Revert Renderer to its pre-SDL state
This commit is contained in:
parent
2d189dc85e
commit
81f03f04e5
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@ -9,11 +9,27 @@ MODULE.Defines = {
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MODULE.Libraries = {
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"NazaraCore",
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"NazaraUtility",
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"NazaraPlatform",
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"SDL2"
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"NazaraPlatform"
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}
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MODULE.Files = {
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"../src/Nazara/Renderer/SDL2/**.hpp",
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"../src/Nazara/Renderer/SDL2/**.cpp"
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MODULE.OsFiles.Windows = {
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"../src/Nazara/Renderer/Win32/**.hpp",
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"../src/Nazara/Renderer/Win32/**.cpp"
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}
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MODULE.OsFiles.Posix = {
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"../src/Nazara/Renderer/GLX/**.hpp",
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"../src/Nazara/Renderer/GLX/**.cpp"
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}
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MODULE.OsLibraries.Windows = {
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"gdi32",
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"opengl32",
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"winmm"
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}
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MODULE.OsLibraries.Posix = {
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"GL",
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"X11"
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}
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@ -26,7 +26,6 @@ namespace Nz
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minorVersion(defaultMinorVersion),
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stencilBits(parameters.stencilBits),
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shareContext(defaultShareContext),
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window(nullptr),
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compatibilityProfile(defaultCompatibilityProfile),
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debugMode(defaultDebugMode),
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doubleBuffered(defaultDoubleBuffered),
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@ -41,7 +40,7 @@ namespace Nz
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UInt8 minorVersion;
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UInt8 stencilBits;
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const Context* shareContext;
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void* window;
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WindowHandle window;
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bool compatibilityProfile;
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bool debugMode;
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bool doubleBuffered;
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@ -6,11 +6,12 @@
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#ifndef NAZARA_OPENGL_HPP
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#define NAZARA_OPENGL_HPP
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#ifdef NAZARA_RENDERER_OPENGL
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/String.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <Nazara/Renderer/Enums.hpp>
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#include <Nazara/Utility/Enums.hpp>
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@ -20,6 +21,16 @@
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#include <GL/glcorearb.h>
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#include <GL/glext.h>
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#if defined(NAZARA_PLATFORM_WINDOWS)
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#include <GL/wglext.h>
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#elif defined(NAZARA_PLATFORM_GLX)
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namespace GLX
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{
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#include <GL/glx.h> // Defined in a namespace to avoid conflict
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}
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#include <GL/glxext.h>
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#endif
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namespace Nz
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{
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enum OpenGLExtension
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@ -320,9 +331,20 @@ namespace Nz
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NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
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NAZARA_RENDERER_API extern PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
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NAZARA_RENDERER_API extern PFNGLVIEWPORTPROC glViewport;
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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NAZARA_RENDERER_API extern PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat;
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NAZARA_RENDERER_API extern PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs;
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NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
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NAZARA_RENDERER_API extern PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
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NAZARA_RENDERER_API extern PFNWGLSWAPINTERVALEXTPROC wglSwapInterval;
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#elif defined(NAZARA_PLATFORM_GLX)
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NAZARA_RENDERER_API extern GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs;
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NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
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NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA;
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NAZARA_RENDERER_API extern GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI;
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#endif
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#undef None
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}
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#endif // NAZARA_RENDERER_OPENGL
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@ -76,7 +76,7 @@ namespace Nz
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bool fullscreen = (style & WindowStyle_Fullscreen) != 0;
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Uint32 winStyle = SDL_WINDOW_OPENGL;
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Uint32 winStyle = 0;
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unsigned int x, y;
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unsigned int width = mode.width;
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@ -147,19 +147,18 @@ namespace Nz
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m_size.Set(width, height);
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SDL_AddEventWatch(HandleEvent, this);
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return true;
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}
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void WindowImpl::Destroy()
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{
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if (m_ownsWindow && m_handle)
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{
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SDL_DelEventWatch(HandleEvent, this);
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SDL_DestroyWindow(m_handle);
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}
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else
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SetEventListener(false);
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SDL_DelEventWatch(HandleEvent, this);
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}
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void WindowImpl::EnableKeyRepeat(bool enable)
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@ -195,6 +194,8 @@ namespace Nz
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WindowHandle WindowImpl::GetSystemHandle() const
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{
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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if (SDL_GetWindowWMInfo(m_handle, &wmInfo) != SDL_TRUE)
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{
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ErrorFlags flags(ErrorFlag_ThrowException, true);
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@ -545,7 +546,13 @@ namespace Nz
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void WindowImpl::SetEventListener(bool listener)
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{
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if (m_ownsWindow)
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return;
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if (listener)
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SDL_AddEventWatch(HandleEvent, this);
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else
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SDL_DelEventWatch(HandleEvent, this);
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}
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void WindowImpl::SetFocus()
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@ -613,16 +620,6 @@ namespace Nz
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NazaraError(SDL_GetError());
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return false;
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}
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if (SDL_GL_LoadLibrary(nullptr) < 0)
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{
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NazaraError(SDL_GetError());
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SDL_Quit();
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return false;
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}
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if (SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true) < 0)
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NazaraError("Couldn't set share OpenGL contexes");
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return true;
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}
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@ -12,10 +12,13 @@
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#include <memory>
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#include <vector>
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#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
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#if defined(NAZARA_PLATFORM_LINUX)
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#if defined(NAZARA_PLATFORM_WINDOWS)
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#include <Nazara/Renderer/Win32/ContextImpl.hpp>
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#elif defined(NAZARA_PLATFORM_GLX)
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#include <Nazara/Renderer/GLX/ContextImpl.hpp>
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#define CALLBACK
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#else
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#error Lack of implementation: Context
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#endif
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#include <Nazara/Renderer/Debug.hpp>
