Physics2D: Fix the way newly physics entities are setup
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@@ -98,6 +98,8 @@ namespace Nz
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void SetVelocity(const Vector2f& velocity);
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void SetVelocityFunction(VelocityFunc velocityFunc);
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void TeleportTo(const Vector2f& position, const RadianAnglef& rotation);
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void UpdateVelocity(const Vector2f& gravity, float damping, float deltaTime);
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void Wakeup();
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