WIP (VertexDeclaration)
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@ -1,40 +1,32 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Algorithm.hpp>
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#include <Nazara/Core/Algorithm.hpp>
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#include <Nazara/Utility/Debug.hpp>
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namespace Nz
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{
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namespace Detail
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{
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template<typename T>
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struct IsSuitableForComponent
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{
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constexpr static bool value = false;
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};
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}
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template<typename T> constexpr ComponentType ComponentTypeId()
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{
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static_assert(Detail::IsSuitableForComponent<T>::value, "This type cannot be used as a component.");
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static_assert(AlwaysFalse<T>::value, "This type cannot be used as a component.");
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return ComponentType{};
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}
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template<> constexpr ComponentType ComponentTypeId<Color>() { return ComponentType_Color; }
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template<> constexpr ComponentType ComponentTypeId<double>() { return ComponentType_Double1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2d>() { return ComponentType_Double2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3d>() { return ComponentType_Double3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4d>() { return ComponentType_Double4; }
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template<> constexpr ComponentType ComponentTypeId<float>() { return ComponentType_Float1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2f>() { return ComponentType_Float2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3f>() { return ComponentType_Float3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4f>() { return ComponentType_Float4; }
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template<> constexpr ComponentType ComponentTypeId<int>() { return ComponentType_Int1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2i>() { return ComponentType_Int2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3i>() { return ComponentType_Int3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4i>() { return ComponentType_Int4; }
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template<> constexpr ComponentType ComponentTypeId<Color>() { return ComponentType_Color; }
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template<> constexpr ComponentType ComponentTypeId<double>() { return ComponentType_Double1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2d>() { return ComponentType_Double2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3d>() { return ComponentType_Double3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4d>() { return ComponentType_Double4; }
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template<> constexpr ComponentType ComponentTypeId<float>() { return ComponentType_Float1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2f>() { return ComponentType_Float2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3f>() { return ComponentType_Float3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4f>() { return ComponentType_Float4; }
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template<> constexpr ComponentType ComponentTypeId<int>() { return ComponentType_Int1; }
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template<> constexpr ComponentType ComponentTypeId<Vector2i>() { return ComponentType_Int2; }
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template<> constexpr ComponentType ComponentTypeId<Vector3i>() { return ComponentType_Int3; }
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template<> constexpr ComponentType ComponentTypeId<Vector4i>() { return ComponentType_Int4; }
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template<> constexpr ComponentType ComponentTypeId<Quaternionf>() { return ComponentType_Quaternion; }
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template<typename T>
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@ -356,35 +356,25 @@ namespace Nz
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{
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VertexComponent_Unused = -1,
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// We limit to 16 components by vertex since it's the minimal number supported by the GPU
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VertexComponent_InstanceData0,
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VertexComponent_InstanceData1,
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VertexComponent_InstanceData2,
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VertexComponent_InstanceData3,
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VertexComponent_InstanceData4,
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VertexComponent_InstanceData5,
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VertexComponent_Color,
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VertexComponent_Normal,
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VertexComponent_Position,
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VertexComponent_Tangent,
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VertexComponent_TexCoord,
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VertexComponent_Userdata0,
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VertexComponent_Userdata1,
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VertexComponent_Userdata2,
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VertexComponent_Userdata3,
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VertexComponent_Userdata4,
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VertexComponent_Userdata,
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VertexComponent_FirstInstanceData = VertexComponent_InstanceData0,
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VertexComponent_FirstVertexData = VertexComponent_Color,
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VertexComponent_LastInstanceData = VertexComponent_InstanceData5,
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VertexComponent_LastVertexData = VertexComponent_Userdata4,
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VertexComponent_Max = VertexComponent_Userdata
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};
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VertexComponent_Max = VertexComponent_Userdata4
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enum class VertexInputRate
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{
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Instance,
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Vertex
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};
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enum VertexLayout
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{