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@ -0,0 +1,302 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
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#include <Nazara/Renderer/GLX/ContextImpl.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Renderer/Context.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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using namespace GLX;
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namespace Nz
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{
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namespace
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{
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Display* m_display;
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int m_sharedDisplay = 0;
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bool ctxErrorOccurred = false;
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int ctxErrorHandler( Display* /*dpy*/, XErrorEvent* /*ev*/ )
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{
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ctxErrorOccurred = true;
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return 0;
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}
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}
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ContextImpl::ContextImpl() :
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m_colormap(0),
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m_context(0),
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m_window(0),
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m_ownsWindow(false)
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{
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if (m_sharedDisplay == 0)
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m_display = XOpenDisplay(nullptr);
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++m_sharedDisplay;
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}
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ContextImpl::~ContextImpl()
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{
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Destroy();
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if (--m_sharedDisplay == 0)
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{
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XCloseDisplay(m_display);
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m_display = nullptr;
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}
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}
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bool ContextImpl::Activate() const
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{
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return glXMakeCurrent(m_display, m_window, m_context) == true;
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}
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bool ContextImpl::Create(ContextParameters& parameters)
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{
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// En cas d'exception, la ressource sera quand même libérée
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CallOnExit onExit([this] ()
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{
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Destroy();
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});
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// Get a matching FB config
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static int visual_attribs[] =
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{
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GLX_X_RENDERABLE, True,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_BUFFER_SIZE, parameters.bitsPerPixel,
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GLX_ALPHA_SIZE, (parameters.bitsPerPixel == 32) ? 8 : 0,
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GLX_DEPTH_SIZE, parameters.depthBits,
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GLX_STENCIL_SIZE, parameters.stencilBits,
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GLX_DOUBLEBUFFER, True,
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GLX_SAMPLE_BUFFERS, (parameters.antialiasingLevel > 0) ? True : False,
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GLX_SAMPLES, parameters.antialiasingLevel,
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None
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};
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int glx_major = 0;
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int glx_minor = 0;
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// FBConfigs were added in GLX version 1.3.
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if (!glXQueryVersion(m_display, &glx_major, &glx_minor) || ((glx_major == 1) && (glx_minor < 3)) || (glx_major < 1))
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{
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NazaraError("Invalid GLX version, version > 1.3 is required.");
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return false;
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}
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int fbcount;
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GLXFBConfig* fbc = glXChooseFBConfig(m_display, XDefaultScreen(m_display), visual_attribs, &fbcount);
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if (!fbc)
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{
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NazaraError("Failed to retrieve a framebuffer config");
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return false;
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}
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// Pick the FB config/visual with the most samples per pixel
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int best_fbc = -1;
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int worst_fbc = -1;
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int best_num_samp = -1;
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int worst_num_samp = 999;
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for (int i = 0; i < fbcount; ++i)
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{
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XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, fbc[i]);
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if (vi)
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{
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int samp_buf = 0, samples = 0;
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glXGetFBConfigAttrib(m_display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
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glXGetFBConfigAttrib(m_display, fbc[i], GLX_SAMPLES , &samples );
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if ((best_fbc < 0) || (samp_buf && (samples > best_num_samp)))
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{
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best_fbc = i;
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best_num_samp = samples;
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}
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if ((worst_fbc < 0) || !samp_buf || (samples < worst_num_samp))
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{
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worst_fbc = i;
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worst_num_samp = samples;
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}
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}
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XFree(vi);
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}
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GLXFBConfig bestFbc = fbc[best_fbc];
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// Be sure to free the FBConfig list allocated by glXChooseFBConfig()
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XFree(fbc);
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// Get a visual
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XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, bestFbc);
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if (!vi)
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{
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NazaraError("Failed to get best VisualInfo");
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return false;
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}
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// If context is shared by multiple windows
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if (parameters.window)
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{
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NazaraAssert(parameters.window.type == WindowManager::X11, "Cannot create a context for a non-x11 window");
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m_window = static_cast<GLX::Window>(parameters.window.x11.window);
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m_ownsWindow = false;
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}
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else
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{
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XSetWindowAttributes swa;
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swa.colormap = m_colormap = XCreateColormap(
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m_display,
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XRootWindow(
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m_display,
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vi->screen),
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vi->visual,
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AllocNone
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);
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swa.background_pixmap = None;
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swa.border_pixel = 0;
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swa.event_mask = StructureNotifyMask;
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if (!m_colormap)
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{
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NazaraError("Failed to create colormap for context");
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return false;
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}
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m_window = XCreateWindow(
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m_display,
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XRootWindow(
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m_display,
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vi->screen),
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0, 0, // X, Y
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1, 1, // W H
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0,
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vi->depth,
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InputOutput,
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vi->visual,
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CWBorderPixel | CWColormap | CWEventMask,
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&swa
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);
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m_ownsWindow = true;
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}
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if (!m_window)
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{
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NazaraError("Failed to create window");
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return false;
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}
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// Done with the visual info data
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XFree(vi);
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// Install an X error handler so the application won't exit if GL 3.0
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// context allocation fails.
