Math: Rework Box and Rect classes
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@@ -22,9 +22,7 @@ namespace Nz
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Rect() = default;
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Rect(T Width, T Height);
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Rect(T X, T Y, T Width, T Height);
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Rect(const T rect[4]);
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Rect(const Vector2<T>& lengths);
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Rect(const Vector2<T>& vec1, const Vector2<T>& vec2);
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explicit Rect(const Vector2<T>& vec1, const Vector2<T>& vec2);
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template<typename U> explicit Rect(const Rect<U>& rect);
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Rect(const Rect& rect) = default;
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~Rect() = default;
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@@ -48,39 +46,30 @@ namespace Nz
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bool Intersect(const Rect& rect, Rect* intersection = nullptr) const;
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bool IsNull() const;
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bool IsValid() const;
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Rect& MakeZero();
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Rect& Set(T Width, T Height);
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Rect& Set(T X, T Y, T Width, T Height);
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Rect& Set(const T rect[4]);
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Rect& Set(const Vector2<T>& lengths);
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Rect& Set(const Vector2<T>& vec1, const Vector2<T>& vec2);
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template<typename U> Rect& Set(const Rect<U>& rect);
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Rect& Scale(T scalar);
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Rect& Scale(const Vector2<T>& vec);
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std::string ToString() const;
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Rect& Translate(const Vector2<T>& translation);
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T& operator[](std::size_t i);
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T operator[](std::size_t i) const;
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const T& operator[](std::size_t i) const;
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Rect operator*(T scalar) const;
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Rect operator*(const Vector2<T>& vec) const;
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Rect operator/(T scalar) const;
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Rect operator/(const Vector2<T>& vec) const;
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Rect& operator=(const Rect& other) = default;
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Rect& operator*=(T scalar);
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Rect& operator*=(const Vector2<T>& vec);
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Rect& operator/=(T scalar);
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Rect& operator/=(const Vector2<T>& vec);
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Rect& operator=(const Rect&) = default;
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Rect& operator=(Rect&&) = default;
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bool operator==(const Rect& rect) const;
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bool operator!=(const Rect& rect) const;
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static Rect FromExtends(const Vector2<T>& vec1, const Vector2<T>& vec2);
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static Rect Lerp(const Rect& from, const Rect& to, T interpolation);
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static Rect Invalid();
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static Rect Zero();
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T x, y, width, height;
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