Add override where missing
Former-commit-id: 2a876a280bc29f45ba81cedff5a3efeb5b70efab
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@@ -33,20 +33,20 @@ namespace Ndk
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inline void EnsureViewMatrixUpdate() const;
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inline void EnsureViewportUpdate() const;
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inline float GetAspectRatio() const;
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inline Nz::Vector3f GetEyePosition() const;
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inline Nz::Vector3f GetForward() const;
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inline float GetAspectRatio() const override;
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inline Nz::Vector3f GetEyePosition() const override;
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inline Nz::Vector3f GetForward() const override;
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inline float GetFOV() const;
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inline const Nz::Frustumf& GetFrustum() const;
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inline const Nz::Frustumf& GetFrustum() const override;
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inline unsigned int GetLayer() const;
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inline const Nz::Matrix4f& GetProjectionMatrix() const;
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inline const Nz::Matrix4f& GetProjectionMatrix() const override;
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inline Nz::ProjectionType GetProjectionType() const;
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inline const Nz::RenderTarget* GetTarget() const;
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inline const Nz::RenderTarget* GetTarget() const override;
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inline const Nz::Rectf& GetTargetRegion() const;
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inline const Nz::Matrix4f& GetViewMatrix() const;
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inline const Nz::Recti& GetViewport() const;
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inline float GetZFar() const;
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inline float GetZNear() const;
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inline const Nz::Matrix4f& GetViewMatrix() const override;
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inline const Nz::Recti& GetViewport() const override;
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inline float GetZFar() const override;
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inline float GetZNear() const override;
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inline void SetFOV(float fov);
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inline void SetLayer(unsigned int layer);
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