NzLoader_PCX_Check, NzLoader_PCX_Load);
NzImageLoader::RegisterLoader("pcx", Check, Load);
}
void NzLoaders_PCX_Unregister()
{
NzImageLoader::UnregisterLoader("pcx", NzLoader_PCX_Check, NzLoader_PCX_Load);
NzImageLoader::UnregisterLoader("pcx", Check, Load);
}

View File

@ -37,7 +37,7 @@ namespace
static stbi_io_callbacks callbacks = {Read, Skip, Eof};
bool NzLoader_STB_Check(NzInputStream& stream, const NzImageParams& parameters)
bool Check(NzInputStream& stream, const NzImageParams& parameters)
{
NazaraUnused(parameters);
@ -45,7 +45,7 @@ namespace
return stbi_info_from_callbacks(&callbacks, &stream, &width, &height, &bpp);
}
bool NzLoader_STB_Load(NzImage* image, NzInputStream& stream, const NzImageParams& parameters)
bool Load(NzImage* image, NzInputStream& stream, const NzImageParams& parameters)
{
static const nzPixelFormat formats[4] =
{
@ -117,10 +117,10 @@ namespace
void NzLoaders_STB_Register()
{
NzImageLoader::RegisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", NzLoader_STB_Check, NzLoader_STB_Load);
NzImageLoader::RegisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", Check, Load);
}
void NzLoaders_STB_Unregister()
{
NzImageLoader::UnregisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", NzLoader_STB_Check, NzLoader_STB_Load);
NzImageLoader::UnregisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", Check, Load);
}

View File

@ -46,7 +46,9 @@ void NzSubMesh::Animate(unsigned int frameA, unsigned int frameB, float interpol
NazaraError("Frame B is out of range (" + NzString::Number(frameB) + " >= " + NzString::Number(frameCount) + ')');
return;
}
#endif
#ifdef NAZARA_DEBUG
if (interpolation < 0.f || interpolation > 1.f)
{
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');

View File

@ -244,7 +244,6 @@ const NzVertexElement* NzVertexDeclaration::GetElement(nzElementStream stream, n
#endif
int elementPos = m_sharedImpl->elementPos[stream][usage];
#if NAZARA_UTILITY_SAFE
if (elementPos == -1)
{
@ -253,27 +252,32 @@ const NzVertexElement* NzVertexDeclaration::GetElement(nzElementStream stream, n
}
#endif
elementPos += usageIndex;
#if NAZARA_UTILITY_SAFE
if (static_cast<unsigned int>(elementPos) >= m_sharedImpl->elements.size())
if (usageIndex == 0) // Si l'usage index vaut zéro, alors nous sommes certains d'être sur le bon élément (Majorité des cas)
return &m_sharedImpl->elements[elementPos];
else
{
NazaraError("Element not found");
return nullptr;
elementPos += usageIndex;
#if NAZARA_UTILITY_SAFE
if (static_cast<unsigned int>(elementPos) >= m_sharedImpl->elements.size())
{
NazaraError("Element not found");
return nullptr;
}
#endif
NzVertexElement& element = m_sharedImpl->elements[elementPos];
#if NAZARA_UTILITY_SAFE
if (element.stream != stream || element.usage != usage || element.usageIndex != usageIndex)
{
NazaraError("Element not found");
return nullptr;
}
#endif
return &element;
}
#endif
NzVertexElement& element = m_sharedImpl->elements[elementPos];
#if NAZARA_UTILITY_SAFE
if (element.stream != stream || element.usage != usage || element.usageIndex != usageIndex)
{
NazaraError("Element not found");
return nullptr;
}
#endif
return &element;
}
unsigned int NzVertexDeclaration::GetElementCount() const

