Convert all remaining enums to enum classes (!)

This commit is contained in:
Jérôme Leclercq
2021-05-25 00:08:50 +02:00
parent 8cdd0b51cb
commit 874fb3542e
122 changed files with 1082 additions and 2169 deletions

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@@ -51,7 +51,7 @@ namespace Nz
bool CheckEvents(ENetEvent* event);
ENetPeer* Connect(const IpAddress& remoteAddress, std::size_t channelCount = 0, UInt32 data = 0);
ENetPeer* Connect(const std::string& hostName, NetProtocol protocol = NetProtocol_Any, const std::string& service = "http", ResolveError* error = nullptr, std::size_t channelCount = 0, UInt32 data = 0);
ENetPeer* Connect(const std::string& hostName, NetProtocol protocol = NetProtocol::Any, const std::string& service = "http", ResolveError* error = nullptr, std::size_t channelCount = 0, UInt32 data = 0);
inline bool Create(NetProtocol protocol, UInt16 port, std::size_t peerCount, std::size_t channelCount = 0);
bool Create(const IpAddress& listenAddress, std::size_t peerCount, std::size_t channelCount = 0);

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@@ -29,23 +29,23 @@ namespace Nz
inline bool ENetHost::Create(NetProtocol protocol, UInt16 port, std::size_t peerCount, std::size_t channelCount)
{
NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
NazaraAssert(protocol != NetProtocol::Unknown, "Invalid protocol");
IpAddress any;
switch (protocol)
{
case NetProtocol_Unknown:
case NetProtocol::Unknown:
NazaraInternalError("Invalid protocol");
return false;
case NetProtocol_IPv4:
case NetProtocol::IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_Any:
case NetProtocol::Any:
m_isUsingDualStack = true;
// fallthrough
case NetProtocol_IPv6:
case NetProtocol::IPv6:
any = IpAddress::AnyIpV6;
break;
}

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@@ -11,123 +11,114 @@
namespace Nz
{
enum NetCode : UInt16
enum class NetProtocol
{
NetCode_Acknowledge = 0x9A4E,
NetCode_AcknowledgeConnection = 0xC108,
NetCode_Ping = 0x96AC,
NetCode_Pong = 0x974C,
NetCode_RequestConnection = 0xF27D,
Any,
IPv4,
IPv6,
Unknown,
NetCode_Invalid = 0x0000
Max = Unknown
};
enum NetProtocol
{
NetProtocol_Any,
NetProtocol_IPv4,
NetProtocol_IPv6,
NetProtocol_Unknown,
constexpr std::size_t NetProtocolCount = static_cast<std::size_t>(NetProtocol::Max) + 1;
NetProtocol_Max = NetProtocol_Unknown
enum class PacketReliability
{
Reliable, //< Packet will be resent if lost
ReliableOrdered, //< Packet will be resent if lost and will only arrive in order
Unreliable, //< Packet won't be resent if lost
Max = Unreliable
};
enum PacketPriority
{
PacketPriority_High = 1, //< High-priority packet, will be sent quickly
PacketPriority_Immediate = 0, //< Immediate priority, will be sent immediately
PacketPriority_Medium = 2, //< Medium-priority packet, will be sent as regular
PacketPriority_Low = 3, //< Low-priority packet, may take some time to be sent
constexpr std::size_t PacketReliabilityCount = static_cast<std::size_t>(PacketReliability::Max) + 1;
PacketPriority_Lowest = PacketPriority_Low,
PacketPriority_Highest = PacketPriority_Immediate,
PacketPriority_Max = PacketPriority_Low
enum class ResolveError
{
NoError,
Internal, //< An internal error occurred
ResourceError, //< The operating system lacks the resources to proceed (insufficient memory)
NonRecoverable, //< An nonrecoverable error occurred
NotFound, //< No such host is known
NotInitialized, //< Nazara network has not been initialized
ProtocolNotSupported, //< A specified protocol is not supported by the server
TemporaryFailure, //< A temporary failure occurred, try again
Unknown, //< The last operation failed with an unlisted error code
Max = Unknown
};
enum PacketReliability
{
PacketReliability_Reliable, //< Packet will be resent if lost
PacketReliability_ReliableOrdered, //< Packet will be resent if lost and will only arrive in order
PacketReliability_Unreliable, //< Packet won't be resent if lost
constexpr std::size_t ResolveErrorCount = static_cast<std::size_t>(ResolveError::Max) + 1;
PacketReliability_Max = PacketReliability_Unreliable
enum class SocketError
{
NoError,
AddressNotAvailable, //< The address is already in use (when binding/listening)
ConnectionClosed, //< The connection has been closed
ConnectionRefused, //< The connection attempt was refused
DatagramSize, //< The datagram size is over the system limit
Internal, //< The error is coming from the engine
Interrupted, //< The operation was interrupted by a signal
Packet, //< The packet encoding/decoding failed, probably because of corrupted data
NetworkError, //< The network system has failed (maybe network is down)
NotInitialized, //< Nazara network has not been initialized
NotSupported, //< The operation is not supported (e.g. creating a bluetooth socket on a system without any bluetooth adapter)
ResolveError, //< The hostname couldn't be resolved (more information in ResolveError code)
ResourceError, //< The operating system lacks the resources to proceed (e.g. memory/socket descriptor)
TimedOut, //< The operation timed out
Unknown, //< The last operation failed with an unlisted error code
UnreachableHost, //< The host is not reachable
Max = UnreachableHost
};
enum ResolveError
constexpr std::size_t SocketErrorCount = static_cast<std::size_t>(SocketError::Max) + 1;
enum class SocketPollEvent
{
ResolveError_NoError,
Read, //< One or more sockets is ready for a read operation
Write, //< One or more sockets is ready for a write operation
ResolveError_Internal, //< An internal error occurred
ResolveError_ResourceError, //< The operating system lacks the resources to proceed (insufficient memory)
ResolveError_NonRecoverable, //< An nonrecoverable error occurred
ResolveError_NotFound, //< No such host is known
ResolveError_NotInitialized, //< Nazara network has not been initialized
ResolveError_ProtocolNotSupported, //< A specified protocol is not supported by the server
ResolveError_TemporaryFailure, //< A temporary failure occurred, try again
ResolveError_Unknown, //< The last operation failed with an unlisted error code
ResolveError_Max = ResolveError_Unknown
Max = Write
};
enum SocketError
{
SocketError_NoError,
SocketError_AddressNotAvailable, //< The address is already in use (when binding/listening)
SocketError_ConnectionClosed, //< The connection has been closed
SocketError_ConnectionRefused, //< The connection attempt was refused
SocketError_DatagramSize, //< The datagram size is over the system limit
SocketError_Internal, //< The error is coming from the engine
SocketError_Interrupted, //< The operation was interrupted by a signal
SocketError_Packet, //< The packet encoding/decoding failed, probably because of corrupted data
SocketError_NetworkError, //< The network system has failed (maybe network is down)
SocketError_NotInitialized, //< Nazara network has not been initialized
SocketError_NotSupported, //< The operation is not supported (e.g. creating a bluetooth socket on a system without any bluetooth adapter)
SocketError_ResolveError, //< The hostname couldn't be resolved (more information in ResolveError code)
SocketError_ResourceError, //< The operating system lacks the resources to proceed (e.g. memory/socket descriptor)
SocketError_TimedOut, //< The operation timed out
SocketError_Unknown, //< The last operation failed with an unlisted error code
SocketError_UnreachableHost, //< The host is not reachable
SocketError_Max = SocketError_UnreachableHost
};
enum SocketPollEvent
{
SocketPollEvent_Read, //< One or more sockets is ready for a read operation
SocketPollEvent_Write, //< One or more sockets is ready for a write operation
SocketPollEvent_Max = SocketPollEvent_Write
};
constexpr std::size_t SocketPollEventCount = static_cast<std::size_t>(SocketPollEvent::Max) + 1;
template<>
struct EnumAsFlags<SocketPollEvent>
{
static constexpr SocketPollEvent max = SocketPollEvent_Max;
static constexpr SocketPollEvent max = SocketPollEvent::Max;
};
using SocketPollEventFlags = Flags<SocketPollEvent>;
enum SocketState
enum class SocketState
{
SocketState_Bound, //< The socket is currently bound
SocketState_Connecting, //< The socket is currently connecting
SocketState_Connected, //< The socket is currently connected
SocketState_NotConnected, //< The socket is not connected (or has been disconnected)
SocketState_Resolving, //< The socket is currently resolving a host name
Bound, //< The socket is currently bound
Connecting, //< The socket is currently connecting
Connected, //< The socket is currently connected
NotConnected, //< The socket is not connected (or has been disconnected)
Resolving, //< The socket is currently resolving a host name
SocketState_Max = SocketState_Resolving
Max = Resolving
};
enum SocketType
{
SocketType_Raw,
SocketType_TCP,
SocketType_UDP,
SocketType_Unknown,
constexpr std::size_t SocketStateCount = static_cast<std::size_t>(SocketState::Max) + 1;
SocketType_Max = SocketType_Unknown
enum class SocketType
{
Raw,
TCP,
UDP,
Unknown,
Max = Unknown
};
constexpr std::size_t SocketTypeCount = static_cast<std::size_t>(SocketType::Max) + 1;
}
#endif // NAZARA_ENUMS_NETWORK_HPP

