Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input

This commit is contained in:
Jérôme Leclercq
2021-06-14 22:31:12 +02:00
parent 54d56abc56
commit 815a7b0c62
27 changed files with 101 additions and 94 deletions

View File

@@ -23,8 +23,8 @@ namespace Nz::ShaderAst
AstOptimizer(AstOptimizer&&) = delete;
~AstOptimizer() = default;
StatementPtr Optimise(const StatementPtr& statement);
StatementPtr Optimise(const StatementPtr& statement, UInt64 enabledConditions);
StatementPtr Optimise(Statement& statement);
StatementPtr Optimise(Statement& statement, UInt64 enabledConditions);
AstOptimizer& operator=(const AstOptimizer&) = delete;
AstOptimizer& operator=(AstOptimizer&&) = delete;
@@ -48,8 +48,8 @@ namespace Nz::ShaderAst
std::optional<UInt64> m_enabledOptions;
};
inline StatementPtr Optimize(const StatementPtr& ast);
inline StatementPtr Optimize(const StatementPtr& ast, UInt64 enabledConditions);
inline StatementPtr Optimize(Statement& ast);
inline StatementPtr Optimize(Statement& ast, UInt64 enabledConditions);
}
#include <Nazara/Shader/Ast/AstOptimizer.inl>