View File

@ -8,37 +8,9 @@
#include <windows.h>
#include <Nazara/Utility/Debug.hpp>
NzVector2i NzEventImpl::GetMousePosition()
namespace
{
POINT pos;
GetCursorPos(&pos);
return NzVector2i(pos.x, pos.y);
}
NzVector2i NzEventImpl::GetMousePosition(const NzWindow& relativeTo)
{
HWND handle = reinterpret_cast<HWND>(relativeTo.GetHandle());
if (handle)
{
POINT pos;
GetCursorPos(&pos);
ScreenToClient(handle, &pos);
return NzVector2i(pos.x, pos.y);
}
else
{
NazaraError("Window's handle is invalid");
// Attention que (-1, -1) est une position tout à fait valide et ne doit pas être utilisée pour tester l'erreur
return NzVector2i(-1, -1);
}
}
bool NzEventImpl::IsKeyPressed(NzKeyboard::Key key)
{
static int vKeys[NzKeyboard::Count] = {
int vKeys[NzKeyboard::Count] = {
// Lettres
0x41, // Key::A
0x42, // Key::B
@ -161,7 +133,7 @@ bool NzEventImpl::IsKeyPressed(NzKeyboard::Key key)
VK_BROWSER_SEARCH, // Key::Browser_Search
VK_BROWSER_STOP, // Key::Browser_Stop
// Touches de contr
// Touches de contrôle
VK_MEDIA_NEXT_TRACK, // Key::Media_Next,
VK_MEDIA_PLAY_PAUSE, // Key::Media_PlayPause,
VK_MEDIA_PREV_TRACK, // Key::Media_Previous,
@ -177,7 +149,86 @@ bool NzEventImpl::IsKeyPressed(NzKeyboard::Key key)
VK_NUMLOCK, // Key::NumLock
VK_SCROLL // Key::ScrollLock
};
}
NzString NzEventImpl::GetKeyName(NzKeyboard::Key key)
{
// http://www.ffuts.org/blog/mapvirtualkey-getkeynametext-and-a-story-of-how-to/
int vk = vKeys[key];
unsigned int code = MapVirtualKeyW(vk, 0) << 16;
///FIXME: Liste complète ?
switch (vk)
{
case VK_ATTN:
case VK_DOWN:
case VK_DELETE:
case VK_DIVIDE:
case VK_END:
case VK_HOME:
case VK_INSERT:
case VK_LEFT:
case VK_LWIN:
case VK_OEM_1:
case VK_OEM_2:
case VK_OEM_3:
case VK_OEM_4:
case VK_OEM_5:
case VK_OEM_6:
case VK_OEM_7:
case VK_OEM_CLEAR:
case VK_OEM_COMMA:
case VK_OEM_MINUS:
case VK_OEM_PERIOD:
case VK_OEM_PLUS:
case VK_PAUSE:
case VK_NEXT:
case VK_NUMLOCK:
case VK_PRIOR:
case VK_RIGHT:
case VK_RWIN:
case VK_UP:
code |= 0x1000000; // 24ème bit pour l'extension
break;
}
wchar_t keyName[20]; // Je ne pense pas que ça dépassera 20 caractères
if (!GetKeyNameTextW(code, &keyName[0], 20))
return "Unknown";
return NzString::Unicode(keyName);
}
NzVector2i NzEventImpl::GetMousePosition()
{
POINT pos;
GetCursorPos(&pos);
return NzVector2i(pos.x, pos.y);
}
NzVector2i NzEventImpl::GetMousePosition(const NzWindow& relativeTo)
{
HWND handle = reinterpret_cast<HWND>(relativeTo.GetHandle());
if (handle)
{
POINT pos;
GetCursorPos(&pos);
ScreenToClient(handle, &pos);
return NzVector2i(pos.x, pos.y);
}
else
{
NazaraError("Window's handle is invalid");
// Attention que (-1, -1) est une position tout à fait valide et ne doit pas être utilisée pour tester l'erreur
return NzVector2i(-1, -1);
}
}
bool NzEventImpl::IsKeyPressed(NzKeyboard::Key key)
{
switch (key)
{
case NzKeyboard::CapsLock:

View File

@ -8,12 +8,14 @@
#define NAZARA_INPUTIMPL_HPP
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Utility/Keyboard.hpp>
#include <Nazara/Utility/Mouse.hpp>
class NzEventImpl
{
public:
static NzString GetKeyName(NzKeyboard::Key key);
static NzVector2i GetMousePosition();
static NzVector2i GetMousePosition(const NzWindow& relativeTo);
static bool IsKeyPressed(NzKeyboard::Key key);