Renderer/ShaderAst: Rename Builtin enum to BuiltinEntry
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@@ -27,7 +27,7 @@ namespace Nz { namespace ShaderBuilder
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struct BuiltinBuilder
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{
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std::shared_ptr<ShaderAst::Variable> operator()(ShaderAst::Builtin builtin) const;
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std::shared_ptr<ShaderAst::Variable> operator()(ShaderAst::BuiltinEntry builtin) const;
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};
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template<typename T>
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