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// Declarations meant for the rendering
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// Predefined declarations for rendering
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VertexLayout_XY,
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VertexLayout_XY_Color,
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VertexLayout_XY_UV,
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@ -397,7 +387,7 @@ namespace Nz
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VertexLayout_XYZ_Normal_UV_Tangent_Skinning,
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VertexLayout_XYZ_UV,
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// Declarations meant for the instancing
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// Predefined declarations for instancing
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VertexLayout_Matrix4,
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VertexLayout_Max = VertexLayout_Matrix4
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@ -1,4 +1,4 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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@ -11,7 +11,7 @@
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#include <Nazara/Core/ObjectLibrary.hpp>
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#include <Nazara/Core/ObjectRef.hpp>
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#include <Nazara/Core/RefCounted.hpp>
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#include <Nazara/Core/Signal.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <array>
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@ -30,52 +30,57 @@ namespace Nz
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friend class Utility;
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public:
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VertexDeclaration();
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VertexDeclaration(const VertexDeclaration& declaration);
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~VertexDeclaration();
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struct Component;
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struct ComponentEntry;
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void DisableComponent(VertexComponent component);
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void EnableComponent(VertexComponent component, ComponentType type, std::size_t offset);
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VertexDeclaration(VertexInputRate inputRate, std::initializer_list<ComponentEntry> components);
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VertexDeclaration(const VertexDeclaration&) = delete;
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VertexDeclaration(VertexDeclaration&&) noexcept = default;
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~VertexDeclaration() = default;
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void GetComponent(VertexComponent component, bool* enabled, ComponentType* type, std::size_t* offset) const;
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bool HasComponent(VertexComponent component) const;
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template<typename T> bool HasComponentOfType(VertexComponent component) const;
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std::size_t GetStride() const;
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inline const Component* FindComponent(VertexComponent vertexComponent, std::size_t componentIndex) const;
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void SetStride(std::size_t stride);
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template<typename T> const Component* GetComponentByType(VertexComponent vertexComponent, std::size_t componentIndex = 0) const;
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VertexDeclaration& operator=(const VertexDeclaration& declaration);
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inline const Component& GetComponent(std::size_t componentIndex) const;
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inline std::size_t GetComponentCount() const;
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inline VertexInputRate GetInputRate() const;
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inline std::size_t GetStride() const;
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static VertexDeclaration* Get(VertexLayout layout);
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inline bool HasComponent(VertexComponent component, std::size_t componentIndex = 0) const;
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template<typename T> bool HasComponentOfType(VertexComponent vertexComponent, std::size_t componentIndex = 0) const;
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VertexDeclaration& operator=(const VertexDeclaration&) = delete;
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VertexDeclaration& operator=(VertexDeclaration&&) noexcept = default;
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static const VertexDeclarationRef& Get(VertexLayout layout);
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static bool IsTypeSupported(ComponentType type);
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template<typename... Args> static VertexDeclarationRef New(Args&&... args);
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// Signals:
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NazaraSignal(OnVertexDeclarationRelease, const VertexDeclaration* /*vertexDeclaration*/);
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struct Component
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{
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ComponentType type;
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VertexComponent component;
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std::size_t componentIndex;
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std::size_t offset;
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};
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struct ComponentEntry
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{
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VertexComponent component;
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ComponentType type;
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std::size_t componentIndex;
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};
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private:
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static bool Initialize();
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static void Uninitialize();
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struct Component
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{
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ComponentType type; // Le type de donnée
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bool enabled = false; // Ce composant est-il activé ?/
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std::size_t offset; // La position, en octets, de la première donnée
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/*
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** -Lynix:
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** Il serait aussi possible de préciser le stride de façon indépendante, ce que je ne permets pas
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** pour décomplexifier l'interface en enlevant quelque chose que je juge inutile.
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** Si vous pensez que ça peut être utile, n'hésitez pas à me le faire savoir !
