Upgrade Physics2D and Physics3D

This commit is contained in:
Jérôme Leclercq
2021-05-24 19:12:21 +02:00
parent 4bcb63d776
commit 8b0b5295f7
25 changed files with 239 additions and 448 deletions

View File

@@ -8,7 +8,6 @@
#define NAZARA_COLLIDER2D_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Core/SparsePtr.hpp>
@@ -18,20 +17,15 @@
#include <Nazara/Physics2D/Enums.hpp>
#include <vector>
struct cpBody;
struct cpShape;
namespace Nz
{
class Collider2D;
class RigidBody2D;
using Collider2DConstRef = ObjectRef<const Collider2D>;
using Collider2DLibrary = ObjectLibrary<Collider2D>;
using Collider2DRef = ObjectRef<Collider2D>;
class NAZARA_PHYSICS2D_API Collider2D : public RefCounted
class NAZARA_PHYSICS2D_API Collider2D
{
friend Collider2DLibrary;
friend RigidBody2D;
friend class CompoundCollider2D; //< See CompoundCollider2D::CreateShapes
@@ -74,7 +68,7 @@ namespace Nz
NazaraSignal(OnColliderRelease, const Collider2D* /*collider*/);
protected:
virtual std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const = 0;
virtual std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const = 0;
UInt32 m_categoryMask;
UInt32 m_collisionGroup;
@@ -86,16 +80,9 @@ namespace Nz
unsigned int m_collisionId;
private:
virtual std::size_t GenerateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const;
static Collider2DLibrary::LibraryMap s_library;
virtual std::size_t GenerateShapes(cpBody* body, std::vector<cpShape*>* shapes) const;
};
class BoxCollider2D;
using BoxCollider2DConstRef = ObjectRef<const BoxCollider2D>;
using BoxCollider2DRef = ObjectRef<BoxCollider2D>;
class NAZARA_PHYSICS2D_API BoxCollider2D : public Collider2D
{
public:
@@ -110,20 +97,13 @@ namespace Nz
inline Vector2f GetSize() const;
ColliderType2D GetType() const override;
template<typename... Args> static BoxCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
Rectf m_rect;
float m_radius;
};
class CircleCollider2D;
using CircleCollider2DConstRef = ObjectRef<const CircleCollider2D>;
using CircleCollider2DRef = ObjectRef<CircleCollider2D>;
class NAZARA_PHYSICS2D_API CircleCollider2D : public Collider2D
{
public:
@@ -136,50 +116,36 @@ namespace Nz
inline float GetRadius() const;
ColliderType2D GetType() const override;
template<typename... Args> static CircleCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
Vector2f m_offset;
float m_radius;
};
class CompoundCollider2D;
using CompoundCollider2DConstRef = ObjectRef<const CompoundCollider2D>;
using CompoundCollider2DRef = ObjectRef<CompoundCollider2D>;
class NAZARA_PHYSICS2D_API CompoundCollider2D : public Collider2D
{
public:
CompoundCollider2D(std::vector<Collider2DRef> geoms);
CompoundCollider2D(std::vector<std::shared_ptr<Collider2D>> geoms);
Nz::Vector2f ComputeCenterOfMass() const override;
float ComputeMomentOfInertia(float mass) const override;
inline bool DoesOverrideCollisionProperties() const;
inline const std::vector<Collider2DRef>& GetGeoms() const;
inline const std::vector<std::shared_ptr<Collider2D>>& GetGeoms() const;
ColliderType2D GetType() const override;
inline void OverridesCollisionProperties(bool shouldOverride);
template<typename... Args> static CompoundCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t GenerateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
std::size_t GenerateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
std::vector<Collider2DRef> m_geoms;
std::vector<std::shared_ptr<Collider2D>> m_geoms;
bool m_doesOverrideCollisionProperties;
};
class ConvexCollider2D;
using ConvexCollider2DConstRef = ObjectRef<const ConvexCollider2D>;
using ConvexCollider2DRef = ObjectRef<ConvexCollider2D>;
class NAZARA_PHYSICS2D_API ConvexCollider2D : public Collider2D
{
public:
@@ -191,20 +157,13 @@ namespace Nz
ColliderType2D GetType() const override;
inline const std::vector<Vector2d>& GetVertices() const;
template<typename... Args> static ConvexCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
std::vector<Vector2d> m_vertices;
float m_radius;
};
class NullCollider2D;
using NullCollider2DConstRef = ObjectRef<const NullCollider2D>;
using NullCollider2DRef = ObjectRef<NullCollider2D>;
class NAZARA_PHYSICS2D_API NullCollider2D : public Collider2D
{
public:
@@ -215,17 +174,10 @@ namespace Nz
ColliderType2D GetType() const override;
template<typename... Args> static NullCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
};
class SegmentCollider2D;
using SegmentCollider2DConstRef = ObjectRef<const SegmentCollider2D>;
using SegmentCollider2DRef = ObjectRef<SegmentCollider2D>;
class NAZARA_PHYSICS2D_API SegmentCollider2D : public Collider2D
{
public:
@@ -243,10 +195,8 @@ namespace Nz
inline float GetThickness() const;
ColliderType2D GetType() const override;
template<typename... Args> static SegmentCollider2DRef New(Args&&... args);
private:
std::size_t CreateShapes(RigidBody2D* body, std::vector<cpShape*>* shapes) const override;
std::size_t CreateShapes(cpBody* body, std::vector<cpShape*>* shapes) const override;
Vector2f m_first;
Vector2f m_firstNeighbor;