Upgrade Audio (part 2)

This commit is contained in:
Jérôme Leclercq 2021-05-24 22:09:47 +02:00
parent ac57b3fbf4
commit 8cdd0b51cb
15 changed files with 158 additions and 104 deletions

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@ -61,7 +61,7 @@ int main()
// La boucle du programme (Pour déplacer le son) // La boucle du programme (Pour déplacer le son)
Nz::Clock clock; Nz::Clock clock;
while (sound.GetStatus() == Nz::SoundStatus_Playing) while (sound.GetStatus() == Nz::SoundStatus::Playing)
{ {
// Comme le son se joue dans un thread séparé, on peut mettre en pause le principal régulièrement // Comme le son se joue dans un thread séparé, on peut mettre en pause le principal régulièrement
int sleepTime = int(1000/60 - clock.GetMilliseconds()); // 60 FPS int sleepTime = int(1000/60 - clock.GetMilliseconds()); // 60 FPS

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@ -8,9 +8,11 @@
#define NAZARA_ALGORITHM_AUDIO_HPP #define NAZARA_ALGORITHM_AUDIO_HPP
#include <Nazara/Prerequisites.hpp> #include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/Enums.hpp>
namespace Nz namespace Nz
{ {
inline UInt32 GetChannelCount(AudioFormat format);
template<typename T> void MixToMono(T* input, T* output, UInt32 channelCount, UInt64 frameCount); template<typename T> void MixToMono(T* input, T* output, UInt32 channelCount, UInt64 frameCount);
} }

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@ -2,11 +2,52 @@
// This file is part of the "Nazara Engine - Audio module" // This file is part of the "Nazara Engine - Audio module"
// For conditions of distribution and use, see copyright notice in Config.hpp // For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/Algorithm.hpp>
#include <Nazara/Core/Error.hpp> #include <Nazara/Core/Error.hpp>
#include <Nazara/Audio/Debug.hpp> #include <Nazara/Audio/Debug.hpp>
namespace Nz namespace Nz
{ {
/*!
* \ingroup audio
* \brief Get the number of channels occupied by an audio format
* \returns The number of channels occupied by an audio format (mono returns 1, stero returns 2, etc.)
*
* \param format A valid audio format
*
* \remark The format must be valid (using AudioFormat::Unknown will trigger an error)
*/
UInt32 GetChannelCount(AudioFormat format)
{
NazaraAssert(format != AudioFormat::Unknown, "invalid audio format");
switch (format)
{
case AudioFormat::Unknown: //< Just to make the compiler stop complaining
break;
case AudioFormat::U16_Mono:
return 1;
case AudioFormat::U16_Stereo:
return 2;
case AudioFormat::U16_Quad:
return 4;
case AudioFormat::U16_5_1:
return 6;
case AudioFormat::U16_6_1:
return 7;
case AudioFormat::U16_7_1:
return 8;
}
return 0;
}
/*! /*!
* \ingroup audio * \ingroup audio
* \brief Mixes channels in mono * \brief Mixes channels in mono

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@ -32,7 +32,6 @@ namespace Nz
Audio(Audio&&) = delete; Audio(Audio&&) = delete;
~Audio(); ~Audio();
AudioFormat GetAudioFormat(unsigned int channelCount) const;
float GetDopplerFactor() const; float GetDopplerFactor() const;
float GetGlobalVolume() const; float GetGlobalVolume() const;
Vector3f GetListenerDirection() const; Vector3f GetListenerDirection() const;

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@ -9,27 +9,32 @@
namespace Nz namespace Nz
{ {
enum AudioFormat enum class AudioFormat
{ {
AudioFormat_Unknown = -1, Unknown = -1,
// The integer value is the number of channels used by the format U16_Mono,
AudioFormat_Mono = 1, U16_Stereo,
AudioFormat_Stereo = 2, U16_Quad,
AudioFormat_Quad = 4, U16_5_1,
AudioFormat_5_1 = 6, U16_6_1,
AudioFormat_6_1 = 7, U16_7_1,
AudioFormat_7_1 = 8,
AudioFormat_Max = AudioFormat_7_1 Max = U16_7_1
}; };
enum SoundStatus constexpr std::size_t AudioFormatCount = static_cast<std::size_t>(AudioFormat::Max) + 1;
enum class SoundStatus
{ {
SoundStatus_Playing, Playing,
SoundStatus_Paused, Paused,
SoundStatus_Stopped Stopped,
Max = Stopped
}; };
constexpr std::size_t SoundStatusCount = static_cast<std::size_t>(SoundStatus::Max) + 1;
} }
#endif // NAZARA_ENUMS_AUDIO_HPP #endif // NAZARA_ENUMS_AUDIO_HPP

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@ -80,7 +80,7 @@ namespace Nz
static void Uninitialize(); static void Uninitialize();
static ALenum AudioFormat[AudioFormat_Max + 1]; static ALenum AudioFormat[AudioFormatCount];
private: private:
static void CloseDevice(); static void CloseDevice();

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@ -43,33 +43,6 @@ namespace Nz
OpenAL::Uninitialize(); OpenAL::Uninitialize();
} }
/*!
* \brief Gets the format of the audio
* \return AudioFormat Enumeration type for the format
*
* \param channelCount Number of channels
*
* \remark Produces a NazaraError if the number of channels is erroneous (3 or 5) and AudioFormat_Unknown is returned
*/
AudioFormat Audio::GetAudioFormat(unsigned int channelCount) const
{
switch (channelCount)
{
case 1:
case 2:
case 4:
case 6:
case 7:
case 8:
return static_cast<AudioFormat>(channelCount);
default:
NazaraError("Invalid channel count: " + NumberToString(channelCount));
return AudioFormat_Unknown;
}
}
/*! /*!
* \brief Gets the factor of the doppler effect * \brief Gets the factor of the doppler effect
* \return Global factor of the doppler effect * \return Global factor of the doppler effect
@ -200,10 +173,10 @@ namespace Nz
*/ */
bool Audio::IsFormatSupported(AudioFormat format) const bool Audio::IsFormatSupported(AudioFormat format) const
{ {
if (format == AudioFormat_Unknown) if (format == AudioFormat::Unknown)
return false; return false;
return OpenAL::AudioFormat[format] != 0; return OpenAL::AudioFormat[UnderlyingCast(format)] != 0;
} }
/*! /*!

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@ -15,17 +15,45 @@
#include <Nazara/Core/File.hpp> #include <Nazara/Core/File.hpp>
#include <Nazara/Core/MemoryView.hpp> #include <Nazara/Core/MemoryView.hpp>
#include <Nazara/Core/Stream.hpp> #include <Nazara/Core/Stream.hpp>
#include <sndfile.h>
#include <memory> #include <memory>
#include <optional>
#include <set> #include <set>
#include <string_view> #include <string_view>
#include <vector> #include <vector>
#include <sndfile.h>
#include <Nazara/Audio/Debug.hpp> #include <Nazara/Audio/Debug.hpp>
namespace Nz namespace Nz
{ {
namespace Detail namespace Detail
{ {
std::optional<AudioFormat> GuessFormat(UInt32 channelCount)
{
switch (channelCount)
{
case 1:
return AudioFormat::U16_Mono;
case 2:
return AudioFormat::U16_Stereo;
case 4:
return AudioFormat::U16_Quad;
case 5:
return AudioFormat::U16_5_1;
case 6:
return AudioFormat::U16_6_1;
case 7:
return AudioFormat::U16_7_1;
default:
return std::nullopt;
}
}
sf_count_t GetSize(void* user_data) sf_count_t GetSize(void* user_data)
{ {
Stream* stream = static_cast<Stream*>(user_data); Stream* stream = static_cast<Stream*>(user_data);
@ -93,7 +121,7 @@ namespace Nz
{ {
// Nous avons besoin du nombre de canaux d'origine pour convertir en mono, nous trichons donc un peu... // Nous avons besoin du nombre de canaux d'origine pour convertir en mono, nous trichons donc un peu...
if (m_mixToMono) if (m_mixToMono)
return AudioFormat_Mono; return AudioFormat::U16_Mono;
else else
return m_format; return m_format;
} }
@ -136,10 +164,10 @@ namespace Nz
bool Open(Stream& stream, bool forceMono) bool Open(Stream& stream, bool forceMono)
{ {
SF_INFO infos; SF_INFO info;
infos.format = 0; // Unknown format info.format = 0; // Unknown format
m_handle = sf_open_virtual(&callbacks, SFM_READ, &infos, &stream); m_handle = sf_open_virtual(&callbacks, SFM_READ, &info, &stream);
if (!m_handle) if (!m_handle)
{ {
NazaraError("Failed to open sound: " + std::string(sf_strerror(m_handle))); NazaraError("Failed to open sound: " + std::string(sf_strerror(m_handle)));
@ -153,30 +181,30 @@ namespace Nz
m_handle = nullptr; m_handle = nullptr;
}); });
m_format = Audio::Instance()->GetAudioFormat(infos.channels); std::optional<AudioFormat> formatOpt = GuessFormat(info.channels);
if (m_format == AudioFormat_Unknown) if (!formatOpt)
{ {
NazaraError("Channel count not handled"); NazaraError("unexpected channel count: " + std::to_string(info.channels));
return false; return false;
} }
m_sampleCount = infos.channels*infos.frames; m_format = *formatOpt;
m_sampleRate = infos.samplerate;
// Durée de la musique (s) = samples / channels*rate m_duration = static_cast<UInt32>(1000ULL * info.frames / info.samplerate);
m_duration = static_cast<UInt32>(1000ULL*m_sampleCount / (m_format*m_sampleRate)); m_sampleCount = info.channels * info.frames;
m_sampleRate = info.samplerate;
// https://github.com/LaurentGomila/SFML/issues/271 // https://github.com/LaurentGomila/SFML/issues/271
// http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ // http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ
///FIXME: Seulement le Vorbis ? ///FIXME: Seulement le Vorbis ?
if (infos.format & SF_FORMAT_VORBIS) if (info.format & SF_FORMAT_VORBIS)
sf_command(m_handle, SFC_SET_SCALE_FLOAT_INT_READ, nullptr, SF_TRUE); sf_command(m_handle, SFC_SET_SCALE_FLOAT_INT_READ, nullptr, SF_TRUE);
// On mixera en mono lors de la lecture // On mixera en mono lors de la lecture
if (forceMono && m_format != AudioFormat_Mono) if (forceMono && m_format != AudioFormat::U16_Mono)
{ {
m_mixToMono = true; m_mixToMono = true;
m_sampleCount = static_cast<UInt32>(infos.frames); m_sampleCount = static_cast<UInt32>(info.frames);
} }
else else
m_mixToMono = false; m_mixToMono = false;
@ -191,12 +219,14 @@ namespace Nz
// Si la musique a été demandée en mono, nous devons la convertir à la volée lors de la lecture // Si la musique a été demandée en mono, nous devons la convertir à la volée lors de la lecture
if (m_mixToMono) if (m_mixToMono)
{ {
// On garde un buffer sur le côté pour éviter la réallocation UInt32 channelCount = GetChannelCount(m_format);
m_mixBuffer.resize(m_format * sampleCount);
sf_count_t readSampleCount = sf_read_short(m_handle, m_mixBuffer.data(), m_format * sampleCount);
MixToMono(m_mixBuffer.data(), static_cast<Int16*>(buffer), m_format, sampleCount);
return readSampleCount / m_format; // On garde un buffer sur le côté pour éviter la réallocation
m_mixBuffer.resize(channelCount * sampleCount);
sf_count_t readSampleCount = sf_read_short(m_handle, m_mixBuffer.data(), channelCount * sampleCount);
MixToMono(m_mixBuffer.data(), static_cast<Int16*>(buffer), channelCount, sampleCount);
return readSampleCount / channelCount;
} }
else else
return sf_read_short(m_handle, static_cast<Int16*>(buffer), sampleCount); return sf_read_short(m_handle, static_cast<Int16*>(buffer), sampleCount);
@ -314,7 +344,7 @@ namespace Nz
if (!file) if (!file)
{ {
NazaraError("Failed to load sound file: " + std::string(sf_strerror(file))); NazaraError("Failed to load sound file: " + std::string(sf_strerror(file)));
return nullptr; return {};
} }
CallOnExit onExit([file] CallOnExit onExit([file]
@ -322,13 +352,15 @@ namespace Nz
sf_close(file); sf_close(file);
}); });
AudioFormat format = Audio::Instance()->GetAudioFormat(info.channels); std::optional<AudioFormat> formatOpt = GuessFormat(info.channels);
if (format == AudioFormat_Unknown) if (!formatOpt)
{ {
NazaraError("Channel count not handled"); NazaraError("unexpected channel count: " + std::to_string(info.channels));
return nullptr; return {};
} }
AudioFormat format = *formatOpt;
// https://github.com/LaurentGomila/SFML/issues/271 // https://github.com/LaurentGomila/SFML/issues/271
// http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ // http://www.mega-nerd.com/libsndfile/command.html#SFC_SET_SCALE_FLOAT_INT_READ
///FIXME: Only Vorbis? ///FIXME: Only Vorbis?
@ -341,15 +373,15 @@ namespace Nz
if (sf_read_short(file, samples.get(), sampleCount) != sampleCount) if (sf_read_short(file, samples.get(), sampleCount) != sampleCount)
{ {
NazaraError("Failed to read samples"); NazaraError("Failed to read samples");
return nullptr; return {};
} }
// Convert to mono if required // Convert to mono if required
if (parameters.forceMono && format != AudioFormat_Mono) if (parameters.forceMono && format != AudioFormat::U16_Mono)
{ {
MixToMono(samples.get(), samples.get(), static_cast<UInt32>(info.channels), static_cast<UInt64>(info.frames)); MixToMono(samples.get(), samples.get(), static_cast<UInt32>(info.channels), static_cast<UInt64>(info.frames));
format = AudioFormat_Mono; format = AudioFormat::U16_Mono;
sampleCount = static_cast<unsigned int>(info.frames); sampleCount = static_cast<unsigned int>(info.frames);
} }

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@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp // For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/Music.hpp> #include <Nazara/Audio/Music.hpp>
#include <Nazara/Audio/Algorithm.hpp>
#include <Nazara/Audio/OpenAL.hpp> #include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Audio/SoundStream.hpp> #include <Nazara/Audio/SoundStream.hpp>
#include <atomic> #include <atomic>
@ -67,8 +68,8 @@ namespace Nz
m_impl = std::make_unique<MusicImpl>(); m_impl = std::make_unique<MusicImpl>();
m_impl->sampleRate = soundStream->GetSampleRate(); m_impl->sampleRate = soundStream->GetSampleRate();
m_impl->audioFormat = OpenAL::AudioFormat[format]; m_impl->audioFormat = OpenAL::AudioFormat[UnderlyingCast(format)];
m_impl->chunkSamples.resize(format * m_impl->sampleRate); // One second of samples m_impl->chunkSamples.resize(GetChannelCount(format) * m_impl->sampleRate); // One second of samples
m_impl->stream = std::move(soundStream); m_impl->stream = std::move(soundStream);
SetPlayingOffset(0); SetPlayingOffset(0);
@ -147,7 +148,7 @@ namespace Nz
ALint samples = 0; ALint samples = 0;
alGetSourcei(m_source, AL_SAMPLE_OFFSET, &samples); alGetSourcei(m_source, AL_SAMPLE_OFFSET, &samples);
return static_cast<UInt32>((1000ULL * (samples + (m_impl->processedSamples / m_impl->stream->GetFormat()))) / m_impl->sampleRate); return static_cast<UInt32>((1000ULL * (samples + (m_impl->processedSamples / GetChannelCount(m_impl->stream->GetFormat())))) / m_impl->sampleRate);
} }
/*! /*!
@ -189,8 +190,8 @@ namespace Nz
SoundStatus status = GetInternalStatus(); SoundStatus status = GetInternalStatus();
// To compensate any delays (or the timelaps between Play() and the thread startup) // To compensate any delays (or the timelaps between Play() and the thread startup)
if (m_impl->streaming && status == SoundStatus_Stopped) if (m_impl->streaming && status == SoundStatus::Stopped)
status = SoundStatus_Playing; status = SoundStatus::Playing;
return status; return status;
} }
@ -289,11 +290,11 @@ namespace Nz
{ {
switch (GetStatus()) switch (GetStatus())
{ {
case SoundStatus_Playing: case SoundStatus::Playing:
SetPlayingOffset(0); SetPlayingOffset(0);
break; break;
case SoundStatus_Paused: case SoundStatus::Paused:
alSourcePlay(m_source); alSourcePlay(m_source);
break; break;
@ -328,7 +329,7 @@ namespace Nz
Stop(); Stop();
m_impl->playingOffset = offset; m_impl->playingOffset = offset;
m_impl->processedSamples = UInt64(offset) * m_impl->sampleRate * m_impl->stream->GetFormat() / 1000ULL; m_impl->processedSamples = UInt64(offset) * m_impl->sampleRate * GetChannelCount(m_impl->stream->GetFormat()) / 1000ULL;
if (isPlaying) if (isPlaying)
Play(); Play();
@ -405,7 +406,7 @@ namespace Nz
{ {
// The reading has stopped, we have reached the end of the stream // The reading has stopped, we have reached the end of the stream
SoundStatus status = GetInternalStatus(); SoundStatus status = GetInternalStatus();
if (status == SoundStatus_Stopped) if (status == SoundStatus::Stopped)
{ {
m_impl->streaming = false; m_impl->streaming = false;
break; break;

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@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp // For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/OpenAL.hpp> #include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/Core/DynLib.hpp> #include <Nazara/Core/DynLib.hpp>
#include <Nazara/Core/Error.hpp> #include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Log.hpp> #include <Nazara/Core/Log.hpp>
@ -347,8 +348,7 @@ namespace Nz
s_library.Unload(); s_library.Unload();
} }
///WARNING: The integer value is the number of canals owned by the format ALenum OpenAL::AudioFormat[AudioFormatCount] = {0}; // Added values with loading of OpenAL
ALenum OpenAL::AudioFormat[AudioFormat_Max+1] = {0}; // Added values with loading of OpenAL
/*! /*!
* \brief Closes the device * \brief Closes the device
@ -440,19 +440,19 @@ namespace Nz
} }
// We complete the formats table // We complete the formats table
AudioFormat[AudioFormat_Mono] = AL_FORMAT_MONO16; AudioFormat[UnderlyingCast(AudioFormat::U16_Mono)] = AL_FORMAT_MONO16;
AudioFormat[AudioFormat_Stereo] = AL_FORMAT_STEREO16; AudioFormat[UnderlyingCast(AudioFormat::U16_Stereo)] = AL_FORMAT_STEREO16;
// "The presence of an enum value does not guarantee the applicability of an extension to the current context." // "The presence of an enum value does not guarantee the applicability of an extension to the current context."
if (alIsExtensionPresent("AL_EXT_MCFORMATS")) if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
{ {
AudioFormat[AudioFormat_Quad] = alGetEnumValue("AL_FORMAT_QUAD16"); AudioFormat[UnderlyingCast(AudioFormat::U16_Quad)] = alGetEnumValue("AL_FORMAT_QUAD16");
AudioFormat[AudioFormat_5_1] = alGetEnumValue("AL_FORMAT_51CHN16"); AudioFormat[UnderlyingCast(AudioFormat::U16_5_1)] = alGetEnumValue("AL_FORMAT_51CHN16");
AudioFormat[AudioFormat_6_1] = alGetEnumValue("AL_FORMAT_61CHN16"); AudioFormat[UnderlyingCast(AudioFormat::U16_6_1)] = alGetEnumValue("AL_FORMAT_61CHN16");
AudioFormat[AudioFormat_7_1] = alGetEnumValue("AL_FORMAT_71CHN16"); AudioFormat[UnderlyingCast(AudioFormat::U16_7_1)] = alGetEnumValue("AL_FORMAT_71CHN16");
} }
else if (alIsExtensionPresent("AL_LOKI_quadriphonic")) else if (alIsExtensionPresent("AL_LOKI_quadriphonic"))
AudioFormat[AudioFormat_Quad] = alGetEnumValue("AL_FORMAT_QUAD16_LOKI"); AudioFormat[UnderlyingCast(AudioFormat::U16_Quad)] = alGetEnumValue("AL_FORMAT_QUAD16_LOKI");
return true; return true;
} }

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@ -125,7 +125,7 @@ namespace Nz
*/ */
bool Sound::IsPlaying() const bool Sound::IsPlaying() const
{ {
return GetStatus() == SoundStatus_Playing; return GetStatus() == SoundStatus::Playing;
} }
/*! /*!

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@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp // For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Audio/SoundBuffer.hpp> #include <Nazara/Audio/SoundBuffer.hpp>
#include <Nazara/Audio/Algorithm.hpp>
#include <Nazara/Audio/Audio.hpp> #include <Nazara/Audio/Audio.hpp>
#include <Nazara/Audio/Config.hpp> #include <Nazara/Audio/Config.hpp>
#include <Nazara/Audio/OpenAL.hpp> #include <Nazara/Audio/OpenAL.hpp>
@ -130,7 +131,7 @@ namespace Nz
CallOnExit clearBufferOnExit([buffer] () { alDeleteBuffers(1, &buffer); }); CallOnExit clearBufferOnExit([buffer] () { alDeleteBuffers(1, &buffer); });
alBufferData(buffer, OpenAL::AudioFormat[format], samples, static_cast<ALsizei>(sampleCount*sizeof(Int16)), static_cast<ALsizei>(sampleRate)); alBufferData(buffer, OpenAL::AudioFormat[UnderlyingCast(format)], samples, static_cast<ALsizei>(sampleCount*sizeof(Int16)), static_cast<ALsizei>(sampleRate));
if (alGetError() != AL_NO_ERROR) if (alGetError() != AL_NO_ERROR)
{ {
@ -140,7 +141,7 @@ namespace Nz
m_impl = std::make_unique<SoundBufferImpl>(); m_impl = std::make_unique<SoundBufferImpl>();
m_impl->buffer = buffer; m_impl->buffer = buffer;
m_impl->duration = static_cast<UInt32>((1000ULL*sampleCount / (format * sampleRate))); m_impl->duration = static_cast<UInt32>((1000ULL*sampleCount / (GetChannelCount(format) * sampleRate)));
m_impl->format = format; m_impl->format = format;
m_impl->sampleCount = sampleCount; m_impl->sampleCount = sampleCount;
m_impl->sampleRate = sampleRate; m_impl->sampleRate = sampleRate;

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@ -326,18 +326,18 @@ namespace Nz
{ {
case AL_INITIAL: case AL_INITIAL:
case AL_STOPPED: case AL_STOPPED:
return SoundStatus_Stopped; return SoundStatus::Stopped;
case AL_PAUSED: case AL_PAUSED:
return SoundStatus_Paused; return SoundStatus::Paused;
case AL_PLAYING: case AL_PLAYING:
return SoundStatus_Playing; return SoundStatus::Playing;
default: default:
NazaraInternalError("Source state unrecognized"); NazaraInternalError("Source state unrecognized");
} }
return SoundStatus_Stopped; return SoundStatus::Stopped;
} }
} }

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@ -20,12 +20,12 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
{ {
CHECK(music.GetDuration() <= 64000); // 1 min 03 = 63s = 63000ms CHECK(music.GetDuration() <= 64000); // 1 min 03 = 63s = 63000ms
CHECK(music.GetDuration() >= 63000); CHECK(music.GetDuration() >= 63000);
CHECK(music.GetFormat() == Nz::AudioFormat_Stereo); CHECK(music.GetFormat() == Nz::AudioFormat::U16_Stereo);
CHECK(music.GetPlayingOffset() == 0); CHECK(music.GetPlayingOffset() == 0);
CHECK(music.GetSampleCount() <= 5644800); // 64s * 44100 Hz * 2 (stereo) CHECK(music.GetSampleCount() <= 5644800); // 64s * 44100 Hz * 2 (stereo)
CHECK(music.GetSampleCount() >= 5556600); // 63s * 44100 Hz * 2 (stereo) CHECK(music.GetSampleCount() >= 5556600); // 63s * 44100 Hz * 2 (stereo)
CHECK(music.GetSampleRate() == 44100 /* Hz */); CHECK(music.GetSampleRate() == 44100 /* Hz */);
CHECK(music.GetStatus() == Nz::SoundStatus_Stopped); CHECK(music.GetStatus() == Nz::SoundStatus::Stopped);
CHECK(music.IsLooping() == false); CHECK(music.IsLooping() == false);
} }
@ -39,7 +39,7 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
std::this_thread::sleep_for(std::chrono::milliseconds(200)); std::this_thread::sleep_for(std::chrono::milliseconds(200));
REQUIRE(music.GetPlayingOffset() <= 1300); REQUIRE(music.GetPlayingOffset() <= 1300);
music.Pause(); music.Pause();
REQUIRE(music.GetStatus() == Nz::SoundStatus_Paused); REQUIRE(music.GetStatus() == Nz::SoundStatus::Paused);
music.SetPlayingOffset(3500); music.SetPlayingOffset(3500);
REQUIRE(music.GetPlayingOffset() >= 3500); REQUIRE(music.GetPlayingOffset() >= 3500);

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@ -20,7 +20,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
{ {
REQUIRE(sound.GetDuration() <= 8500); // 8s = 8000ms REQUIRE(sound.GetDuration() <= 8500); // 8s = 8000ms
REQUIRE(sound.GetDuration() >= 8000); REQUIRE(sound.GetDuration() >= 8000);
REQUIRE(sound.GetStatus() == Nz::SoundStatus_Stopped); REQUIRE(sound.GetStatus() == Nz::SoundStatus::Stopped);
REQUIRE(sound.IsLooping() == false); REQUIRE(sound.IsLooping() == false);
} }
@ -34,7 +34,7 @@ SCENARIO("Sound", "[AUDIO][SOUND]")
std::this_thread::sleep_for(std::chrono::milliseconds(200)); std::this_thread::sleep_for(std::chrono::milliseconds(200));
REQUIRE(sound.GetPlayingOffset() <= 1300); REQUIRE(sound.GetPlayingOffset() <= 1300);
sound.Pause(); sound.Pause();
REQUIRE(sound.GetStatus() == Nz::SoundStatus_Paused); REQUIRE(sound.GetStatus() == Nz::SoundStatus::Paused);
sound.SetPlayingOffset(3500); sound.SetPlayingOffset(3500);
REQUIRE(sound.GetPlayingOffset() >= 3500); REQUIRE(sound.GetPlayingOffset() >= 3500);