Convert all remaining enums to enum classes (!)

This commit is contained in:
Jérôme Leclercq
2021-05-25 00:08:50 +02:00
parent 8cdd0b51cb
commit 874fb3542e
122 changed files with 1082 additions and 2169 deletions

View File

@@ -12,14 +12,14 @@ SCENARIO("UdpSocket", "[NETWORK][UDPSOCKET]")
std::uniform_int_distribution<Nz::UInt16> dis(1025, 65535);
Nz::UInt16 port = dis(rd);
Nz::UdpSocket server(Nz::NetProtocol_IPv4);
REQUIRE(server.Bind(port) == Nz::SocketState_Bound);
Nz::UdpSocket server(Nz::NetProtocol::IPv4);
REQUIRE(server.Bind(port) == Nz::SocketState::Bound);
Nz::IpAddress serverIP(Nz::IpAddress::LoopbackIpV4.ToIPv4(), port);
REQUIRE(serverIP.IsValid());
Nz::UdpSocket client(Nz::NetProtocol_IPv4);
REQUIRE(client.Bind(port + 1) == Nz::SocketState_Bound);
Nz::UdpSocket client(Nz::NetProtocol::IPv4);
REQUIRE(client.Bind(port + 1) == Nz::SocketState::Bound);
Nz::IpAddress clientIP = client.GetBoundAddress();
REQUIRE(clientIP.IsValid());