Graphics/DebugDrawPipelinePass: Remove unused headers

This commit is contained in:
SirLynix 2023-09-10 14:54:17 +02:00
parent 4723c92a65
commit 7ef9a3b93c
1 changed files with 1 additions and 7 deletions

View File

@ -9,13 +9,7 @@
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/ElementRenderer.hpp>
#include <Nazara/Graphics/FramePipelinePass.hpp>
#include <Nazara/Graphics/MaterialPass.hpp>
#include <Nazara/Graphics/RenderElement.hpp>
#include <Nazara/Graphics/RenderQueue.hpp>
#include <Nazara/Graphics/RenderQueueRegistry.hpp>
#include <Nazara/Math/Frustum.hpp>
namespace Nz
{
@ -23,7 +17,7 @@ namespace Nz
class FrameGraph;
class FramePass;
class FramePipeline;
class Material;
class RenderFrame;
class NAZARA_GRAPHICS_API DebugDrawPipelinePass : public FramePipelinePass
{