Regenerate Vulkan global include; add wrapper global include

This commit is contained in:
Lynix 2016-10-29 02:46:59 +02:00
parent 51f1df1ec0
commit 86b892c3bc
3 changed files with 44 additions and 24 deletions

View File

@ -42,6 +42,15 @@ ACTION.Function = function ()
})
end
table.insert(paths, {
Excludes = {},
HeaderGuard = "NAZARA_GLOBAL_VULKANRENDERER_WRAPPER_HPP",
Name = "Vulkan wrapper",
SearchDir = "../include/Nazara/VulkanRenderer/Wrapper",
TopDir = "Nazara",
Target = "../include/Nazara/VulkanRenderer/Wrapper.hpp"
})
table.insert(paths, {
Excludes = {},
HeaderGuard = "NDK_COMPONENTS_GLOBAL_HPP",

View File

@ -31,33 +31,11 @@
#include <Nazara/VulkanRenderer/Config.hpp>
#include <Nazara/VulkanRenderer/Utils.hpp>
#include <Nazara/VulkanRenderer/VkBuffer.hpp>
#include <Nazara/VulkanRenderer/VkCommandBuffer.hpp>
#include <Nazara/VulkanRenderer/VkCommandPool.hpp>
#include <Nazara/VulkanRenderer/VkDescriptorPool.hpp>
#include <Nazara/VulkanRenderer/VkDescriptorSet.hpp>
#include <Nazara/VulkanRenderer/VkDescriptorSetLayout.hpp>
#include <Nazara/VulkanRenderer/VkDevice.hpp>
#include <Nazara/VulkanRenderer/VkDeviceMemory.hpp>
#include <Nazara/VulkanRenderer/VkDeviceObject.hpp>
#include <Nazara/VulkanRenderer/VkFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VkImage.hpp>
#include <Nazara/VulkanRenderer/VkImageView.hpp>
#include <Nazara/VulkanRenderer/VkInstance.hpp>
#include <Nazara/VulkanRenderer/VkLoader.hpp>
#include <Nazara/VulkanRenderer/VkPhysicalDevice.hpp>
#include <Nazara/VulkanRenderer/VkPipeline.hpp>
#include <Nazara/VulkanRenderer/VkPipelineCache.hpp>
#include <Nazara/VulkanRenderer/VkPipelineLayout.hpp>
#include <Nazara/VulkanRenderer/VkQueue.hpp>
#include <Nazara/VulkanRenderer/VkRenderPass.hpp>
#include <Nazara/VulkanRenderer/VkRenderTarget.hpp>
#include <Nazara/VulkanRenderer/VkRenderWindow.hpp>
#include <Nazara/VulkanRenderer/VkSemaphore.hpp>
#include <Nazara/VulkanRenderer/VkShaderModule.hpp>
#include <Nazara/VulkanRenderer/VkSurface.hpp>
#include <Nazara/VulkanRenderer/VkSwapchain.hpp>
#include <Nazara/VulkanRenderer/Vulkan.hpp>
#include <Nazara/VulkanRenderer/VulkanBuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanRenderer.hpp>
#include <Nazara/VulkanRenderer/Wrapper.hpp>
#endif // NAZARA_GLOBAL_VULKANRENDERER_HPP

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@ -0,0 +1,33 @@
// This file was automatically generated
#pragma once
#ifndef NAZARA_GLOBAL_VULKANRENDERER_WRAPPER_HPP
#define NAZARA_GLOBAL_VULKANRENDERER_WRAPPER_HPP
#include <Nazara/VulkanRenderer/Wrapper/Buffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/CommandBuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/CommandPool.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DescriptorPool.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DescriptorSet.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DescriptorSetLayout.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Device.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Framebuffer.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Image.hpp>
#include <Nazara/VulkanRenderer/Wrapper/ImageView.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Instance.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Loader.hpp>
#include <Nazara/VulkanRenderer/Wrapper/PhysicalDevice.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Pipeline.hpp>
#include <Nazara/VulkanRenderer/Wrapper/PipelineCache.hpp>
#include <Nazara/VulkanRenderer/Wrapper/PipelineLayout.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Queue.hpp>
#include <Nazara/VulkanRenderer/Wrapper/RenderPass.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Semaphore.hpp>
#include <Nazara/VulkanRenderer/Wrapper/ShaderModule.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Surface.hpp>
#include <Nazara/VulkanRenderer/Wrapper/Swapchain.hpp>
#endif // NAZARA_GLOBAL_VULKANRENDERER_WRAPPER_HPP