Upgrade Physics2D and Physics3D
This commit is contained in:
@@ -2,82 +2,12 @@
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Collider3D.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Physics3D/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
template<typename... Args>
|
||||
BoxCollider3DRef BoxCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<BoxCollider3D> object(new BoxCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CapsuleCollider3DRef CapsuleCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CapsuleCollider3D> object(new CapsuleCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CompoundCollider3DRef CompoundCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CompoundCollider3D> object(new CompoundCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConeCollider3DRef ConeCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConeCollider3D> object(new ConeCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConvexCollider3DRef ConvexCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConvexCollider3D> object(new ConvexCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CylinderCollider3DRef CylinderCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CylinderCollider3D> object(new CylinderCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
NullCollider3DRef NullCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<NullCollider3D> object(new NullCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
SphereCollider3DRef SphereCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<SphereCollider3D> object(new SphereCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Physics3D/DebugOff.hpp>
|
||||
|
||||
Reference in New Issue
Block a user