Graphics: WIP (almost working)
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@@ -318,6 +318,8 @@ namespace Nz
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Max = Vertex
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};
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constexpr std::size_t ShaderStageTypeCount = static_cast<std::size_t>(ShaderStageType::Max) + 1;
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template<>
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struct EnumAsFlags<ShaderStageType>
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{
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