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@@ -27,7 +27,7 @@ namespace Nz
inline IpAddress::IpAddress(const IPv4& ip, UInt16 port) :
m_ipv4(ip),
m_protocol(NetProtocol_IPv4),
m_protocol(NetProtocol::IPv4),
m_port(port),
m_isValid(true)
{
@@ -42,7 +42,7 @@ namespace Nz
inline IpAddress::IpAddress(const IPv6& ip, UInt16 port) :
m_ipv6(ip),
m_protocol(NetProtocol_IPv6),
m_protocol(NetProtocol::IPv6),
m_port(port),
m_isValid(true)
{
@@ -149,7 +149,7 @@ namespace Nz
inline IpAddress::IPv4 IpAddress::ToIPv4() const
{
NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv4, "Address is not a valid IPv4");
NazaraAssert(m_isValid && m_protocol == NetProtocol::IPv4, "Address is not a valid IPv4");
return m_ipv4;
}
@@ -163,7 +163,7 @@ namespace Nz
inline IpAddress::IPv6 IpAddress::ToIPv6() const
{
NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv6, "IP is not a valid IPv6");
NazaraAssert(m_isValid && m_protocol == NetProtocol::IPv6, "IP is not a valid IPv6");
return m_ipv6;
}
@@ -177,7 +177,7 @@ namespace Nz
inline UInt32 IpAddress::ToUInt32() const
{
NazaraAssert(m_isValid && m_protocol == NetProtocol_IPv4, "Address is not a valid IPv4");
NazaraAssert(m_isValid && m_protocol == NetProtocol::IPv4, "Address is not a valid IPv4");
return UInt32(m_ipv4[0]) << 24 |
UInt32(m_ipv4[1]) << 16 |
@@ -231,11 +231,11 @@ namespace Nz
// Each protocol has its variables to compare
switch (first.m_protocol)
{
case NetProtocol_Any:
case NetProtocol_Unknown:
case NetProtocol::Any:
case NetProtocol::Unknown:
break;
case NetProtocol_IPv4:
case NetProtocol::IPv4:
{
if (first.m_ipv4 != second.m_ipv4)
return false;
@@ -243,7 +243,7 @@ namespace Nz
break;
}
case NetProtocol_IPv6:
case NetProtocol::IPv6:
{
if (first.m_ipv6 != second.m_ipv6)
return false;
@@ -297,11 +297,11 @@ namespace Nz
// Compare IP (thanks to std::array comparison operator)
switch (first.m_protocol)
{
case NetProtocol_Any:
case NetProtocol_Unknown:
case NetProtocol::Any:
case NetProtocol::Unknown:
break;
case NetProtocol_IPv4:
case NetProtocol::IPv4:
{
if (first.m_ipv4 != second.m_ipv4)
return first.m_ipv4 < second.m_ipv4;
@@ -309,7 +309,7 @@ namespace Nz
break;
}
case NetProtocol_IPv6:
case NetProtocol::IPv6:
{
if (first.m_ipv6 != second.m_ipv6)
return first.m_ipv6 < second.m_ipv6;
@@ -387,16 +387,16 @@ namespace std
std::size_t h = 0;
switch (ip.GetProtocol())
{
case Nz::NetProtocol_Any:
case Nz::NetProtocol_Unknown:
case Nz::NetProtocol::Any:
case Nz::NetProtocol::Unknown:
return std::numeric_limits<size_t>::max();
case Nz::NetProtocol_IPv4:
case Nz::NetProtocol::IPv4:
{
h = ip.ToUInt32() + (h << 6) + (h << 16) - h;
break;
}
case Nz::NetProtocol_IPv6:
case Nz::NetProtocol::IPv6:
{
Nz::IpAddress::IPv6 v6 = ip.ToIPv6();
for (std::size_t i = 0; i < v6.size(); i++)

