Add override where missing
Former-commit-id: 2a876a280bc29f45ba81cedff5a3efeb5b70efab
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@@ -44,7 +44,7 @@ namespace Nz
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void AddMesh(int renderOrder, const Material* material, const MeshData& meshData, const Boxf& meshAABB, const Matrix4f& transformMatrix) override;
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void AddSprites(int renderOrder, const Material* material, const VertexStruct_XYZ_Color_UV* vertices, unsigned int spriteCount, const Texture* overlay = nullptr) override;
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void Clear(bool fully = false);
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void Clear(bool fully = false) override;
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void Sort(const AbstractViewer* viewer);
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