Renderer: Add shader serialization
This commit is contained in:
@@ -5,25 +5,25 @@
|
||||
#include <Nazara/Renderer/ShaderBuilder.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
namespace Nz { namespace ShaderBuilder
|
||||
namespace Nz::ShaderBuilder
|
||||
{
|
||||
template<typename T>
|
||||
template<typename... Args>
|
||||
std::shared_ptr<T> GenBuilder<T>::operator()(Args&&... args) const
|
||||
{
|
||||
return std::make_shared<T>(std::forward<Args>(args)...);
|
||||
return T::Build(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<ShaderAst::AssignType op>
|
||||
std::shared_ptr<ShaderAst::AssignOp> AssignOpBuilder<op>::operator()(const ShaderAst::ExpressionPtr& left, const ShaderAst::ExpressionPtr& right) const
|
||||
{
|
||||
return std::make_shared<ShaderAst::AssignOp>(op, left, right);
|
||||
return ShaderAst::AssignOp::Build(op, left, right);
|
||||
}
|
||||
|
||||
template<ShaderAst::BinaryType op>
|
||||
std::shared_ptr<ShaderAst::BinaryOp> BinOpBuilder<op>::operator()(const ShaderAst::ExpressionPtr& left, const ShaderAst::ExpressionPtr& right) const
|
||||
{
|
||||
return std::make_shared<ShaderAst::BinaryOp>(op, left, right);
|
||||
return ShaderAst::BinaryOp::Build(op, left, right);
|
||||
}
|
||||
|
||||
inline std::shared_ptr<ShaderAst::Variable> BuiltinBuilder::operator()(ShaderAst::BuiltinEntry builtin) const
|
||||
@@ -39,21 +39,21 @@ namespace Nz { namespace ShaderBuilder
|
||||
|
||||
NazaraAssert(exprType != ShaderAst::ExpressionType::Void, "Unhandled builtin");
|
||||
|
||||
return std::make_shared<ShaderAst::BuiltinVariable>(builtin, exprType);
|
||||
return ShaderAst::BuiltinVariable::Build(builtin, exprType);
|
||||
}
|
||||
|
||||
template<ShaderAst::VariableType type>
|
||||
template<typename... Args>
|
||||
ShaderAst::NamedVariablePtr VarBuilder<type>::operator()(Args&&... args) const
|
||||
{
|
||||
return std::make_shared<ShaderAst::NamedVariable>(type, std::forward<Args>(args)...);
|
||||
return ShaderAst::NamedVariable::Build(type, std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template<ShaderAst::ExpressionType Type, typename... Args>
|
||||
std::shared_ptr<ShaderAst::Cast> Cast(Args&&... args)
|
||||
{
|
||||
return std::make_shared<ShaderAst::Cast>(Type, std::forward<Args>(args)...);
|
||||
return ShaderAst::Cast::Build(Type, std::forward<Args>(args)...);
|
||||
}
|
||||
} }
|
||||
}
|
||||
|
||||
#include <Nazara/Renderer/DebugOff.hpp>
|
||||
|
||||
Reference in New Issue
Block a user