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@@ -12,9 +12,8 @@ namespace Nz
/*!
* \brief Constructs a NetPacket object by default
*/
inline NetPacket::NetPacket() :
m_netCode(NetCode_Invalid)
m_netCode(0)
{
}
@@ -156,7 +155,7 @@ namespace Nz
inline void NetPacket::Reset(UInt16 netCode, const void* ptr, std::size_t size)
{
InitStream(HeaderSize + size, HeaderSize, OpenMode_ReadOnly);
InitStream(HeaderSize + size, HeaderSize, OpenMode::ReadOnly);
m_buffer->Resize(HeaderSize + size);
if (ptr)

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@@ -1,164 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RUDPSERVER_HPP
#define NAZARA_RUDPSERVER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetPacket.hpp>
#include <Nazara/Network/RUdpMessage.hpp>
#include <Nazara/Network/UdpSocket.hpp>
#include <deque>
#include <queue>
#include <random>
#include <set>
#include <unordered_map>
namespace Nz
{
class NAZARA_NETWORK_API RUdpConnection
{
friend class Network;
public:
using SequenceIndex = UInt16;
RUdpConnection();
RUdpConnection(const RUdpConnection&) = delete;
RUdpConnection(RUdpConnection&&) = default;
~RUdpConnection() = default;
inline void Close();
bool Connect(const IpAddress& remoteAddress);
bool Connect(const std::string& hostName, NetProtocol protocol = NetProtocol_Any, const std::string& service = "http", ResolveError* error = nullptr);
inline void Disconnect();
inline IpAddress GetBoundAddress() const;
inline UInt16 GetBoundPort() const;
inline SocketError GetLastError() const;
inline bool Listen(NetProtocol protocol, UInt16 port = 64266);
bool Listen(const IpAddress& address);
bool PollMessage(RUdpMessage* message);
bool Send(const IpAddress& clientIp, PacketPriority priority, PacketReliability reliability, const NetPacket& packet);
inline void SetProtocolId(UInt32 protocolId);
inline void SetTimeBeforeAck(UInt32 ms);
inline void SimulateNetwork(double packetLoss);
void Update();
RUdpConnection& operator=(const RUdpConnection&) = delete;
RUdpConnection& operator=(RUdpConnection&&) = default;
static constexpr std::size_t MessageHeader = sizeof(UInt16) + 2 * sizeof(SequenceIndex) + sizeof(UInt32); //< Protocol ID (begin) + Sequence ID + Remote Sequence ID + Ack bitfield
static constexpr std::size_t MessageFooter = sizeof(UInt16); //< Protocol ID (end)
// Signals:
NazaraSignal(OnConnectedToPeer, RUdpConnection* /*connection*/);
NazaraSignal(OnPeerAcknowledged, RUdpConnection* /*connection*/, const IpAddress& /*adress*/);
NazaraSignal(OnPeerConnection, RUdpConnection* /*connection*/, const IpAddress& /*adress*/);
NazaraSignal(OnPeerDisconnected, RUdpConnection* /*connection*/, const IpAddress& /*adress*/);
private:
struct PeerData;
struct PendingAckPacket;
struct PendingPacket;
enum PeerState
{
PeerState_Aknowledged, //< A connection request from this peer has been received, we're waiting for another packet to validate
PeerState_Connected, //< Connection is working in both-ways
PeerState_Connecting, //< A connection request has been made
PeerState_WillAck //< Connected, received one or more packets and has no packets to send, waiting before sending an empty ack packet
};
void DisconnectPeer(std::size_t peerIndex);
void EnqueuePacket(PeerData& peer, PacketPriority priority, PacketReliability reliability, const NetPacket& packet);
void EnqueuePacketInternal(PeerData& peer, PacketPriority priority, PacketReliability reliability, NetPacket&& data);
bool InitSocket(NetProtocol protocol);
void ProcessAcks(PeerData& peer, SequenceIndex lastAck, UInt32 ackBits);
PeerData& RegisterPeer(const IpAddress& address, PeerState state);
void OnClientRequestingConnection(const IpAddress& address, SequenceIndex sequenceId, UInt64 token);
void OnPacketLost(PeerData& peer, PendingAckPacket&& packet);
void OnPacketReceived(const IpAddress& peerIp, NetPacket&& packet);
void SendPacket(PeerData& peer, PendingPacket&& packet);
static inline unsigned int ComputeSequenceDifference(SequenceIndex sequence, SequenceIndex sequence2);
static inline bool HasPendingPackets(PeerData& peer);
static bool Initialize();
static inline bool IsAckMoreRecent(SequenceIndex ack, SequenceIndex ack2);
static inline bool IsReliable(PacketReliability reliability);
static void Uninitialize();
struct PendingPacket
{
PacketPriority priority;
PacketReliability reliability;
NetPacket data;
};
struct PendingAckPacket
{
PacketPriority priority;
PacketReliability reliability;
NetPacket data;
SequenceIndex sequenceId;
UInt64 timeSent;
};
struct PeerData //TODO: Move this to RUdpClient
{
PeerData() = default;
PeerData(PeerData&& other) = default;
PeerData& operator=(PeerData&& other) = default;
std::array<std::vector<PendingPacket>, PacketPriority_Max + 1> pendingPackets;
std::deque<PendingAckPacket> pendingAckQueue;
std::set<UInt16> receivedQueue;
std::size_t index;
PeerState state;
IpAddress address;
SequenceIndex localSequence;
SequenceIndex remoteSequence;
UInt32 roundTripTime;
UInt64 lastPacketTime;
UInt64 lastPingTime;
UInt64 stateData1;
};
std::bernoulli_distribution m_packetLossProbability;
std::queue<RUdpMessage> m_receivedMessages;
std::size_t m_peerIterator;
std::unordered_map<IpAddress, std::size_t> m_peerByIP;
std::vector<PeerData> m_peers;
Bitset<UInt64> m_activeClients;
Clock m_clock;
SocketError m_lastError;
UdpSocket m_socket;
UInt32 m_forceAckSendTime;
UInt32 m_pingInterval;
UInt32 m_protocol;
UInt32 m_timeBeforePing;
UInt32 m_timeBeforeTimeOut;
UInt64 m_currentTime;
bool m_isSimulationEnabled;
bool m_shouldAcceptConnections;
static std::mt19937_64 s_randomGenerator;
};
}
#include <Nazara/Network/RUdpConnection.inl>
#endif // NAZARA_RUDPSERVER_HPP