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** PS: Même cas pour le diviseur (instancing)
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*/
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};
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std::array<Component, VertexComponent_Max + 1> m_components;
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std::vector<Component> m_components;
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std::size_t m_stride;
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VertexInputRate m_inputRate;
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static std::array<VertexDeclaration, VertexLayout_Max + 1> s_declarations;
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static std::array<VertexDeclarationRef, VertexLayout_Max + 1> s_declarations;
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static VertexDeclarationLibrary::LibraryMap s_library;
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};
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}
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@ -1,32 +1,87 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <Nazara/Utility/Algorithm.hpp>
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#include <cassert>
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#include <memory>
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#include <Nazara/Utility/Debug.hpp>
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#include <Nazara/Utility/Algorithm.hpp>
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namespace Nz
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{
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inline auto Nz::VertexDeclaration::FindComponent(VertexComponent vertexComponent, std::size_t componentIndex) const -> const Component*
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{
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assert(componentIndex == 0 || vertexComponent == VertexComponent_Userdata);
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for (const Component& component : m_components)
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{
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if (component.component == vertexComponent && component.componentIndex == componentIndex)
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return &component;
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}
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return nullptr;
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}
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inline auto VertexDeclaration::GetComponent(std::size_t componentIndex) const -> const Component&
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{
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return m_components[componentIndex];
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}
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inline std::size_t VertexDeclaration::GetComponentCount() const
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{
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return m_components.size();
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}
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inline VertexInputRate VertexDeclaration::GetInputRate() const
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{
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return m_inputRate;
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}
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inline std::size_t VertexDeclaration::GetStride() const
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{
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return m_stride;
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}
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inline bool VertexDeclaration::HasComponent(VertexComponent component, std::size_t componentIndex) const
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{
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return FindComponent(component, componentIndex) != nullptr;
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}
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template<typename T>
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auto VertexDeclaration::GetComponentByType(VertexComponent vertexComponent, std::size_t componentIndex) const -> const Component*
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{
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NazaraAssert(componentIndex == 0 || vertexComponent == VertexComponent_Userdata, "Only userdata vertex component can have component indexes");
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if (const Component* component = FindComponent(vertexComponent, componentIndex))
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{
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if (GetComponentTypeOf<T>() == component->type)
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return component;
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}
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return nullptr;
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}
