Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input

This commit is contained in:
Jérôme Leclercq
2021-06-14 22:31:12 +02:00
parent 54d56abc56
commit 815a7b0c62
27 changed files with 101 additions and 94 deletions

View File

@@ -122,7 +122,7 @@ namespace Nz
return std::make_shared<OpenGLRenderPipelineLayout>(std::move(pipelineLayoutInfo));
}
std::shared_ptr<ShaderModule> OpenGLDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderAst::StatementPtr& shaderAst, const ShaderWriter::States& states)
std::shared_ptr<ShaderModule> OpenGLDevice::InstantiateShaderModule(ShaderStageTypeFlags shaderStages, ShaderAst::Statement& shaderAst, const ShaderWriter::States& states)
{
return std::make_shared<OpenGLShaderModule>(*this, shaderStages, shaderAst, states);
}