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@@ -1,220 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
/*!
* \brief Closes the connection
*/
inline void RUdpConnection::Close()
{
m_socket.Close();
}
/*!
* \brief Disconnects the connection
*
* \see Close
*/
inline void RUdpConnection::Disconnect()
{
Close();
}
/*!
* \brief Gets the bound address
* \return IpAddress we are linked to
*/
inline IpAddress RUdpConnection::GetBoundAddress() const
{
return m_socket.GetBoundAddress();
}
/*!
* \brief Gets the port of the bound address
* \return Port we are linked to
*/
inline UInt16 RUdpConnection::GetBoundPort() const
{
return m_socket.GetBoundPort();
}
/*!
* \brief Gets the last error
* \return Socket error
*/
inline SocketError RUdpConnection::GetLastError() const
{
return m_lastError;
}
/*!
* \brief Listens to a socket
* \return true If successfully bound
*
* \param protocol Net protocol to listen to
* \param port Port to listen to
*
* \remark Produces a NazaraAssert if protocol is unknown or any
*/
inline bool RUdpConnection::Listen(NetProtocol protocol, UInt16 port)
{
NazaraAssert(protocol != NetProtocol_Any, "Any protocol not supported for Listen"); //< TODO
NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
IpAddress any;
switch (protocol)
{
case NetProtocol_Any:
case NetProtocol_Unknown:
NazaraInternalError("Invalid protocol Any at this point");
return false;
case NetProtocol_IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_IPv6:
any = IpAddress::AnyIpV6;
break;
}
any.SetPort(port);
return Listen(any);
}
/*!
* \brief Sets the protocol id
*
* \param protocolId Protocol ID like NNet
*/
inline void RUdpConnection::SetProtocolId(UInt32 protocolId)
{
m_protocol = protocolId;
}
/*!
* \brief Sets the time before ack
*
* \param Time before acking to send many together (in ms)
*/
inline void RUdpConnection::SetTimeBeforeAck(UInt32 ms)
{
m_forceAckSendTime = ms * 1000; //< Store in microseconds for easier handling
}
/*!
* \brief Computes the difference of sequence
* \return Delta between the two sequences
*
* \param sequence First sequence
* \param sequence2 Second sequence
*/
inline unsigned int RUdpConnection::ComputeSequenceDifference(SequenceIndex sequence, SequenceIndex sequence2)
{
unsigned int difference;
if (sequence2 > sequence)
difference = std::numeric_limits<SequenceIndex>::max() - sequence2 + sequence;
else
difference = sequence - sequence2;
return difference;
}
/*!
* \brief Checks whether the peer has pending packets
* \return true If it is the case
*
* \param peer Data relative to the peer
*/
inline bool RUdpConnection::HasPendingPackets(PeerData& peer)
{
for (unsigned int priority = PacketPriority_Highest; priority <= PacketPriority_Lowest; ++priority)
{
std::vector<PendingPacket>& pendingPackets = peer.pendingPackets[priority];
if (!pendingPackets.empty())
return true;
}
return false;
}
/*!
* \brief Checks whether the ack is more recent
* \return true If it is the case
*
* \param ack First sequence
* \param ack2 Second sequence
*/
inline bool RUdpConnection::IsAckMoreRecent(SequenceIndex ack, SequenceIndex ack2)
{
constexpr SequenceIndex maxDifference = std::numeric_limits<SequenceIndex>::max() / 2;
if (ack > ack2)
return ack - ack2 <= maxDifference;
else if (ack2 > ack)
return ack2 - ack > maxDifference;
else
return false; ///< Same ack
}
/*!
* \brief Checks whether the connection is reliable
* \return true If it is the case
*
* \remark Produces a NazaraError if enumeration is invalid
*/
inline bool RUdpConnection::IsReliable(PacketReliability reliability)
{
switch (reliability)
{
case PacketReliability_Reliable:
case PacketReliability_ReliableOrdered:
return true;
case PacketReliability_Unreliable:
return false;
}
NazaraError("PacketReliability not handled (0x" + NumberToString(reliability, 16) + ')');
return false;
}
/*!
* \brief Simulates the loss of packets on network
*
* \param packetLoss Ratio of packet loss according to bernoulli distribution
*
* \remark Produces a NazaraAssert if packetLoss is not in between 0.0 and 1.0
*/
inline void RUdpConnection::SimulateNetwork(double packetLoss)
{
NazaraAssert(packetLoss >= 0.0 && packetLoss <= 1.0, "Packet loss must be in range [0..1]");
if (packetLoss > 0.0)
{
m_isSimulationEnabled = true;
m_packetLossProbability = std::bernoulli_distribution(packetLoss);
}
else
m_isSimulationEnabled = false;
}
}
#include <Nazara/Network/DebugOff.hpp>

