Nz::ranged_cast
- Moved ranged_cast template function to namespace Nz in file LuaInstance.hpp - Added comments Former-commit-id: 9af0a680b693208e582eb4edbe5a65f996d70a4a
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@ -7,14 +7,6 @@
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#include <Nazara/Renderer.hpp>
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#include <Nazara/Renderer.hpp>
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#include <Nazara/Lua/LuaClass.hpp>
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#include <Nazara/Lua/LuaClass.hpp>
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#include <limits>
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// WIP: I don't know where to put it...
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template <class T> T ranged_cast(long long a, T high = std::numeric_limits<T>::max(), T low = std::numeric_limits<T>::min())
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{
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return static_cast<T>(std::min(static_cast<long long>(high), std::max(a, static_cast<long long>(low))));
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}
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namespace Ndk
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namespace Ndk
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{
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{
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void LuaAPI::Register_Renderer(Nz::LuaInstance& instance)
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void LuaAPI::Register_Renderer(Nz::LuaInstance& instance)
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@ -41,7 +33,7 @@ namespace Ndk
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unsigned int argCount = std::min(lua.GetStackTop(), 2U);
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unsigned int argCount = std::min(lua.GetStackTop(), 2U);
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if (argCount == 1 && lua.IsOfType(1, Nz::LuaType_Number))
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if (argCount == 1 && lua.IsOfType(1, Nz::LuaType_Number))
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memory = abstractImage->GetMemoryUsage(ranged_cast<Nz::UInt8>(lua.CheckInteger(1)));
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memory = abstractImage->GetMemoryUsage(Nz::ranged_cast<Nz::UInt8>(lua.CheckInteger(1)));
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else
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else
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memory = abstractImage->GetMemoryUsage();
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memory = abstractImage->GetMemoryUsage();
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@ -81,15 +73,15 @@ namespace Ndk
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virtual bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0)
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virtual bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0)
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*/
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*/
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unsigned int srcWidth = ranged_cast<unsigned int>(lua.CheckInteger(2));
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unsigned int srcWidth = Nz::ranged_cast<unsigned int>(lua.CheckInteger(2));
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unsigned int srcHeight = 0;
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unsigned int srcHeight = 0;
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Nz::UInt8 level = 0;
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Nz::UInt8 level = 0;
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if (argCount >= 3)
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if (argCount >= 3)
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{
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{
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srcHeight = ranged_cast<unsigned int>(lua.CheckInteger(3));
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srcHeight = Nz::ranged_cast<unsigned int>(lua.CheckInteger(3));
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if (argCount >= 4)
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if (argCount >= 4)
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level = ranged_cast<Nz::UInt8>(lua.CheckInteger(3));
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level = Nz::ranged_cast<Nz::UInt8>(lua.CheckInteger(3));
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}
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}
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rValue = abstractImage->Update(pixels, srcWidth, srcHeight, level);
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rValue = abstractImage->Update(pixels, srcWidth, srcHeight, level);
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@ -107,12 +99,12 @@ namespace Ndk
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if (argCount >= 3)
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if (argCount >= 3)
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{
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{
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srcWidth = ranged_cast<unsigned int>(lua.CheckInteger(3));
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srcWidth = Nz::ranged_cast<unsigned int>(lua.CheckInteger(3));
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if (argCount >= 4)
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if (argCount >= 4)
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{
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{
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srcHeight = ranged_cast<unsigned int>(lua.CheckInteger(4));
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srcHeight = Nz::ranged_cast<unsigned int>(lua.CheckInteger(4));
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if (argCount >= 5)
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if (argCount >= 5)
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level = ranged_cast<Nz::UInt8>(lua.CheckInteger(5));
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level = Nz::ranged_cast<Nz::UInt8>(lua.CheckInteger(5));
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}
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}
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}
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}
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rValue = abstractImage->Update(pixels, box, srcWidth, srcHeight, level);
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rValue = abstractImage->Update(pixels, box, srcWidth, srcHeight, level);
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@ -131,15 +123,15 @@ namespace Ndk
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if (argCount >= 3)
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if (argCount >= 3)
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{
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{
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z = ranged_cast<unsigned int>(lua.CheckInteger(3));
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z = Nz::ranged_cast<unsigned int>(lua.CheckInteger(3));
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if (argCount >= 4)
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if (argCount >= 4)
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{
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{
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srcWidth = ranged_cast<unsigned int>(lua.CheckInteger(4));
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srcWidth = Nz::ranged_cast<unsigned int>(lua.CheckInteger(4));
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if (argCount >= 5)
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if (argCount >= 5)
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{
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{
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srcHeight = ranged_cast<unsigned int>(lua.CheckInteger(5));
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srcHeight = Nz::ranged_cast<unsigned int>(lua.CheckInteger(5));
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if (argCount >= 6)
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if (argCount >= 6)
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level = ranged_cast<Nz::UInt8>(lua.CheckInteger(6));
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level = Nz::ranged_cast<Nz::UInt8>(lua.CheckInteger(6));
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}
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}
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}
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}
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}
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}
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@ -15,6 +15,7 @@
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#include <Nazara/Lua/Enums.hpp>
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#include <Nazara/Lua/Enums.hpp>
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#include <cstddef>
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#include <cstddef>
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#include <functional>
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#include <functional>
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#include <limits>
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struct lua_Debug;
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struct lua_Debug;
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struct lua_State;
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struct lua_State;
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@ -189,6 +190,14 @@ namespace Nz
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lua_State* m_state;
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lua_State* m_state;
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unsigned int m_level;
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unsigned int m_level;
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};
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};
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// Performs a 'ranged cast' to type T, i.e. a cast guaranteed to end up within the numerical limits of the type (or the limits provided in argument),
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// without over- or under-flowing.
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// Values beyond that range will be truncated to the type minimum (resp. maximum) if they are greater (resp. lesser) than the initial value.
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template <class T> T ranged_cast(long long a, T high = std::numeric_limits<T>::max(), T low = std::numeric_limits<T>::min())
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{
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return static_cast<T>(std::min(static_cast<long long>(high), std::max(a, static_cast<long long>(low))));
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}
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}
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}
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#include <Nazara/Lua/LuaInstance.inl>
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#include <Nazara/Lua/LuaInstance.inl>
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