Made bounding volume handing part of SceneNodes
Former-commit-id: d09d06ac4515ce09aa16fd92dd045c2a06730a99
This commit is contained in:
@@ -225,6 +225,11 @@ int main()
|
||||
bool smoothMovement = true;
|
||||
NzVector3f targetPos = camera.GetPosition();
|
||||
|
||||
NzTextSprite text;
|
||||
text.SetParent(scene);
|
||||
text.Update(NzSimpleTextDrawer::Draw("Hello world !", 72));
|
||||
text.Scale(0.1f);
|
||||
|
||||
// Début de la boucle de rendu du programme
|
||||
while (window.IsOpen())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user