Ndk/RenderSystem: Finish first implementation
Huge WIP, but I have a first render with it Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
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@@ -11,6 +11,8 @@ namespace Ndk
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{
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if (addDefaultSystems)
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AddDefaultSystems();
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m_entities.reserve(100); // Temporaire, je le jure
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}
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inline BaseSystem& World::AddSystem(std::unique_ptr<BaseSystem>&& system)
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