OpenGLRenderer/ContextObject: Fix destruction after move
This commit is contained in:
parent
23645fc398
commit
89c08d3925
|
|
@ -42,8 +42,8 @@ namespace Nz::GL
|
|||
static constexpr GLuint InvalidObject = 0;
|
||||
|
||||
protected:
|
||||
MovableLiteral<GLuint, InvalidObject> m_objectId;
|
||||
MovablePtr<const Context> m_context;
|
||||
MovableValue<GLuint> m_objectId;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue