Add Progress Bar Widget (#132)
* Started Checkbox Widget (buggy) * Added features * Added enabling feature * Almost finished Checkbox * Bugfix * Bugfixes * Use a better name * Optimizations * Added explicit colors * ... * changed lots of things * Almost finished CheckboxWidget * Almost almost finished * Use better UTF8 box * Edited encode resources script to encode SDK resources * Finished checkbox widget * Forgot to delete old function * Forgot to delete todo comment * Fix Travis compilation * Fix Travis compilation a second time * Fix Travis Compilation a third time * Fix indentation * Fix Files encoding * Moved CheckboxState enum in (new) Enum.hpp * Probably looks like more generated now * Reorder CheckboxWidget members * Reorder checkbox state members * Reorder members 2... * Oops * Reorder members functions * Fix encoding * Fix files encoding * Forgot to fix one file encoding * Fix SDK Server * Fix encoding again -_- * Oops * Added ProgressBarWidget * Finished (?) Progress Bar Widget * Optimize Checkbox Widget * Fix .gitignore * Removed .vs in gitignore * Moved Enums into Widgets folder * Bugfix * Fix Encode Resources script * Remove double line feeds * Rename SetNextState to SwitchToNextState * Added ProgressBarWidget * Finished (?) Progress Bar Widget
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SDK/include/NDK/Widgets/ProgressBarWidget.hpp
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SDK/include/NDK/Widgets/ProgressBarWidget.hpp
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// Copyright (C) 2017 Samy Bensaid
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#pragma once
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#ifndef NDK_WIDGETS_PROGRESSBARWIDGET_HPP
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#define NDK_WIDGETS_PROGRESSBARWIDGET_HPP
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#include <NDK/Prerequesites.hpp>
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#include <NDK/BaseWidget.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Utility/SimpleTextDrawer.hpp>
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#include <Nazara/Graphics/Sprite.hpp>
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#include <Nazara/Graphics/TextSprite.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Math/Vector3.hpp>
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namespace Ndk
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{
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class World;
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class NDK_API ProgressBarWidget : public BaseWidget
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{
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friend class Sdk;
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public:
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ProgressBarWidget(BaseWidget* parent = nullptr);
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ProgressBarWidget(const ProgressBarWidget&) = delete;
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ProgressBarWidget(ProgressBarWidget&&) = default;
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~ProgressBarWidget() = default;
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//virtual ProgressBarWidget* Clone() const = 0;
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inline void EnableText(bool enable = true);
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inline void EnableBorder(bool enable = true);
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inline bool IsTextEnabled() const;
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inline bool IsBorderEnabled() const;
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inline unsigned GetPercentageValue() const;
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inline Nz::Vector2f GetProgressBarSize() const;
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inline Nz::Vector2f GetProgressBarBorderSize() const;
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inline float GetTextMargin() const;
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inline const Nz::Color& GetBarBackgroundColor() const;
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inline const Nz::Color& GetBarBackgroundCornerColor() const;
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inline const Nz::Color& GetBarColor() const;
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inline const Nz::Color& GetBarCornerColor() const;
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inline const Nz::TextureRef& GetBarBackgroundTexture() const;
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inline const Nz::TextureRef& GetBarTexture() const;
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static const Nz::Color& GetDefaultBarColor();
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static const Nz::Color& GetDefaultBarCornerColor();
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static const Nz::Color& GetDefaultBarBackgroundColor();
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static const Nz::Color& GetDefaultBarBackgroundCornerColor();
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inline void SetBarBackgroundColor(const Nz::Color& globalColor, const Nz::Color& cornerColor);
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inline void SetBarBackgroundTexture(Nz::TextureRef texture, bool resetColors = true);
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inline void SetBarColor(const Nz::Color& globalColor, const Nz::Color& cornerColor);
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inline void SetBarTexture(Nz::TextureRef texture, bool resetColors = true);
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inline void SetPercentageValue(unsigned percentage);
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inline void SetTextMargin(float margin);
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inline void SetTextColor(const Nz::Color& color);
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inline void ResizeToContent() override {}
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NazaraSignal(OnValueChanged, const ProgressBarWidget* /*progressBar*/);
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private:
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void Layout() override;
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inline void UpdateText();
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EntityHandle m_borderEntity;
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EntityHandle m_barEntity;
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EntityHandle m_textEntity;
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static Nz::Color s_borderColor;
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static Nz::Color s_barBackgroundColor;
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static Nz::Color s_barBackgroundCornerColor;
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static Nz::Color s_barColor;
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static Nz::Color s_barCornerColor;
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Nz::Color m_textColor;
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Nz::SpriteRef m_borderSprite;
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Nz::SpriteRef m_barBackgroundSprite;
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Nz::SpriteRef m_barSprite;
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Nz::TextSpriteRef m_textSprite;
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static float s_borderScale;
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float m_textMargin;
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unsigned m_value;
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};
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}
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#include <NDK/Widgets/ProgressBarWidget.inl>
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#endif // NDK_WIDGETS_PROGRESSBARWIDGET_HPP
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