Graphics: Add data-driven pipeline passes
Fix compilation
This commit is contained in:
committed by
Jérôme Leclercq
parent
4995364418
commit
8fb6ea728d
@@ -53,7 +53,7 @@ namespace Nz
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pipelineInfo.pipelineLayout = m_renderPipelineLayout;
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pipelineInfo.shaderModules.push_back(std::move(debugDrawShader));
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pipelineInfo.depthBuffer = true;
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pipelineInfo.depthWrite = false;
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pipelineInfo.depthWrite = true;
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pipelineInfo.blending = true;
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pipelineInfo.blend.srcColor = BlendFunc::SrcAlpha;
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