Add Progress Bar Widget (#132)

* Started Checkbox Widget (buggy)

* Added features

* Added enabling feature

* Almost finished Checkbox

* Bugfix

* Bugfixes

* Use a better name

* Optimizations

* Added explicit colors

* ...

* changed lots of things

* Almost finished CheckboxWidget

* Almost almost finished

* Use better UTF8 box

* Edited encode resources script to encode SDK resources

* Finished checkbox widget

* Forgot to delete old function

* Forgot to delete todo comment

* Fix Travis compilation

* Fix Travis compilation a second time

* Fix Travis Compilation a third time

* Fix indentation

* Fix Files encoding

* Moved CheckboxState enum in (new) Enum.hpp

* Probably looks like more generated now

* Reorder CheckboxWidget members

* Reorder checkbox state members

* Reorder members 2...

* Oops

* Reorder members functions

* Fix encoding

* Fix files encoding

* Forgot to fix one file encoding

* Fix SDK Server

* Fix encoding again -_-

* Oops

* Added ProgressBarWidget

* Finished (?) Progress Bar Widget

* Optimize Checkbox Widget

* Fix .gitignore

* Removed .vs in gitignore

* Moved Enums into Widgets folder

* Bugfix

* Fix Encode Resources script

* Remove double line feeds

* Rename SetNextState to SwitchToNextState

* Added ProgressBarWidget

* Finished (?) Progress Bar Widget
This commit is contained in:
S6066
2017-08-30 13:17:54 +00:00
committed by Jérôme Leclercq
parent 4df9c94eb0
commit 81f7e943df
4 changed files with 368 additions and 1 deletions

View File

@@ -0,0 +1,104 @@
// Copyright (C) 2017 Samy Bensaid
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/World.hpp>
#include <NDK/Widgets/ProgressBarWidget.hpp>
#include <Nazara/Utility/Image.hpp>
#include <NDK/Components/NodeComponent.hpp>
#include <NDK/Components/GraphicsComponent.hpp>
namespace Ndk
{
float ProgressBarWidget::s_borderScale { 16.f };
Nz::Color ProgressBarWidget::s_borderColor { Nz::Color::Black };
Nz::Color ProgressBarWidget::s_barBackgroundColor { Nz::Color { 225, 225, 225 } };
Nz::Color ProgressBarWidget::s_barBackgroundCornerColor { Nz::Color { 255, 255, 255 } };
Nz::Color ProgressBarWidget::s_barColor { Nz::Color { 0, 225, 0 } };
Nz::Color ProgressBarWidget::s_barCornerColor { Nz::Color { 220, 255, 220 } };
ProgressBarWidget::ProgressBarWidget(BaseWidget* parent) :
BaseWidget(parent),
m_textColor { Nz::Color::Black },
m_textMargin { 16.f },
m_value { 0u }
{
m_borderSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
m_barBackgroundSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
m_barSprite = Nz::Sprite::New(Nz::Material::New("Basic2D"));
m_borderSprite->SetColor(s_borderColor);
SetBarBackgroundColor(s_barBackgroundColor, s_barBackgroundCornerColor);
SetBarColor(s_barColor, s_barCornerColor);
m_borderEntity = CreateEntity();
m_borderEntity->AddComponent<NodeComponent>().SetParent(this);
m_borderEntity->AddComponent<GraphicsComponent>().Attach(m_borderSprite);
m_barEntity = CreateEntity();
m_barEntity->AddComponent<NodeComponent>().SetParent(this);
GraphicsComponent& graphics = m_barEntity->AddComponent<GraphicsComponent>();
graphics.Attach(m_barBackgroundSprite, 1);
graphics.Attach(m_barSprite, 2);
m_textSprite = Nz::TextSprite::New();
m_textEntity = CreateEntity();
m_textEntity->AddComponent<NodeComponent>().SetParent(this);
m_textEntity->AddComponent<GraphicsComponent>().Attach(m_textSprite);
UpdateText();
Layout();
}
const Nz::Color& ProgressBarWidget::GetDefaultBarColor()
{
return s_barColor;
}
const Nz::Color& ProgressBarWidget::GetDefaultBarCornerColor()
{
return s_barCornerColor;
}
const Nz::Color& ProgressBarWidget::GetDefaultBarBackgroundColor()
{
return s_barBackgroundColor;
}
const Nz::Color& ProgressBarWidget::GetDefaultBarBackgroundCornerColor()
{
return s_barBackgroundCornerColor;
}
void ProgressBarWidget::Layout()
{
Nz::Vector2f origin = GetContentOrigin();
Nz::Vector2f size = GetContentSize();
Nz::Vector2f progressBarSize = size;
if (IsTextEnabled())
{
UpdateText();
Nz::Vector3f textSize = m_textSprite->GetBoundingVolume().obb.localBox.GetLengths();
m_textEntity->GetComponent<NodeComponent>().SetPosition(origin.x + size.x - textSize.x, origin.y + size.y / 2.f - textSize.y);
progressBarSize -= { textSize.x + m_textMargin, 0.f };
}
m_borderSprite->SetSize(progressBarSize);
Nz::Vector2f borderSize = GetProgressBarBorderSize();
m_barBackgroundSprite->SetSize(progressBarSize - (borderSize * 2.f));
m_barSprite->SetSize((progressBarSize.x - (borderSize.x * 2.f)) / 100.f * static_cast<float>(m_value), progressBarSize.y - (borderSize.y * 2.f));
m_borderEntity->GetComponent<NodeComponent>().SetPosition(origin.x, origin.y);
m_barEntity->GetComponent<NodeComponent>().SetPosition(origin.x + borderSize.x, origin.y + borderSize.y);
}
}