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//
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// Note this error handler is global. All display connections in all threads
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// of a process use the same error handler, so be sure to guard against other
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// threads issuing X commands while this code is running.
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ctxErrorOccurred = false;
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int (*oldHandler)(Display*, XErrorEvent*) =
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XSetErrorHandler(&ctxErrorHandler);
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// Check for the GLX_ARB_create_context extension string and the function.
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// If either is not present, use GLX 1.3 context creation method.
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if (!glXCreateContextAttribs)
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{
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NazaraWarning("glXCreateContextAttribs() not found. Using old-style GLX context");
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m_context = glXCreateNewContext(m_display, bestFbc, GLX_RGBA_TYPE, parameters.shared ? parameters.shareContext->m_impl->m_context : 0, True);
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}
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// If it does, try to get a GL 3.0 context!
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else
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{
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int profile = parameters.compatibilityProfile ? GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB : GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
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int debug = parameters.debugMode ? GLX_CONTEXT_DEBUG_BIT_ARB : 0;
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int major = 3;//parameters.majorVersion;
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int minor = 3;//parameters.minorVersion;
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int context_attribs[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, major,
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GLX_CONTEXT_MINOR_VERSION_ARB, minor,
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GLX_CONTEXT_PROFILE_MASK_ARB, profile,
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GLX_CONTEXT_FLAGS_ARB, debug,
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None, None
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};
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m_context = glXCreateContextAttribs(
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m_display,
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bestFbc,
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parameters.shared ? parameters.shareContext->m_impl->m_context : 0,
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True,
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context_attribs
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);
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}
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// Sync to ensure any errors generated are processed.
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XSync(m_display, False);
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XSetErrorHandler(oldHandler);
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if (ctxErrorOccurred || !m_context)
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{
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NazaraError("Failed to create context, check the version");
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return false;
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}
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onExit.Reset();
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return true;
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}
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void ContextImpl::Destroy()
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{
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// Destroy the context
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if (m_context)
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{
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if (glXGetCurrentContext() == m_context)
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glXMakeCurrent(m_display, None, nullptr);
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glXDestroyContext(m_display, m_context);
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m_context = nullptr;
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}
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// Destroy the window if we own it
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if (m_ownsWindow && m_window)
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{
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XFreeColormap(m_display, m_colormap);
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XDestroyWindow(m_display, m_window);
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m_ownsWindow = false;
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m_window = 0;
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XFlush(m_display);
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}
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}
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void ContextImpl::EnableVerticalSync(bool enabled)
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{
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if (glXSwapIntervalEXT)
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glXSwapIntervalEXT(m_display, glXGetCurrentDrawable(), enabled ? 1 : 0);
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else if (NzglXSwapIntervalMESA)
