Implement Texture and TextureSampler

This commit is contained in:
Lynix
2020-03-26 21:18:35 +01:00
parent b73d3e8f04
commit 874130efd4
21 changed files with 628 additions and 237 deletions

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
inline VkSampler VulkanTextureSampler::GetSampler() const
{
return m_sampler;
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>