Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input

This commit is contained in:
Jérôme Leclercq
2021-06-14 22:31:12 +02:00
parent 54d56abc56
commit 815a7b0c62
27 changed files with 101 additions and 94 deletions

View File

@@ -23,8 +23,8 @@ namespace Nz::ShaderAst
AstCloner(AstCloner&&) = delete;
~AstCloner() = default;
ExpressionPtr Clone(const ExpressionPtr& statement);
StatementPtr Clone(const StatementPtr& statement);
ExpressionPtr Clone(Expression& statement);
StatementPtr Clone(Statement& statement);
AstCloner& operator=(const AstCloner&) = delete;
AstCloner& operator=(AstCloner&&) = delete;
@@ -79,8 +79,8 @@ namespace Nz::ShaderAst
std::vector<StatementPtr> m_statementStack;
};
inline ExpressionPtr Clone(ExpressionPtr& node);
inline StatementPtr Clone(StatementPtr& node);
inline ExpressionPtr Clone(Expression& node);
inline StatementPtr Clone(Statement& node);
}
#include <Nazara/Shader/Ast/AstCloner.inl>