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NzglXSwapIntervalMESA(enabled ? 1 : 0);
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else if (glXSwapIntervalSGI)
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glXSwapIntervalSGI(enabled ? 1 : 0);
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else
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NazaraError("Vertical sync not supported");
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}
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void ContextImpl::SwapBuffers()
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{
|
||||
if (m_window)
|
||||
glXSwapBuffers(m_display, m_window);
|
||||
}
|
||||
|
||||
bool ContextImpl::Desactivate()
|
||||
{
|
||||
return glXMakeCurrent(m_display, None, nullptr) == true;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONTEXTIMPL_HPP
|
||||
#define NAZARA_CONTEXTIMPL_HPP
|
||||
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
struct ContextParameters;
|
||||
|
||||
class ContextImpl
|
||||
{
|
||||
public:
|
||||
ContextImpl();
|
||||
~ContextImpl();
|
||||
|
||||
bool Activate() const;
|
||||
|
||||
bool Create(ContextParameters& parameters);
|
||||
|
||||
void Destroy();
|
||||
|
||||
void EnableVerticalSync(bool enabled);
|
||||
|
||||
void SwapBuffers();
|
||||
|
||||
static bool Desactivate();
|
||||
|
||||
private:
|
||||
GLX::Colormap m_colormap;
|
||||
GLX::GLXContext m_context;
|
||||
GLX::Window m_window;
|
||||
bool m_ownsWindow;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_CONTEXTIMPL_HPP
|
||||
|
|
@ -2,19 +2,21 @@
|
|||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/RenderStates.hpp>
|
||||
#include <Nazara/Renderer/RenderTarget.hpp>
|
||||
#include <SDL2/SDL_video.h>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
#include <Nazara/Platform/X11/Display.hpp>
|
||||
#endif // NAZARA_PLATFORM_GLX
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <unordered_map>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -26,7 +28,15 @@ namespace Nz
|
|||
|
||||
OpenGLFunc LoadEntry(const char* name, bool launchException = true)
|
||||
{
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(SDL_GL_GetProcAddress(name));
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(wglGetProcAddress(name));
|
||||
if (!entry) // wglGetProcAddress ne fonctionne pas sur les fonctions OpenGL <= 1.1
|
||||
entry = reinterpret_cast<OpenGLFunc>(GetProcAddress(openGLlibrary, name));
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
OpenGLFunc entry = reinterpret_cast<OpenGLFunc>(GLX::glXGetProcAddress(reinterpret_cast<const unsigned char*>(name)));
|
||||
#else
|
||||
#error OS not handled
|
||||
#endif
|
||||
|
||||
if (!entry && launchException)
|
||||
{
|
||||
|
|
@ -41,19 +51,20 @@ namespace Nz
|
|||
|
||||
bool LoadLibrary()
|
||||
{
|
||||
if (SDL_GL_LoadLibrary(nullptr) != 0)
|
||||
{
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
openGLlibrary = ::LoadLibraryA("opengl32.dll");
|
||||
|
||||
return openGLlibrary != nullptr;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void UnloadLibrary()
|
||||
{
|
||||
SDL_GL_UnloadLibrary();
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
FreeLibrary(openGLlibrary);
|
||||
#endif
|
||||
}
|
||||
|
||||
enum GarbageResourceType
|
||||
|
|
@ -147,6 +158,7 @@ namespace Nz
|
|||
|
||||
// Les fonctions de blend n'a aucun intérêt sans blending
|
||||
if (states.blending)
|
||||
{
|
||||
if (currentRenderStates.dstBlend != states.dstBlend ||
|
||||
currentRenderStates.srcBlend != states.srcBlend)
|
||||
{
|
||||
|
|
@ -154,6 +166,7 @@ namespace Nz
|
|||
currentRenderStates.dstBlend = states.dstBlend;
|
||||
currentRenderStates.srcBlend = states.srcBlend;
|
||||
}
|
||||
}
|
||||
|
||||
if (states.depthBuffer)
|
||||
{
|
||||
|
|
@ -174,11 +187,13 @@ namespace Nz
|
|||
|
||||
// Inutile de changer le mode de face culling s'il n'est pas actif
|
||||
if (states.faceCulling)
|
||||
{
|
||||
if (currentRenderStates.cullingSide != states.cullingSide)
|
||||
{
|
||||
glCullFace(FaceSide[states.cullingSide]);
|
||||
currentRenderStates.cullingSide = states.cullingSide;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentRenderStates.faceFilling != states.faceFilling)
|
||||
{
|
||||
|
|
@ -716,8 +731,14 @@ namespace Nz
|
|||
if (s_initialized)
|
||||
return true;
|
||||
|
||||
if (SDL_VideoInit(NULL) != 0)
|
||||
NazaraError(SDL_GetError());
|
||||
#if defined(NAZARA_PLATFORM_GLX)
|
||||
Initializer<X11> display;
|
||||
if (!display)
|
||||
{
|
||||
NazaraError("Failed to load display library");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!LoadLibrary())
|
||||
{
|
||||
|
|
@ -746,6 +767,11 @@ namespace Nz
|
|||
|
||||
/****************************Chargement OpenGL****************************/
|
||||
|
||||
///FIXME: I'm really thinking this is a mistake and GLX has no need to be initialized differently (Lynix)
|
||||
#if defined(NAZARA_PLATFORM_LINUX)
|
||||
glXCreateContextAttribs = reinterpret_cast<GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC>(LoadEntry("glXCreateContextAttribsARB", false));
|
||||
#endif
|
||||
|
||||
Context loadContext;
|
||||
if (!loadContext.Create(parameters))
|
||||
{
|
||||
|
|
@ -753,6 +779,13 @@ namespace Nz
|
|||
return false;
|
||||
}
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
wglCreateContextAttribs = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(LoadEntry("wglCreateContextAttribsARB", false));
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(LoadEntry("wglChoosePixelFormatARB", false));
|
||||
if (!wglChoosePixelFormat)
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATEXTPROC>(LoadEntry("wglChoosePixelFormatEXT", false));
|
||||
#endif
|
||||
|
||||
// Récupération de la version d'OpenGL et du GLSL
|
||||
// Ce code se base sur le fait que la carte graphique renverra un contexte de compatibilité avec la plus haute version supportée
|
||||
// Ce qui semble vrai chez AMD, NVidia et Intel, mais j'aimerai une preuve que ça sera toujours le cas...
