Convert all remaining enums to enum classes (!)
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@@ -753,7 +753,7 @@ namespace Nz::ShaderAst
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ByteArray SerializeShader(StatementPtr& shader)
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{
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ByteArray byteArray;
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ByteStream stream(&byteArray, OpenModeFlags(OpenMode_WriteOnly));
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ByteStream stream(&byteArray, OpenModeFlags(OpenMode::WriteOnly));
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ShaderAstSerializer serializer(stream);
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serializer.Serialize(shader);
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@@ -1016,7 +1016,7 @@ namespace Nz::ShaderLang
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ShaderAst::StatementPtr Parse(const std::filesystem::path& sourcePath)
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{
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File file(sourcePath);
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File file(sourcePath);
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if (!file.Open(OpenMode::ReadOnly | OpenMode::Text))
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{
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NazaraError("Failed to open \"" + sourcePath.generic_u8string() + '"');
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