Physics: Rename PhysGeom to Collider3D

This commit is contained in:
Lynix
2016-10-13 06:08:17 +02:00
parent 24f1859ec2
commit 8781a628e0
4 changed files with 44 additions and 44 deletions

View File

@@ -0,0 +1,83 @@
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Physics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <memory>
#include <Nazara/Physics3D/Debug.hpp>
namespace Nz
{
template<typename... Args>
BoxGeomRef BoxGeom::New(Args&&... args)
{
std::unique_ptr<BoxGeom> object(new BoxGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
CapsuleGeomRef CapsuleGeom::New(Args&&... args)
{
std::unique_ptr<CapsuleGeom> object(new CapsuleGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
CompoundGeomRef CompoundGeom::New(Args&&... args)
{
std::unique_ptr<CompoundGeom> object(new CompoundGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
ConeGeomRef ConeGeom::New(Args&&... args)
{
std::unique_ptr<ConeGeom> object(new ConeGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
ConvexHullGeomRef ConvexHullGeom::New(Args&&... args)
{
std::unique_ptr<ConvexHullGeom> object(new ConvexHullGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
CylinderGeomRef CylinderGeom::New(Args&&... args)
{
std::unique_ptr<CylinderGeom> object(new CylinderGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
NullGeomRef NullGeom::New(Args&&... args)
{
std::unique_ptr<NullGeom> object(new NullGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
template<typename... Args>
SphereGeomRef SphereGeom::New(Args&&... args)
{
std::unique_ptr<SphereGeom> object(new SphereGeom(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Physics3D/DebugOff.hpp>