Graphics fixes
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@@ -43,7 +43,7 @@ namespace Nz
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if (it == m_combinations.end())
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{
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ShaderWriter::States states;
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states.enabledConditions = combination;
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states.enabledOptions = combination;
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std::shared_ptr<ShaderModule> stage = Graphics::Instance()->GetRenderDevice().InstantiateShaderModule(m_shaderStage, m_shaderAst, std::move(states));
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