|
||||
|
|
@ -998,6 +1031,16 @@ namespace Nz
|
|||
glInvalidateBufferData = reinterpret_cast<PFNGLINVALIDATEBUFFERDATAPROC>(LoadEntry("glInvalidateBufferData", false));
|
||||
glVertexAttribLPointer = reinterpret_cast<PFNGLVERTEXATTRIBLPOINTERPROC>(LoadEntry("glVertexAttribLPointer", false));
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
wglGetExtensionsStringARB = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGARBPROC>(LoadEntry("wglGetExtensionsStringARB", false));
|
||||
wglGetExtensionsStringEXT = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGEXTPROC>(LoadEntry("wglGetExtensionsStringEXT", false));
|
||||
wglSwapInterval = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(LoadEntry("wglSwapIntervalEXT", false));
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
glXSwapIntervalEXT = reinterpret_cast<GLX::PFNGLXSWAPINTERVALEXTPROC>(LoadEntry("glXSwapIntervalEXT", false));
|
||||
NzglXSwapIntervalMESA = reinterpret_cast<GLX::PFNGLXSWAPINTERVALMESAPROC>(LoadEntry("glXSwapIntervalMESA", false));
|
||||
glXSwapIntervalSGI = reinterpret_cast<GLX::PFNGLXSWAPINTERVALSGIPROC>(LoadEntry("glXSwapIntervalSGI", false));
|
||||
#endif
|
||||
|
||||
if (!glGetStringi || !LoadExtensions3())
|
||||
{
|
||||
NazaraWarning("Failed to load OpenGL 3 extension system, falling back to OpenGL 2 extension system...");
|
||||
|
|
@ -1006,6 +1049,21 @@ namespace Nz
|
|||
NazaraWarning("Failed to load extension system");
|
||||
}
|
||||
|
||||
#ifdef NAZARA_PLATFORM_WINDOWS
|
||||
{
|
||||
bool loaded;
|
||||
if (wglGetExtensionsStringARB)
|
||||
loaded = LoadExtensionsString(reinterpret_cast<const char*>(wglGetExtensionsStringARB(wglGetCurrentDC())));
|
||||
else if (wglGetExtensionsStringEXT)
|
||||
loaded = LoadExtensionsString(reinterpret_cast<const char*>(wglGetExtensionsStringEXT()));
|
||||
else
|
||||
loaded = false;
|
||||
|
||||
if (!loaded)
|
||||
NazaraWarning("Failed to load wgl extension string");
|
||||
}
|
||||
#endif
|
||||
|
||||
// AnisotropicFilter
|
||||
s_openGLextensions[OpenGLExtension_AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic");
|
||||
|
||||
|
|
@ -1174,7 +1232,7 @@ namespace Nz
|
|||
|
||||
bool OpenGL::IsSupported(const String& string)
|
||||
{
|
||||
return SDL_GL_ExtensionSupported(string.GetConstBuffer());
|
||||
return s_openGLextensionSet.find(string) != s_openGLextensionSet.end();
|
||||
}
|
||||
|
||||
void OpenGL::SetBuffer(BufferType type, GLuint id)
|
||||
|
|
@ -2228,4 +2286,18 @@ namespace Nz
|
|||
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer = nullptr;
|
||||
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer = nullptr;
|
||||
PFNGLVIEWPORTPROC glViewport = nullptr;
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormat = nullptr;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = nullptr;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT = nullptr;
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapInterval = nullptr;
|
||||
#elif defined(NAZARA_PLATFORM_GLX)
|
||||
GLX::PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALMESAPROC NzglXSwapIntervalMESA = nullptr;
|
||||
GLX::PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -234,7 +234,7 @@ namespace Nz
|
|||
bool RenderWindow::OnWindowCreated()
|
||||
{
|
||||
m_parameters.doubleBuffered = true;
|
||||
m_parameters.window = GetHandle();
|
||||
m_parameters.window = GetSystemHandle();
|
||||
|
||||
std::unique_ptr<Context> context(new Context);
|
||||
if (!context->Create(m_parameters))
|
||||
|
|
|
|||
|
|
@ -1,147 +0,0 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
|
||||
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/LockGuard.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/SDL2/ContextImpl.hpp>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
ContextImpl::ContextImpl()
|
||||
{
|
||||
}
|
||||
|
||||
bool ContextImpl::Activate() const
|
||||
{
|
||||
bool success = SDL_GL_MakeCurrent(m_window, m_context) == 0;
|
||||
|
||||
if (!success)
|
||||
NazaraError(SDL_GetError());
|
||||
else
|
||||
lastActive = m_window;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool ContextImpl::Create(ContextParameters& parameters)
|
||||
{
|
||||
if (parameters.window)
|
||||
{
|
||||
m_window = static_cast<SDL_Window*>(parameters.window);
|
||||
m_ownsWindow = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_window = SDL_CreateWindow("STATIC", 0, 0, 1, 1, SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN);
|
||||
if (!m_window)
|
||||
{
|
||||
NazaraError("Failed to create window");
|
||||
return false;
|
||||
}
|
||||
|
||||
//SDL_HideWindow(m_window);
|
||||
m_ownsWindow = true;
|
||||
}
|
||||
|
||||
// En cas d'exception, la ressource sera quand même libérée
|
||||
CallOnExit onExit([this] ()
|
||||
{
|
||||
Destroy();
|
||||
});
|
||||
|
||||
|
||||
bool valid = true;
|
||||
|
||||
std::array<std::pair<SDL_GLattr, int>, 13> attributes{
|
||||
std::pair<SDL_GLattr, int>
|
||||
{SDL_GL_CONTEXT_PROFILE_MASK, parameters.compatibilityProfile ? SDL_GL_CONTEXT_PROFILE_COMPATIBILITY : SDL_GL_CONTEXT_PROFILE_CORE},
|
||||
{SDL_GL_CONTEXT_MAJOR_VERSION, parameters.majorVersion},
|
||||
{SDL_GL_CONTEXT_MINOR_VERSION, parameters.minorVersion},
|
||||
{SDL_GL_CONTEXT_FLAGS, parameters.debugMode ? SDL_GL_CONTEXT_DEBUG_FLAG : 0},
|
||||
{SDL_GL_SHARE_WITH_CURRENT_CONTEXT, true},
|
||||
{SDL_GL_RED_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3}, // sad but I don't have a solution for now
|
||||
{SDL_GL_GREEN_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_BLUE_SIZE, (parameters.bitsPerPixel == 32) ? 8 : parameters.bitsPerPixel / 3},
|
||||
{SDL_GL_ALPHA_SIZE, (parameters.bitsPerPixel == 32) ? 8 : 0},
|
||||
{SDL_GL_DEPTH_SIZE, parameters.depthBits},
|
||||
{SDL_GL_STENCIL_SIZE, parameters.stencilBits},
|
||||
//{SDL_GL_DOUBLEBUFFER, parameters.doubleBuffered}, // doesn't work if we dont close all windows
|
||||
{SDL_GL_MULTISAMPLEBUFFERS, parameters.antialiasingLevel > 0 ? GL_TRUE : GL_FALSE},
|
||||
{SDL_GL_MULTISAMPLESAMPLES, parameters.antialiasingLevel}
|
||||
};
|
||||
|
||||
for (const auto& attribute : attributes) {
|
||||
valid &= SDL_GL_SetAttribute(attribute.first, attribute.second) == 0;
|
||||
|
||||
if (!valid) {
|
||||
NazaraWarning(SDL_GetError());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid)
|
||||
NazaraWarning("Could not find a format matching requirements, disabling antialiasing...");
|
||||
|
||||
int antialiasingLevel;
|
||||
SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &antialiasingLevel);
|
||||
|
||||
parameters.antialiasingLevel = static_cast<decltype(antialiasingLevel)>(antialiasingLevel);
|
||||
|
||||
|
||||
onExit.Reset();
|
||||
|
||||
m_context = SDL_GL_CreateContext(m_window);
|
||||
|
||||
if (!m_context) {
|
||||
NazaraError(SDL_GetError());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ContextImpl::Destroy()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
SDL_GL_DeleteContext(m_context);
|
||||
m_context = nullptr;
|
||||
}
|
||||
|
||||
if (m_ownsWindow)
|
||||
{
|
||||
SDL_DestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void ContextImpl::EnableVerticalSync(bool enabled)
|
||||
{
|
||||
|
||||
if (SDL_GL_SetSwapInterval(enabled ? 1 : 0) != 0)
|
||||
NazaraError("Vertical sync not supported");
|
||||
}
|
||||
|
||||
void ContextImpl::SwapBuffers()
|
||||
{
|
||||
SDL_GL_SwapWindow(m_window);
|
||||
}
|
||||
|
||||
bool ContextImpl::Desactivate()
|
||||
{
|
||||
return SDL_GL_MakeCurrent(nullptr, nullptr) == 0;
|
||||
}
|
||||
|
||||
SDL_Window* ContextImpl::lastActive = nullptr;
|
||||
}
|
||||
|
|
@ -0,0 +1,248 @@
|
|||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Renderer module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// Code inspiré de NeHe (Lesson1) et de la SFML par Laurent Gomila
|
||||
|
||||
