Improve pipeline building
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@@ -26,7 +26,7 @@ namespace Nz
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VertexMapper(const VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadOnly);
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~VertexMapper();
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template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component);
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template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component, std::size_t componentIndex = 0);
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inline const VertexBuffer* GetVertexBuffer() const;
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inline std::size_t GetVertexCount() const;
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