Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input
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@@ -23,8 +23,8 @@ namespace Nz::ShaderAst
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AstCloner(AstCloner&&) = delete;
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~AstCloner() = default;
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ExpressionPtr Clone(const ExpressionPtr& statement);
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StatementPtr Clone(const StatementPtr& statement);
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ExpressionPtr Clone(Expression& statement);
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StatementPtr Clone(Statement& statement);
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AstCloner& operator=(const AstCloner&) = delete;
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AstCloner& operator=(AstCloner&&) = delete;
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@@ -79,8 +79,8 @@ namespace Nz::ShaderAst
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std::vector<StatementPtr> m_statementStack;
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};
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inline ExpressionPtr Clone(ExpressionPtr& node);
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inline StatementPtr Clone(StatementPtr& node);
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inline ExpressionPtr Clone(Expression& node);
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inline StatementPtr Clone(Statement& node);
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}
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#include <Nazara/Shader/Ast/AstCloner.inl>
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