Shader: Add support for partial sanitization
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@@ -7,16 +7,14 @@
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namespace Nz::ShaderAst
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{
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inline const ExpressionType& GetExpressionType(Expression& expr)
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inline const ExpressionType* GetExpressionType(Expression& expr)
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{
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assert(expr.cachedExpressionType);
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return expr.cachedExpressionType.value();
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return (expr.cachedExpressionType) ? &expr.cachedExpressionType.value() : nullptr;
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}
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inline ExpressionType& GetExpressionTypeMut(Expression& expr)
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inline ExpressionType* GetExpressionTypeMut(Expression& expr)
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{
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assert(expr.cachedExpressionType);
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return expr.cachedExpressionType.value();
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return (expr.cachedExpressionType) ? &expr.cachedExpressionType.value() : nullptr;
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}
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inline const ExpressionType& ResolveAlias(const ExpressionType& exprType)
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