#include <Nazara/Renderer/Win32/ContextImpl.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/LockGuard.hpp>
|
||||
#include <Nazara/Core/Mutex.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <cstring>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
ContextImpl::ContextImpl() = default;
|
||||
|
||||
bool ContextImpl::Activate() const
|
||||
{
|
||||
return wglMakeCurrent(m_deviceContext, m_context) == TRUE;
|
||||
}
|
||||
|
||||
bool ContextImpl::Create(ContextParameters& parameters)
|
||||
{
|
||||
if (parameters.window.type != WindowManager::None)
|
||||
{
|
||||
NazaraAssert(parameters.window.type == WindowManager::Windows, "Cannot create a context for a non-win32 window");
|
||||
|
||||
m_window = static_cast<HWND>(parameters.window.windows.window);
|
||||
m_ownsWindow = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_window = CreateWindowA("STATIC", nullptr, WS_DISABLED | WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, GetModuleHandle(nullptr), nullptr);
|
||||
if (!m_window)
|
||||
{
|
||||
NazaraError("Failed to create window");
|
||||
return false;
|
||||
}
|
||||
|
||||
ShowWindow(m_window, SW_HIDE);
|
||||
m_ownsWindow = true;
|
||||
}
|
||||
|
||||
// En cas d'exception, la ressource sera quand même libérée
|
||||
CallOnExit onExit([this] ()
|
||||
{
|
||||
Destroy();
|
||||
});
|
||||
|
||||
m_deviceContext = GetDC(m_window);
|
||||
if (!m_deviceContext)
|
||||
{
|
||||
NazaraError("Failed to get device context");
|
||||
return false;
|
||||
}
|
||||
|
||||
int pixelFormat = 0;
|
||||
if (parameters.antialiasingLevel > 0)
|
||||
{
|
||||
if (wglChoosePixelFormat)
|
||||
{
|
||||
bool valid;
|
||||
UINT numFormats;
|
||||
|
||||
int attributes[] = {
|
||||
WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
|
||||
WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
|
||||
WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
|
||||
WGL_COLOR_BITS_ARB, (parameters.bitsPerPixel == 32) ? 24 : parameters.bitsPerPixel,
|
||||
WGL_ALPHA_BITS_ARB, (parameters.bitsPerPixel == 32) ? 8 : 0,
|
||||
WGL_DEPTH_BITS_ARB, parameters.depthBits,
|
||||
WGL_STENCIL_BITS_ARB, parameters.stencilBits,
|
||||
WGL_DOUBLE_BUFFER_ARB, (parameters.doubleBuffered) ? GL_TRUE : GL_FALSE,
|
||||
WGL_SAMPLE_BUFFERS_ARB, GL_TRUE,
|
||||
WGL_SAMPLES_ARB, parameters.antialiasingLevel,
|
||||
0, 0
|
||||
};
|
||||
|
||||
do
|
||||
{
|
||||
valid = (wglChoosePixelFormat(m_deviceContext, attributes, nullptr, 1, &pixelFormat, &numFormats) == TRUE);
|
||||
}
|
||||
while ((!valid || numFormats == 0) && --attributes[19] > 0);
|
||||
|
||||
if (!valid)
|
||||
{
|
||||
NazaraWarning("Could not find a format matching requirements, disabling antialiasing...");
|
||||
pixelFormat = 0;
|
||||
}
|
||||
|
||||
parameters.antialiasingLevel = attributes[19];
|
||||
}
|
||||
else
|
||||
{
|
||||
NazaraWarning("Antialiasing is not supported");
|
||||
parameters.antialiasingLevel = 0;
|
||||
}
|
||||
}
|
||||
|
||||
PIXELFORMATDESCRIPTOR descriptor;
|
||||
ZeroMemory(&descriptor, sizeof(PIXELFORMATDESCRIPTOR));
|
||||
descriptor.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
descriptor.nVersion = 1;
|
||||
|
||||
if (pixelFormat == 0)
|
||||
{
|
||||
descriptor.cColorBits = parameters.bitsPerPixel;
|
||||
descriptor.cDepthBits = parameters.depthBits;
|
||||
descriptor.cStencilBits = parameters.stencilBits;
|
||||
descriptor.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
|
||||
descriptor.iPixelType = PFD_TYPE_RGBA;
|
||||
|
||||
if (parameters.bitsPerPixel == 32)
|
||||
descriptor.cAlphaBits = 8;
|
||||
|
||||
if (parameters.doubleBuffered)
|
||||
descriptor.dwFlags |= PFD_DOUBLEBUFFER;
|
||||
|
||||
pixelFormat = ChoosePixelFormat(m_deviceContext, &descriptor);
|
||||
if (pixelFormat == 0)
|
||||
{
|
||||
NazaraError("Failed to choose pixel format");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(m_deviceContext, pixelFormat, &descriptor))
|
||||
{
|
||||