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template<typename T>
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bool VertexDeclaration::HasComponentOfType(VertexComponent vertexComponent, std::size_t componentIndex) const
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{
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return GetComponentByType<T>(vertexComponent, componentIndex) != nullptr;
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}
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const VertexDeclarationRef& VertexDeclaration::Get(VertexLayout layout)
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{
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NazaraAssert(layout <= VertexLayout_Max, "Vertex layout out of enum");
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return s_declarations[layout];
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}
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template<typename... Args>
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VertexDeclarationRef VertexDeclaration::New(Args&&... args)
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{
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std::unique_ptr<VertexDeclaration> object(new VertexDeclaration(std::forward<Args>(args)...));
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std::unique_ptr<VertexDeclaration> object = std::make_unique<VertexDeclaration>(std::forward<Args>(args)...);
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object->SetPersistent(false);
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return object.release();
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}
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template<typename T>
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bool VertexDeclaration::HasComponentOfType(VertexComponent component) const
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{
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bool enabled;
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Nz::ComponentType type;
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GetComponent(component, &enabled, &type, nullptr);
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return enabled && GetComponentTypeOf<T>() == type;
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}
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}
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#include <Nazara/Utility/DebugOff.hpp>
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/Loader.hpp>
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inline VkPolygonMode ToVulkan(FaceFilling faceFilling);
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inline VkPrimitiveTopology ToVulkan(PrimitiveMode primitiveMode);
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inline VkCompareOp ToVulkan(RendererComparison comparison);
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inline VkShaderStageFlagBits ToVulkan(ShaderStageType stageType);
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inline VkStencilOp ToVulkan(StencilOperation stencilOp);
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NAZARA_VULKANRENDERER_API String TranslateVulkanError(VkResult code);
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}
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return VK_COMPARE_OP_NEVER;
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}
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VkShaderStageFlagBits ToVulkan(ShaderStageType stageType)
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{
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switch (stageType)
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{
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case ShaderStageType::Fragment: return VK_SHADER_STAGE_FRAGMENT_BIT;
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case ShaderStageType::Vertex: return VK_SHADER_STAGE_VERTEX_BIT;
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}
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NazaraError("Unhandled ShaderStageType 0x" + String::Number(static_cast<std::size_t>(stageType), 16));
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return {};
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}
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VkStencilOp ToVulkan(StencilOperation stencilOp)
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{
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switch (stencilOp)
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VulkanRenderPipeline(Vk::DeviceHandle device, RenderPipelineInfo pipelineInfo);
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~VulkanRenderPipeline() = default;
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static std::vector<VkPipelineColorBlendAttachmentState> BuildColorBlendAttachmentState(const RenderPipelineInfo& pipelineInfo);
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static std::vector<VkPipelineColorBlendAttachmentState> BuildColorBlendAttachmentStateList(const RenderPipelineInfo& pipelineInfo);
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static VkPipelineColorBlendStateCreateInfo BuildColorBlendInfo(const RenderPipelineInfo& pipelineInfo, const std::vector<VkPipelineColorBlendAttachmentState>& attachmentState);
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static VkPipelineDepthStencilStateCreateInfo BuildDepthStencilInfo(const RenderPipelineInfo& pipelineInfo);
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static VkPipelineDynamicStateCreateInfo BuildDynamicStateInfo(const RenderPipelineInfo& pipelineInfo, const std::vector<VkDynamicState>& dynamicStates);
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static std::vector<VkDynamicState> BuildDynamicStateList(const RenderPipelineInfo& pipelineInfo);
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static VkPipelineInputAssemblyStateCreateInfo BuildInputAssemblyInfo(const RenderPipelineInfo& pipelineInfo);
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static VkPipelineRasterizationStateCreateInfo BuildRasterizationInfo(const RenderPipelineInfo& pipelineInfo);
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static VkPipelineViewportStateCreateInfo BuildViewportInfo(const RenderPipelineInfo& pipelineInfo);
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static VkStencilOpState BuildStencilOp(const RenderPipelineInfo& pipelineInfo, bool front);
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static std::vector<VkPipelineShaderStageCreateInfo> BuildShaderStageInfo(const RenderPipelineInfo& pipelineInfo);
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static CreateInfo BuildCreateInfo(const RenderPipelineInfo& pipelineInfo);
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struct CreateInfo
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{
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struct StateData
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{
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VkPipelineVertexInputStateCreateInfo vertexInputState;
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VkPipelineInputAssemblyStateCreateInfo inputAssemblyState;
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VkPipelineViewportStateCreateInfo viewportState;
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VkPipelineRasterizationStateCreateInfo rasterizationState;
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VkPipelineDepthStencilStateCreateInfo depthStencilState;
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VkPipelineColorBlendStateCreateInfo colorBlendState;
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VkPipelineDynamicStateCreateInfo dynamicState;
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};
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std::vector<VkPipelineColorBlendAttachmentState> colorBlendAttachmentState;
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std::vector<VkDynamicState> dynamicStates;
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std::vector<VkPipelineShaderStageCreateInfo> shaderStages;
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VkGraphicsPipelineCreateInfo createInfo;
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std::unique_ptr<StateData> stateData;
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VkGraphicsPipelineCreateInfo pipelineInfo;
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};
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private:
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@ -26,6 +26,7 @@ namespace Nz
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bool Create(const Vk::DeviceHandle& device, ShaderStageType type, ShaderLanguage lang, const void* source, std::size_t sourceSize);
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inline const Vk::ShaderModule& GetHandle() const;
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inline ShaderStageType GetStageType() const;
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VulkanShaderStage& operator=(const VulkanShaderStage&) = delete;
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VulkanShaderStage& operator=(VulkanShaderStage&&) noexcept = default;
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@ -11,6 +11,11 @@ namespace Nz
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{
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return m_shaderModule;
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}
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inline ShaderStageType VulkanShaderStage::GetStageType() const
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{
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return m_stage;
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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@ -211,7 +211,7 @@ namespace Nz
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std::size_t Utility::ComponentStride[ComponentType_Max+1] =
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{
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4*sizeof(UInt8), // ComponentType_Color
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4*sizeof(UInt8), // ComponentType_Color
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1*sizeof(double), // ComponentType_Double1
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2*sizeof(double), // ComponentType_Double2
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3*sizeof(double), // ComponentType_Double3
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@ -220,10 +220,10 @@ namespace Nz
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2*sizeof(float), // ComponentType_Float2
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3*sizeof(float), // ComponentType_Float3
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4*sizeof(float), // ComponentType_Float4
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1*sizeof(UInt32), // ComponentType_Int1
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2*sizeof(UInt32), // ComponentType_Int2
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3*sizeof(UInt32), // ComponentType_Int3
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4*sizeof(UInt32), // ComponentType_Int4
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1*sizeof(UInt32), // ComponentType_Int1
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2*sizeof(UInt32), // ComponentType_Int2
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3*sizeof(UInt32), // ComponentType_Int3
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4*sizeof(UInt32), // ComponentType_Int4
|
||||
4*sizeof(float) // ComponentType_Quaternion
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
|
|
@ -14,144 +14,27 @@
|
|||
|
||||
namespace Nz
|
||||
{
|
||||
VertexDeclaration::VertexDeclaration() :
|
||||
m_stride(0)
|
||||
VertexDeclaration::VertexDeclaration(VertexInputRate inputRate, std::initializer_list<ComponentEntry> components) :
|
||||
m_inputRate(inputRate)
|
||||
{
|
||||
}
|
||||
std::size_t offset = 0;
|
||||
|
||||
VertexDeclaration::VertexDeclaration(const VertexDeclaration& declaration) :
|
||||
RefCounted(),
|
||||
m_components(declaration.m_components),
|
||||
m_stride(declaration.m_stride)
|
||||
{
|
||||
}
|
||||
|
||||
VertexDeclaration::~VertexDeclaration()
|
||||
{
|
||||
OnVertexDeclarationRelease(this);
|
||||
}
|
||||
|
||||
void VertexDeclaration::DisableComponent(VertexComponent component)
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (component > VertexComponent_Max)
|
||||
m_components.reserve(components.size());
|
||||
for (const ComponentEntry& entry : components)
|
||||
{
|
||||
NazaraError("Vertex component out of enum");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
auto& component = m_components.emplace_back();
|
||||
component.component = entry.component;
|
||||
component.componentIndex = entry.componentIndex;
|
||||
component.offset = offset;
|
||||
component.type = entry.type;
|
||||
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (component == VertexComponent_Unused)
|
||||
{
|
||||
NazaraError("Cannot disable \"unused\" component");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(IsTypeSupported(component.type), "Component type 0x" + String::Number(component.type, 16) + " is not supported by vertex declarations");
|
||||
NazaraAssert(component.componentIndex == 0 || component.component == VertexComponent_Userdata, "Only userdata components can have non-zero component indexes");
|
||||
|
||||
Component& vertexComponent = m_components[component];
|
||||
if (vertexComponent.enabled)
|
||||
{
|
||||
vertexComponent.enabled = false;
|
||||
m_stride -= Utility::ComponentStride[vertexComponent.type];
|
||||
}
|
||||
}
|
||||
|
||||
void VertexDeclaration::EnableComponent(VertexComponent component, ComponentType type, std::size_t offset)
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (component > VertexComponent_Max)
|
||||
{
|
||||
NazaraError("Vertex component out of enum");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!IsTypeSupported(type))
|
||||
{
|
||||
NazaraError("Component type 0x" + String::Number(type, 16) + " is not supported by vertex declarations");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (component != VertexComponent_Unused)
|
||||
{
|
||||
Component& vertexComponent = m_components[component];
|
||||
if (vertexComponent.enabled)
|
||||
m_stride -= Utility::ComponentStride[vertexComponent.type];
|
||||
else
|
||||
vertexComponent.enabled = true;
|
||||
|
||||
vertexComponent.offset = offset;
|
||||
vertexComponent.type = type;
|
||||
offset += Utility::ComponentStride[component.type];
|
||||
}
|
||||
|
||||
m_stride += Utility::ComponentStride[type];
|
||||
}
|
||||
|
||||
void VertexDeclaration::GetComponent(VertexComponent component, bool* enabled, ComponentType* type, std::size_t* offset) const
|
||||
{
|
||||
#ifdef NAZARA_DEBUG
|
||||
if (component > VertexComponent_Max)
|
||||
{
|
||||
NazaraError("Vertex component out of enum");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (component == VertexComponent_Unused)
|
||||
{
|
||||
NazaraError("Cannot get \"unused\" component");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
const Component& vertexComponent = m_components[component];
|
||||
|
||||
if (enabled)
|
||||
*enabled = vertexComponent.enabled;
|
||||
|
||||
if (type)
|
||||
*type = vertexComponent.type;
|
||||
|
||||
if (offset)
|
||||
*offset = vertexComponent.offset;
|
||||
}
|
||||
|
||||
bool VertexDeclaration::HasComponent(VertexComponent component) const
|
||||
{
|
||||
bool enabled;
|
||||
|
||||
GetComponent(component, &enabled, nullptr, nullptr);
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
std::size_t VertexDeclaration::GetStride() const
|
||||
{
|
||||
return m_stride;
|
||||
}
|
||||
|
||||
void VertexDeclaration::SetStride(std::size_t stride)
|
||||
{
|
||||
m_stride = stride;
|
||||
}
|
||||
|
||||
VertexDeclaration& VertexDeclaration::operator=(const VertexDeclaration& declaration)
|
||||
{
|
||||
m_components = declaration.m_components;
|
||||
m_stride = declaration.m_stride;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
VertexDeclaration* VertexDeclaration::Get(VertexLayout layout)
|
||||
{
|
||||
NazaraAssert(layout <= VertexLayout_Max, "Vertex layout out of enum");
|
||||
|
||||
return &s_declarations[layout];
|
||||
m_stride = offset;
|
||||
}
|
||||
|
||||
bool VertexDeclaration::IsTypeSupported(ComponentType type)
|
||||
|
|
@ -193,22 +76,37 @@ namespace Nz
|
|||
{
|
||||
ErrorFlags flags(ErrorFlag_Silent | ErrorFlag_ThrowException);
|
||||
|
||||
// Layout : Type
|
||||
VertexDeclaration* declaration;
|
||||
auto NewDeclaration = [](VertexInputRate inputRate, std::initializer_list<ComponentEntry> components)
|
||||
{
|
||||
return New(inputRate, std::move(components));
|
||||
};
|
||||
|
||||
// VertexLayout_XY : VertexStruct_XY
|
||||
declaration = &s_declarations[VertexLayout_XY];
|
||||
declaration->EnableComponent(VertexComponent_Position, ComponentType_Float2, NazaraOffsetOf(VertexStruct_XY, position));
|
||||
s_declarations[VertexLayout_XY] = NewDeclaration(VertexInputRate::Vertex, {
|
||||
{
|
||||
VertexComponent_Position,
|
||||
ComponentType_Float2,
|
||||
0
|
||||
}
|
||||
});
|
||||
|
||||
NazaraAssert(declaration->GetStride() == sizeof(VertexStruct_XY), "Invalid stride for declaration VertexLayout_XY");
|
||||
NazaraAssert(s_declarations[VertexLayout_XY]->GetStride() == sizeof(VertexStruct_XY), "Invalid stride for declaration VertexLayout_XY");
|
||||
|
||||
// VertexLayout_XY_Color : VertexStruct_XY_Color
|
||||
declaration = &s_declarations[VertexLayout_XY_Color];
|
||||
declaration->EnableComponent(VertexComponent_Position, ComponentType_Float2, NazaraOffsetOf(VertexStruct_XY_Color, position));
|
||||
declaration->EnableComponent(VertexComponent_Color, ComponentType_Color, NazaraOffsetOf(VertexStruct_XY_Color, color));
|
||||
|
||||
NazaraAssert(declaration->GetStride() == sizeof(VertexStruct_XY_Color), "Invalid stride for declaration VertexLayout_XY_Color");
|
||||
s_declarations[VertexLayout_XY_Color] = NewDeclaration(VertexInputRate::Vertex, {
|
||||
{
|
||||
VertexComponent_Position,
|
||||
ComponentType_Float2,
|
||||
0
|
||||
},
|
||||
{
|
||||
VertexComponent_Color,
|
||||
ComponentType_Color,
|
||||
0
|
||||
},
|
||||
});
|
||||
|
||||
NazaraAssert(s_declarations[VertexLayout_XY_Color]->GetStride() == sizeof(VertexStruct_XY_Color), "Invalid stride for declaration VertexLayout_XY_Color");
|
||||
/*
|
||||
// VertexLayout_XY_UV : VertexStruct_XY_UV
|
||||
declaration = &s_declarations[VertexLayout_XY_UV];
|
||||
declaration->EnableComponent(VertexComponent_Position, ComponentType_Float2, NazaraOffsetOf(VertexStruct_XY_UV, position));
|
||||
|
|
@ -287,7 +185,7 @@ namespace Nz
|
|||
declaration->EnableComponent(VertexComponent_InstanceData2, ComponentType_Float4, NazaraOffsetOf(Matrix4f, m31));
|
||||
declaration->EnableComponent(VertexComponent_InstanceData3, ComponentType_Float4, NazaraOffsetOf(Matrix4f, m41));
|
||||
|
||||
NazaraAssert(declaration->GetStride() == sizeof(Matrix4f), "Invalid stride for declaration VertexLayout_Matrix4");
|
||||
NazaraAssert(declaration->GetStride() == sizeof(Matrix4f), "Invalid stride for declaration VertexLayout_Matrix4");*/
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
|
|
@ -301,8 +199,10 @@ namespace Nz
|
|||
void VertexDeclaration::Uninitialize()
|
||||
{
|
||||
VertexDeclarationLibrary::Uninitialize();
|
||||
|
||||
s_declarations.fill(nullptr);
|
||||
}
|
||||
|
||||
std::array<VertexDeclaration, VertexLayout_Max + 1> VertexDeclaration::s_declarations;
|
||||
std::array<VertexDeclarationRef, VertexLayout_Max + 1> VertexDeclaration::s_declarations;
|
||||
VertexDeclarationLibrary::LibraryMap VertexDeclaration::s_library;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipeline.hpp>
|
||||
#include <Nazara/Core/ErrorFlags.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderStage.hpp>
|
||||
#include <Nazara/VulkanRenderer/Utils.hpp>
|
||||
#include <cassert>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
|
@ -16,11 +17,13 @@ namespace Nz
|
|||
{
|
||||
}
|
||||
|
||||
/*VkPipelineColorBlendAttachmentState VulkanRenderPipeline::BuildColorBlendAttachmentState(const RenderPipelineInfo& pipelineInfo)
|
||||
std::vector<VkPipelineColorBlendAttachmentState> VulkanRenderPipeline::BuildColorBlendAttachmentStateList(const RenderPipelineInfo& pipelineInfo)
|
||||
{
|
||||
VkPipelineColorBlendAttachmentState colorBlendStates;
|
||||
colorBlendStates.blendEnable = pipelineInfo.blending;
|
||||
colorBlendStates.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; //< TODO
|
||||
std::vector<VkPipelineColorBlendAttachmentState> colorBlendStates;
|
||||
|
||||
VkPipelineColorBlendAttachmentState colorBlendState = colorBlendStates.emplace_back();
|
||||
colorBlendState.blendEnable = pipelineInfo.blending;
|
||||
colorBlendState.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; //< TODO
|
||||
|
||||
if (pipelineInfo.blending)
|
||||
{
|