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@@ -1,23 +0,0 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_RUDMESSAGE_HPP
#define NAZARA_RUDMESSAGE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetPacket.hpp>
namespace Nz
{
struct RUdpMessage
{
IpAddress from;
NetPacket data;
};
}
#endif // NAZARA_RUDMESSAGE_HPP

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@@ -29,7 +29,7 @@ namespace Nz
~TcpClient() = default;
SocketState Connect(const IpAddress& remoteAddress);
SocketState Connect(const std::string& hostName, NetProtocol protocol = NetProtocol_Any, const std::string& service = "http", ResolveError* error = nullptr);
SocketState Connect(const std::string& hostName, NetProtocol protocol = NetProtocol::Any, const std::string& service = "http", ResolveError* error = nullptr);
inline void Disconnect();
void EnableLowDelay(bool lowDelay);

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@@ -11,8 +11,8 @@ namespace Nz
*/
inline TcpClient::TcpClient() :
AbstractSocket(SocketType_TCP),
Stream(StreamOption_Sequential),
AbstractSocket(SocketType::TCP),
Stream(StreamOption::Sequential),
m_keepAliveInterval(1000), //TODO: Query OS default value
m_keepAliveTime(7'200'000), //TODO: Query OS default value
m_isKeepAliveEnabled(false), //TODO: Query OS default value

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@@ -12,7 +12,7 @@ namespace Nz
*/
inline TcpServer::TcpServer() :
AbstractSocket(SocketType_TCP)
AbstractSocket(SocketType::TCP)
{
}
@@ -61,22 +61,22 @@ namespace Nz
inline SocketState TcpServer::Listen(NetProtocol protocol, UInt16 port, unsigned int queueSize)
{
NazaraAssert(protocol != NetProtocol_Any, "Any protocol not supported for Listen"); //< TODO
NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
NazaraAssert(protocol != NetProtocol::Any, "Any protocol not supported for Listen"); //< TODO
NazaraAssert(protocol != NetProtocol::Unknown, "Invalid protocol");
IpAddress any;
switch (protocol)
{
case NetProtocol_Any:
case NetProtocol_Unknown:
case NetProtocol::Any:
case NetProtocol::Unknown:
NazaraInternalError("Invalid protocol Any at this point");
return SocketState_NotConnected;
return SocketState::NotConnected;
case NetProtocol_IPv4:
case NetProtocol::IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_IPv6:
case NetProtocol::IPv6:
any = IpAddress::AnyIpV6;
break;
}

View File

@@ -11,7 +11,7 @@ namespace Nz
*/
inline UdpSocket::UdpSocket() :
AbstractSocket(SocketType_UDP)
AbstractSocket(SocketType::UDP)
{
}
@@ -51,16 +51,16 @@ namespace Nz
IpAddress any;
switch (m_protocol)
{
case NetProtocol_Unknown:
case NetProtocol::Unknown:
NazaraInternalError("Invalid protocol");
return SocketState_NotConnected;
return SocketState::NotConnected;
case NetProtocol_IPv4:
case NetProtocol::IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_Any:
case NetProtocol_IPv6:
case NetProtocol::Any:
case NetProtocol::IPv6:
any = IpAddress::AnyIpV6;
break;
}
@@ -78,7 +78,7 @@ namespace Nz
bool UdpSocket::Create(NetProtocol protocol)
{
NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
NazaraAssert(protocol != NetProtocol::Unknown, "Invalid protocol");
return Open(protocol);
}