NazaraError("Failed to set pixel format");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Arrivé ici, le format de pixel est choisi, nous récupérons donc les paramètres réels du futur contexte
|
||||
if (DescribePixelFormat(m_deviceContext, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &descriptor) != 0)
|
||||
{
|
||||
parameters.bitsPerPixel = descriptor.cColorBits + descriptor.cAlphaBits;
|
||||
parameters.depthBits = descriptor.cDepthBits;
|
||||
parameters.stencilBits = descriptor.cDepthBits;
|
||||
}
|
||||
else
|
||||
NazaraWarning("Failed to get context's parameters");
|
||||
|
||||
HGLRC shareContext = (parameters.shared) ? static_cast<ContextImpl*>(parameters.shareContext->m_impl)->m_context : nullptr;
|
||||
|
||||
m_context = nullptr;
|
||||
if (wglCreateContextAttribs)
|
||||
{
|
||||
int attributes[4*2+1];
|
||||
int* attrib = attributes;
|
||||
|
||||
*attrib++ = WGL_CONTEXT_MAJOR_VERSION_ARB;
|
||||
*attrib++ = parameters.majorVersion;
|
||||
|
||||
*attrib++ = WGL_CONTEXT_MINOR_VERSION_ARB;
|
||||
*attrib++ = parameters.minorVersion;
|
||||
|
||||
if (parameters.majorVersion >= 3)
|
||||
{
|
||||
*attrib++ = WGL_CONTEXT_PROFILE_MASK_ARB;
|
||||
*attrib++ = (parameters.compatibilityProfile) ? WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB : WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
|
||||
// Les contextes forward-compatible ne sont plus utilisés pour cette raison :
|
||||
// http://www.opengl.org/discussion_boards/showthread.php/175052-Forward-compatible-vs-Core-profile
|
||||
}
|
||||
|
||||
if (parameters.debugMode)
|
||||
{
|
||||
*attrib++ = WGL_CONTEXT_FLAGS_ARB;
|
||||
*attrib++ = WGL_CONTEXT_DEBUG_BIT_ARB;
|
||||
}
|
||||
|
||||
*attrib++ = 0;
|
||||
|
||||
m_context = wglCreateContextAttribs(m_deviceContext, shareContext, attributes);
|
||||
}
|
||||
|
||||
if (!m_context)
|
||||
{
|
||||
m_context = wglCreateContext(m_deviceContext);
|
||||
|
||||
if (shareContext)
|
||||
{
|
||||
// wglShareLists n'est pas thread-safe (source: SFML)
|
||||
static Mutex mutex;
|
||||
LockGuard lock(mutex);
|
||||
|
||||
if (!wglShareLists(shareContext, m_context))
|
||||
NazaraWarning("Failed to share the context: " + Error::GetLastSystemError());
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_context)
|
||||
{
|
||||
NazaraError("Failed to create context");
|
||||
return false;
|
||||
}
|
||||
|
||||
onExit.Reset();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ContextImpl::Destroy()
|
||||
{
|
||||
if (m_context)
|
||||
{
|
||||
if (wglGetCurrentContext() == m_context)
|
||||
wglMakeCurrent(nullptr, nullptr);
|
||||
|
||||
wglDeleteContext(m_context);
|
||||
m_context = nullptr;
|
||||
}
|
||||
|
||||
if (m_deviceContext)
|
||||
{
|
||||
ReleaseDC(m_window, m_deviceContext);
|
||||
m_deviceContext = nullptr;
|
||||
}
|
||||
|
||||
if (m_ownsWindow)
|
||||
{
|
||||
DestroyWindow(m_window);
|
||||
m_window = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void ContextImpl::EnableVerticalSync(bool enabled)
|
||||
{
|
||||
if (wglSwapInterval)
|
||||
wglSwapInterval(enabled ? 1 : 0);
|
||||
else
|
||||
NazaraError("Vertical sync not supported");
|
||||
}
|
||||
|
||||
void ContextImpl::SwapBuffers()
|
||||
{
|
||||
::SwapBuffers(m_deviceContext);
|
||||
}
|
||||
|
||||
bool ContextImpl::Desactivate()
|
||||
{
|
||||
return wglMakeCurrent(nullptr, nullptr) == TRUE;
|
||||
}
|
||||
}
|
||||
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/ContextParameters.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <windows.h>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
@ -31,11 +31,10 @@ namespace Nz
|
|||
static bool Desactivate();
|
||||
|
||||
private:
|
||||
SDL_GLContext m_context;
|
||||
SDL_Window* m_window;
|
||||
HDC m_deviceContext;
|
||||
HGLRC m_context;
|
||||
HWND m_window;
|
||||
bool m_ownsWindow;
|
||||
|
||||
static SDL_Window* lastActive;
|
||||
};
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue