Graphics/DebugDrawPipelinePass: Remove unused headers
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@ -9,13 +9,7 @@
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/ElementRenderer.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <Nazara/Graphics/MaterialPass.hpp>
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#include <Nazara/Graphics/RenderElement.hpp>
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#include <Nazara/Graphics/RenderQueue.hpp>
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#include <Nazara/Graphics/RenderQueueRegistry.hpp>
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#include <Nazara/Math/Frustum.hpp>
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namespace Nz
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{
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@ -23,7 +17,7 @@ namespace Nz
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class FrameGraph;
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class FramePass;
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class FramePipeline;
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class Material;
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class RenderFrame;
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class NAZARA_GRAPHICS_API DebugDrawPipelinePass : public FramePipelinePass
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{
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