||||
|
|
@ -29,18 +32,29 @@ namespace Nz
|
|||
{
|
||||
blendState.dstAlphaBlendFactor
|
||||
}*/
|
||||
/*}
|
||||
}
|
||||
else
|
||||
{
|
||||
colorBlendStates.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendStates.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendStates.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendStates.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendStates.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendStates.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendState.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendState.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendState.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
colorBlendState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
colorBlendState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
colorBlendState.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
}
|
||||
|
||||
return colorBlendStates;
|
||||
}*/
|
||||
}
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo VulkanRenderPipeline::BuildColorBlendInfo(const RenderPipelineInfo& pipelineInfo, const std::vector<VkPipelineColorBlendAttachmentState>& attachmentState)
|
||||
{
|
||||
VkPipelineColorBlendStateCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
createInfo.attachmentCount = std::uint32_t(attachmentState.size());
|
||||
createInfo.pAttachments = attachmentState.data();
|
||||
|
||||
return createInfo;
|
||||
}
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo VulkanRenderPipeline::BuildDepthStencilInfo(const RenderPipelineInfo& pipelineInfo)
|
||||
{
|
||||
|
|
@ -56,6 +70,21 @@ namespace Nz
|
|||
return createInfo;
|
||||
}
|
||||
|
||||
VkPipelineDynamicStateCreateInfo VulkanRenderPipeline::BuildDynamicStateInfo(const RenderPipelineInfo& pipelineInfo, const std::vector<VkDynamicState>& dynamicStates)
|
||||
{
|
||||
VkPipelineDynamicStateCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
createInfo.dynamicStateCount = std::uint32_t(dynamicStates.size());
|
||||
createInfo.pDynamicStates = dynamicStates.data();
|
||||
|
||||
return createInfo;
|
||||
}
|
||||
|
||||
std::vector<VkDynamicState> VulkanRenderPipeline::BuildDynamicStateList(const RenderPipelineInfo& pipelineInfo)
|
||||
{
|
||||
return { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
|
||||
}
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo VulkanRenderPipeline::BuildInputAssemblyInfo(const RenderPipelineInfo& pipelineInfo)
|
||||
{
|
||||
VkPipelineInputAssemblyStateCreateInfo createInfo = {};
|
||||
|
|
@ -77,6 +106,15 @@ namespace Nz
|
|||
return createInfo;
|
||||
}
|
||||
|
||||
VkPipelineViewportStateCreateInfo VulkanRenderPipeline::BuildViewportInfo(const RenderPipelineInfo& pipelineInfo)
|
||||
{
|
||||
VkPipelineViewportStateCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
createInfo.scissorCount = createInfo.viewportCount = 1; //< TODO
|
||||
|
||||
return createInfo;
|
||||
}
|
||||
|
||||
VkStencilOpState VulkanRenderPipeline::BuildStencilOp(const RenderPipelineInfo& pipelineInfo, bool front)
|
||||
{
|
||||
const auto& pipelineStencil = (front) ? pipelineInfo.stencilFront : pipelineInfo.stencilBack;
|
||||
|
|
@ -99,10 +137,41 @@ namespace Nz
|
|||
|
||||
for (auto&& stagePtr : pipelineInfo.shaderStages)
|
||||
{
|
||||
Nz::VulkanShaderStage& vulkanStage = *static_cast<Nz::VulkanShaderStage*>(stagePtr.get());
|
||||
|
||||
VkPipelineShaderStageCreateInfo& createInfo = shaderStageCreateInfos.emplace_back();
|
||||
//createInfo.
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
createInfo.module = vulkanStage.GetHandle();
|
||||
createInfo.pName = "main";
|
||||
createInfo.stage = ToVulkan(vulkanStage.GetStageType());
|
||||
}
|
||||
|
||||
return shaderStageCreateInfos;
|
||||
}
|
||||
|
||||
auto VulkanRenderPipeline::BuildCreateInfo(const RenderPipelineInfo& pipelineInfo) -> CreateInfo
|
||||
{
|
||||
CreateInfo createInfo = {};
|
||||
createInfo.stateData = std::make_unique<CreateInfo::StateData>();
|
||||
|
||||
createInfo.colorBlendAttachmentState = BuildColorBlendAttachmentStateList(pipelineInfo);
|
||||
createInfo.dynamicStates = BuildDynamicStateList(pipelineInfo);
|
||||
createInfo.shaderStages = BuildShaderStageInfo(pipelineInfo);
|
||||
|
||||
createInfo.stateData->colorBlendState = BuildColorBlendInfo(pipelineInfo, createInfo.colorBlendAttachmentState);
|
||||
createInfo.stateData->depthStencilState = BuildDepthStencilInfo(pipelineInfo);
|
||||
createInfo.stateData->dynamicState = BuildDynamicStateInfo(pipelineInfo, createInfo.dynamicStates);
|
||||
createInfo.stateData->inputAssemblyState = BuildInputAssemblyInfo(pipelineInfo);
|
||||
createInfo.stateData->rasterizationState = BuildRasterizationInfo(pipelineInfo);
|
||||
createInfo.stateData->viewportState = BuildViewportInfo(pipelineInfo);
|
||||
|
||||
createInfo.pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
createInfo.pipelineInfo.stageCount = std::uint32_t(createInfo.shaderStages.size());
|
||||
createInfo.pipelineInfo.pStages = createInfo.shaderStages.data();
|
||||
|
||||
createInfo.pipelineInfo.pColorBlendState = createInfo.colorBlendAttachmentState.data();
|
||||
createInfo.pipelineInfo.
|
||||
|
||||
return createInfo;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue