Add current work

Former-commit-id: 06dd34f00951e334b330c067f61f69fc73dcc2d2
This commit is contained in:
Lynix 2016-03-15 23:00:03 +01:00
parent 3f9a4170f1
commit 83884015fc
3 changed files with 113 additions and 1 deletions

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@ -8,6 +8,10 @@
#define NDK_APPLICATION_HPP
#include <NDK/Prerequesites.hpp>
#include <NDK/World.hpp>
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Utility/Window.hpp>
#include <vector>
namespace Ndk
{
@ -15,7 +19,35 @@ namespace Ndk
{
public:
inline Application();
Application(const Application&) = delete;
inline ~Application();
#ifndef NDK_SERVER
template<typename T, typename... Args> T& AddWindow(Args&&... args);
#endif
template<typename... Args> World& AddWorld(Args&&... args);
bool Run();
inline void Quit();
Application& operator=(const Application&) = delete;
inline static Application* Instance();
private:
#ifndef NDK_SERVER
std::vector<std::unique_ptr<Nz::Window>> m_windows;
#endif
std::vector<World> m_worlds;
Nz::Clock m_updateClock;
#ifndef NDK_SERVER
bool m_exitOnClosedWindows;
#endif
bool m_shouldQuit;
float m_updateTime;
static Application* s_application;
};
}

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@ -3,12 +3,21 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <Nazara/Core/ErrorFlags.hpp>
#include <type_traits>
#include <NDK/Sdk.hpp>
namespace Ndk
{
inline Application::Application()
inline Application::Application() :
#ifndef NDK_SERVER
m_exitOnClosedWindows(true),
#endif
m_shouldQuit(false),
m_updateTime(0.f)
{
NazaraAssert(s_application == nullptr, "You can create only one application instance per program");
s_application = this;
Nz::ErrorFlags errFlags(Nz::ErrorFlag_ThrowException, true);
// Initialisation du SDK
@ -21,5 +30,32 @@ namespace Ndk
Sdk::Uninitialize();
// Libération automatique des modules
s_application = nullptr;
}
template<typename T, typename... Args>
T& Application::AddWindow(Args&&... args)
{
static_assert(std::is_base_of<Nz::Window, T>::value, "Type must inherit Window");
m_windows.emplace_back(new T(std::forward<Args>(args)...));
return static_cast<T&>(*m_windows.back().get());
}
template<typename... Args>
World& Application::AddWorld(Args&&... args)
{
m_worlds.emplace_back(std::forward<Args>(args)...);
return *m_worlds.back();
}
inline void Application::Quit()
{
m_shouldQuit = true;
}
inline Application* Application::Instance()
{
return s_application;
}
}

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@ -3,3 +3,47 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Application.hpp>
namespace Ndk
{
bool Application::Run()
{
#ifndef NDK_SERVER
bool hasAtLeastOneActiveWindow = false;
auto it = m_windows.begin();
while (it != m_windows.end())
{
Nz::Window& window = **it;
if (!window.IsOpen(true))
{
it = m_windows.erase(it);
continue;
}
hasAtLeastOneActiveWindow = true;
++it;
}
#endif
float elapsedTime = m_updateClock.GetSeconds();
m_updateClock.Restart();
for (World& world : m_worlds)
world.Update(elapsedTime);
if (m_shouldQuit)
return false;
#ifndef NDK_SERVER
if (m_exitOnClosedWindows && !hasAtLeastOneActiveWindow)
return false;
#endif
return true;
}
Application* Application::s_application = nullptr;
}